ActionScript 3.0 :: Countdown To Begin At 20
Mar 15, 2011
i have a driving game with a countdown timer that will be the score.i want the countdown to begin at 20 and then if the car collects and item, the timer to add 10 seconds. here is the timer:[code]and here is the collision between the car and the object. i would like to be able to put the "add 10" code in the 'else' bit.[code]...
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Jan 29, 2012
Im trying to design a countdown timer, with the ability to set the countdown time through buttons.I would like to have the dynamic text field to display the countdown numbers in HH:MM:SS format.I would also love to have a 30 minute button, and a 15 minute button which generates the time in the text field.Then a start and stop button to begin or end the countdown sequence.
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Nov 30, 2009
I have a countdown to a specific date. Mine is 31st of december 2009. But I want a number related to the countdown. So it starts with lets say 8000.Now I have the number related to the amount of days. 62 is 8000, 61 is 7500, 60 is 7000... etc. When you enter the page it checks the countdown date and relates a starting number, every 3 sec. the number goes decreases. I want to add an action to every countdown. I know there must be a better way of coding this...
The best would be that the number decreases realtime, so everytime you go to the page number changes... Does anybody know a good way of doing this or provide a related tutorial link ? I really tried to find an example, but every countdown tutorial is related to time only....
Code:
onEnterFrame = function() {
var today:Date = new Date();
var currentYear = today.getFullYear();
[code]....
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Feb 10, 2010
I have develop an aplicacation with Flash CS4 and as3, in adobe air, I would like to know if adobe air have any property so that applications runs when windows starts
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Nov 21, 2010
I've got a submit form and my script points the blank fields with a error message (movieclip). How do I make the error movieclip ._visible = false when a user begins typing in a the relevant text box?
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Mar 23, 2009
I have a simple animation that displays some text, and swaps out for a new one using FlashEff effects. It's all very simple, with each section containing only two dynamic text boxes and a background image along one timeline. At the end, I use an AS to loop. What I'd like, to impart some sense of variety, is for when the movie starts to actually begin at any one of the following frames: 2, 137, 329, 489, 618 or 750. It plays through to the end, and then goes to frame 2 to play through them all. In effect, just choosing a random start point for the whole cycle.
I can't get a handle on what AS to put in frame 1 that will select from THAT SET of random numbers.
Halp!
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Jan 13, 2010
I'm trying to make my movie loop, but when I enter the following code in the last movie clip (layer) of my swf movie, it only loops back to the first frame of that movie clip (layer).
gotoAnd Play (1);
When I do the code above it doesn't loop back to the beginning of my movie.
What is the proper code for making it loop to the very beginning?
I tried to do the following code, but I got an error message. I'm not sure of the proper syntax for the code.
tli_logo.gotoAndPlay(1);
tli_logo is the name of the very first movie clip (layer) of the swf movie.
I believe that making the last frame of the last movie clip (layer) loop back to the first frame of the first movie clip (layer) will be what I am trying to achieve. Is this the proper way to go about this, or there a better and more proper way to do this. If there is, then please send me the proper syntax AS cs3 code to do it.
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Mar 3, 2011
I have a movie with two tabs that are both in the unclicked state. However, I'd like the movie to default begin with tab one already pressed down. I'm also using the hash variable to determine between both tabs (so they both don't stay clicked at the same time). [URL]
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Sep 9, 2009
Is there anyway to use ActionScript (and/or Flashvars) to tell a video page to begin with the Mute button toggled to off? We are creating a page for multiple-languages, and the client wants the sound to begin muted. I have yet to figure out what kind of variable is used by muteButton in the built in skin, whether its a boolean with true/false or what.
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Feb 13, 2012
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Feb 16, 2011
I have been trying to create a animation with horizontal scroll to begin on mouseOver. There are a set of 8-10 swfs movie, which I am calling though a xml file into the main scroll movie clip. I would like to animate and call the swfs in such a way that they drop into the screen and stay on a 800px width movie screen, on mouseOver the horizontal scroll should begin.I have seen a lot of threads for the sroll, in all the threads the movie is scrolling and on MouseOver it stops.
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Oct 28, 2009
I need to match a string that begins and ends with the same character in flex...I know the long hand way (RE being - "a[^(a")]a" | "b[^(b")b" | etc...), but I'm positive this isn't what I'm required to do (midterm tomorrow!);
I need to do this in flex, but if you can think of a short regex for it, I may be able to convert it to flex notation.
What I was thinking of was something along the lines of -
%%
int firstChar;
%x string;
%%
[Code].....
But this bugs me in a few ways, first, having that variable makes this not a regular language; second, I don't know if you can even use a variable to in a pattern match; and third, I don't know how NOT to match it, if it's just a normal string. And third, I don't know how to return everything that's been matched while in 'string'
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Dec 3, 2010
I've done some research but I'm still quite unsure with what and how to begin making multiplayer-based stuff in as3.
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Aug 18, 2009
I have 2 buttons in a flash movie with the following codes. They open a new URL that also contains a flash movie and it sends the variable "nFrame" and a value.
Button1:
Code:
on (release) {
getURL("goats.html?nFrame=1");
}
Button2:
Code:
on (release) {
getURL("goats.html?nFrame=2");
}
When the new URL opens I want the flash movie to begin at a particular frame depending on what variable "nFrame" is equal to. I tried placing this code in the first frame to do it but it didn't work, the movie just loops and loops and doesn't stop at any frame.
Code:
if(nFrame=1) {
gotoAndStop("cheese");
} else {
gotoAndStop("wine");}
}
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Sep 4, 2010
i need some advice here and some good tutorial links. ive have to create a side carousel. the example is were if move to the left side it scrolls through image and same if mnove to the left side, the imagees have to be loaded dynamically as well.
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Dec 13, 2011
I'm currently recording and storing a ByteArray of sound and then playing it back. But for some reason the playback starting position of the ByteArray is 163840, not 0 as I need it to be.
var soundBA:ByteArray = new ByteArray();
var sound:Sound = new Sound();
var ch:SoundChannel = new SoundChannel();
var recordingsArray:Array = new Array();
[code]....
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Jul 28, 2009
I'm trying to implement a simple NetStream video player with Progressive Video, but for some reason the video is taking about 12-13 seconds to begin buffering...I don't get it. If you check this link, you can see the buffer progress, you can see that it sits at 0 for >10s, until finally starting to buffer, at which point it finishes very quickly. [URL] It's a hard one to search for as any query using connection or slow obviously returns a bunch of crap that I don't need...
[Code]...
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May 27, 2009
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Apr 21, 2004
What I'm trying to do is create buttons in one swf that load another swf and also give instructions to begin playing from a certain frame in that swf. The target swf has a preloader on frame 1 and then a movie clip that contains a video in frame 2. Depending on which button the user presses the video will be cued up ready to play at different frames. I think it may need an if statement ie if x=34 then goto frame 34, but I can't seem to pass the variables to the loaded swf. In the zip file is an example of what I'm trying to do.
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Nov 17, 2009
That said, I would like to alter some of the code to allow the thumbnail scrollbar to begin scrolling once the page has loaded. Here is what the code looks like as it is right now.
[Code]....
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Dec 8, 2007
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/* Loop for texts and tween each text */
i = 1;
// Assign first text
text_mc.myText.text = ["text"+i];
[code]......
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Aug 1, 2010
I'm trying to play a 10 minute long video (h264/mp4) which is 39MB in size, after I call stream.play(fileURL) it doesn't start playback until its loaded around 12-16MB of the file (many many seconds later), I finally get onMetaData at this point too. Why doesn't it begin playback right away, or at least w/in a couple seconds? What can cause this bloated lead in time?
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Jun 25, 2007
In this example, I'm trying to programmatically fade-in the alpha of menu items created from xml data. Using the tween object, I'm trying to start the next tween once the first or previous tween has finished. Clearly in my attempt below, the statement isn't cutting it because it's not waiting for the tween to be finished. Using the oListener.onMotionFinished method, I tried using a Boolean to return true when finished, and then to start the next tween. But clearly I haven�t figured out the proper control flow for this.
[Code]...
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Mar 10, 2008
been looking for a countdown timer for a prank im tryin to pull :P. i just want a certain time to countdown and then do watever. i have made a dynamic text box but dno the coding for it.
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Nov 20, 2010
I am trying to create a count down timer in as3 that will accept how many minutes passed to it for example one part of the swf I have to make a 30 minute countdown timer...on the other part, I have to 0 out the timer and start a 35 min timer.
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Dec 16, 2010
I have a game that causes you to lose if you don't complete a task in a certain amount of time.I want is for the timer to cause the player to be sent to a lose frame.Im using AS2 in Flash CS5
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Jun 18, 2010
i want to create 2 differnt countdown. i have tried so many scripts and variations allready but failed.1st one is a 10.00 minutes countdown that goes down very fast and ends whithin 12 seconds. 2nd is a simple 100-0 countdown in 12 seconds as well. they start and end at same frames.i want to make them both in as3.0 and then place them in an existing fla.
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Apr 20, 2010
How can I set my countdown correctly? I'm counting from 33,000.00 to zero. It works in a fashion, but the minus operator appears in the textfield.
//Countdown from 33,000.00 to zero
var timer:Timer = new Timer(10);
var count:int = -3300000; [code]..........
EXAMPLE: I need something I can update with XML, to be an up-counter or down-counter depending on the variables.
//Count up from 33,000.00
var countValue:int = 3300000;
count = countValue;[code].................
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Jan 21, 2008
how to create a countdown timer using AS2. It works great but now I need to add more actionscript. Our company is releasing a brand launch in Chicago (CST) so I want the countdown timer to be the same for everyone's computer, even if they are in NY for example. I did a trace for the offset and it returned -6hr (360min). How do I add the offset. I looked everywhere but I could not find it. I want to grab the time from the user's computer and then add the getTimezoneOffset and subtract -6hr or 360min right?
Also, I just thought of this - when the clock hits 0 or a negative value... I want to tell my flash piece to go to the next frame so they don't see the clock counting backwards. :)
this.onEnterFrame = function() {
var today:Date = new Date();
trace(today.getTimezoneOffset());
var currentYear = today.getFullYear();
[Code].....
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Mar 16, 2003
I was wondering if there is a way to do a countdown in flash?I think something like hours til thing get.myHours(or something)and so on.but I don't know all the correct stuff to use and everything.
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