ActionScript 3.0 :: Create Multiple Dimension Array?
May 7, 2010can we create multiple dimension array?
something like this
array[1]['name'] = asdf
array[1]['age'] = 22
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can we create multiple dimension array?
something like this
array[1]['name'] = asdf
array[1]['age'] = 22
[Code]....
Trying to create and populate a bi dimension array.
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The issue I'm having is that I have a main "wrapper" 100x100 (but it could be any size) - it's just there to hold and display whatever content, swf, gif, etc we may want to throw into it. As long as the loaded content doesn't have 3D animation like rotationY going on, it displays fine. But when it does, the 3D "anchor" properties (like projectionCenter) of the loaded swf inherit those of the main timeline (i.e. 100x100 (main) vs 728x90 (loaded)). If I change the dimension of the main "wrapper" in Flash IDE to match what's coming in - the 3D behaves fine, but I won't know what the dimensions of the content will be until it comes, so I need a way (if there is one) to dynamically alter the main "wrapper" or root display object through AS. Stuff like "this.width = loader.width" or "stage.width = loader.width" or "root.width = loader.width" etc doesn't work. Flex has the hBox and vBox
View 1 RepliesI have some 2D arrays. I would like to add a 3rd dimension. How do I add this 3rd dimension?
I don't know if I'm stating this correctly but what I would like to do is have an array that holds a bunch of [thumb.jpg, number, bigpic.jpg]. This way all the values entries are related. So if I wanted to get any of these values I could use the same key value.
I don't know if this makes sense. Plus, do I get the values of the 3rd dimension by using [i][2] in a for-loop? I know that [i][0] gets the 1st dimension and [i][1] gets the 2nd dimension.
I've been hurting my brain for 2 days now trying to figure out the following:I have an array called Objects.This array contains 2 fields: dbid (database ID) and children.The children field contains an array with more objects (and so on and so on).
ActionScript Code:
Simple example of Object:Array
[0]
[code].......
The following code showing error
var objectArray:Array=new Array();
for (var i:uint=0; i < 2; i++) {
for (var j:uint=0; j<2; j++) {
[Code]....
How can I find out the length of the second dimension in a multidimensional array? this is not working:
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If I have multiple variables of the same type, can I create an array and loop to create them or do I need to create them individually.
For instance,
var ajArray:Array = new Array(mc1, mc2, mc3, mc4, mc5, mc6, mc7, mc8, mc9, mc10, mc11, mc12, mc13);
for (var i:number = 0; i<ajArray.length; i++){
var [ajArray[i]]:MovieClip;
}
[code]....
its me again I posted destroying MovieClips a few days ago now I'm working on the same project (you can probably tell I'm a beginner) and a new problem occurred I need a way to test if the EvilSlingFuzit collides with a rock, but there is more than one rock. I tried to create an array for the rock, but the rocks are created by the SlingFuzit so the Sling fuzit would have to do something like this:
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I would like the loop to create the multiple setInterval's based off the array, but the function called is not clearing the setInterval...
var timecode = new Array(1, 2, 3, 4);
// use the array to assign the interval
for (var i = 0; i<timecode.length; i++) {
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What im looking to do is dynamically create TextFields based on my array.length. So if I have 3 strings in my array then 3 TextFields with the array text needs to be created.
I've managed to actually create TextFields based on the array.length - however afterwards I dont know how to reference them individually, to lets say re-position x, y for array[1]. I've tried saving the Textfields in another array by .push method, but can't seem to reference them correctly.
//Create textfields based on data in Array - in this case 3 textfields
var textArray:Array = new Array('First TextField','TextField Two','Anything, really');
//Array to .push "save" created textfields
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i want to be able to create multiple shapes and store them perhaps in an array to be able to dynamically move them and change them.is there a way to have a shape object and store it an array?so that i can do something like shapeArray[0].x =100 current code
for(var i=0; i<10; i++){
var sprite:Sprite=new Sprite();
sprite.graphics.lineStyle(1)
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The Setup: For each movieclip the hittests a set of "target" movieclips an array is given a value. If mcIcon1 is dropped onto mcTarget1 the first number in the vacant array is given the value of one. The Issue: If I remove mcIcon1, for example, from the mcTarget1 movieclip I can't find a way of just removing the 1 from that array without the rest of the array numbers being reset.
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Actionscript Code:
<root><node><child><grandChild></grandChild></child></node></root>
Actionscript Code:
Arr[0]=rootArr[0][0]=nodeArr[0][0][0]=childArr[0][0][0][0]=grandChild
Help needed to create Multidimensional Array from Recursive XML.
All I need create Array inside an Array dynamically from an unknown XML tree.
Is it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?
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I have 2 arrays:
Array 1 = [1,3,5,7,9,10];
Array 2 = [5,7,10];
Now, I wanted to create a new Array the is the same as the length of Array 1. The output should look like this:
New Array = [0,0,5,7,0,10];
if i create and swf let say for desktop application and it is full action script without any object in the stage ( movie clip and etcetera is created and placed by action script 3) not even in the library panel ( i mean no manual object that i added to library oanel and linking it to my code by using the linkage ) what would become the width and height of this application?? let just say for example i make a slideshow swf which load it's image by reading a xml file (the url of the image file is in the xml file).i ask this because when i test my swf (stage.width) it return 0.and when i loaded it into another swf i cannot set the loaded swf dimension (i did use event.complete).
View 7 RepliesIm doing a project of a site in flash/as3.... now im trying to put it on web to see some results...
But when i go to publish... i dont know what options are the best... Like... i put percent 100% in width and height.... and it works fine in height but in width it shows me more then my stage width :/
what should i do...? i can show u what i mean ....[URL] this is the url where im doing some tests....
What ist the best dimension for photography portfolio in Flash?I would like to make my portfolio website with my photographs.
View 3 RepliesWhat is the right dimension when creating flash website?
View 1 RepliesI'm trying to get the dimensions of the videosource in a VideoDisplay:
private function loadMovie () : void {
vid = new VideoDisplay();
vid.source = _item.itemLg;
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i'm now working on a project using action script 3 now what i'm trying to make is a Main SWF that load whatever other swf into it the tricky thing is that i used 1 xml document read the external swf source nad it's setting(such as it's x,y position and it's width and height) and i'm having problem setting it's width and height (i mean the loaded swf width and height)[code]
View 2 RepliesI have problems with the load of an image from a ByteArray, I can't get the image size, witch I need to position the image. Strange thing is that the image is showed to me correctly.
My code is something like this:
ActionScript Code:
var data:ByteArray; //Here are saved the raw image data (JPG, PNG, etc)
...
var img:Loader = new Loader();
img.loadBytes(data);
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Say that, I have a basic image galery using xml file as image sources. After a time I replace images in xml file by a different image group with higher dimensions. At this point I want my swf file to adopt new height and width values. How can this be done ?I tried but failed In Flash help files, it says as read-only properties for Stage.height and Stage.width, but because I'm not an AS guru I thought that there should be a way t
View 1 RepliesCode:
this.createEmptyMovieClip("mc", 10);
mc.loadMovie("http://www.winbakfarm.com/images/winbak_header_halloween.jpg");
trace(mc._width+newline+mc._height);
why doesn't load width and height of the picture?
So far I've created a canvas size of 1920x1440 (in flash) and before publishing, set my html dimension width and height to 100%.After publishing my project and uploading to a server, it looks something like this:Although it appears fine, the images are being cropped. If you try re-scaling the browser window, the swf doesn't scale.Out of curiosity I tried setting my html scale setting to exact fitas you can see, the swf scales to the size of the browser and re-scales if you resize the browser widow, but its all out of proportion.
View 11 RepliesI've run into a problem where a significantly large image will not load.I put a ProgressEvent listener on the loader and it shows that the file load completes, but the COMPLETE event never fires.This particular image is a png at 6940 x 4568. At first I assumed it was the file size but I tried a 5k with the same dimensions and this had the same problem.I also read that 2880 is the magic number I should try to stay below, but I tried 2881 x 2881 and it loaded just fine.
View 2 RepliesI'm sorry, but I wanna change the dimension of the built-in flash player that we get from installing the FMS.. can i do that?I need it to fit my web in the center, and on the left & right side there's bar for ads..anyway, I embed my web with the videoPlayer.swf I got from this folder:"C:Program FilesAdobeFlash Media Server 3.5samplesvideoPlayerswfs"then I checked the source folder and i realized that it's builed with Flex, and I'm not proficient in Flex.After that I tried to decompile the .swf file using sothink swf decompiler and recompile it again, but it gives me error message in Adobe Flash CS3 Professional.
View 2 Repliesi'll be straight to point,well i'm now working on a project using action script 3 now what i'm trying to make is a Main SWF that load whatever other swf into it the tricky thing is that i used 1 xml document read the external swf source and it's setting(such as it's x,y position and it's width and height) and i'm having problem setting the loaded swf width and height btw it's an desktop application and not a website application.,
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I'm trying to set a fixed dimension for the skin of a FlvPlayback that is loaded dynamically irregardless what size the container is.
View 3 Replies