ActionScript 3.0 :: Detect The Change Of A String Variable And Then Fire A Function?
Jan 9, 2010
It seems that this is quite easy to do but ... I can't get it.
I have on the stage 3 Btns that set my:
Templates.data.templateTxt :
my Templates.as package is:
ActionScript Code:
package {
public class Templates {
public static var data:Object={};
[Code].....
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Nov 7, 2010
I have a flash movie being loaded inside a parent movie. Inside the loaded movie is a variable called lvl, and its refered to as loadedmovie.lvl in the parent movie.
So if i'm wondering what the lvl is in the loaded movie, I just use loadedmovie.lvl to get the variable.
But I want to know when this variable CHANGES. How am I able to detect when this lvl variable changes? Inside the loaded movie, it's been set to change almost every frame in the movie, but I'm not going to call a function inside every frame of that movie to find out when it changes.
how do I detect a variable change and then make it call a function?
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Oct 10, 2008
I have been banging my head against a brick wall regarding the following problem which must be very simple to fix, just can't see the answer.I have a class assigned to a movieclip called canvas. The class is called drawClass. I have called the instance of canvas on the stage 'drawingCanvas'.When I trace "drawingCanvas" I get object drawClass] which is fine. Tracing drawingCanvas.name gets me the instance name 'drawingCanvas'.This is a String variable.Basically what I am trying to do is pass the MovieClip name to another class. In my example the class 'toolBar', which can then interact with the MovieClip.
The problem is passing 'drawingCanvas.name' results in a String, so I get an error saying :TypeError: Error #1034: Type Coercion failed: cannot convert "canvasArea" to flash.display.MovieClip.I can't for love or money find a way to convert a String variable to a MovieClip variable! I have the name of the MovieClip, I just need to tell the toolbar class. But I can't find a way of doing this as the instance on stage is an object of drawingClass, not a MovieClip (unless MovieClips with attached classes are not treated as standard MovieClips?).
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Nov 21, 2009
I'm using AS3 to get variables from a plain text file. The variables are loaded, and assigned as a variable in Flash.
Code:
var checkNew:Timer = new Timer(2000);
checkNew.addEventListener(TimerEvent.TIMER, reConnect);
checkNew.start();
[Code].....
So basically as you can see here, the gamertag is loaded from a plain text PHP file and converted into a variable. What I need to be able to do is tell whether or not that variable has changed (ex. 1 changed to 2).
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Nov 18, 2010
how do you detect change in a _global variable?
This following is the code I am using which watches for change. (only the local variable)
ActionScript Code:
// Declaring the variable
myVar = "AtoF";
// Callback that will be triggered every time there is a change
[Code]....
I use _global to declare the global variable and its not working with this code.
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Mar 29, 2011
How is possible to detect when the value of a class variable has changed?[code]...
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Mar 7, 2012
how you would target a function's local variable through a concatenated variable string.For example:
var txt = "Hello World";
function testing(msg) {
var test1 = msg;[code].........
I'd expect the trace to be "Hello World" but rather is given "undefined". So if variables created outside functions are created on the main timeline, where are local function variables created and how would you access them?
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Apr 7, 2009
What is the best way to listen for and trigger a function when a string stored in a variable changes? I have a variable named source which is a string. When its value changes I need to run a function newVideo. What's the most efficient way to detect the string has changed?
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Sep 18, 2009
I have a large block of code in frame one of a movie. It executes, then the movie progresses to frame 2 and stops.I then have buttons at frame 2 that change the value in a string variable and send the movie back to frame 1 where it executes the code with the new value and proceeds to stop in frame 2 again.How can I eliminate this use of frame 2?How do I set it up so that I just re-run the code when the variable changes?I assume I can put all my code inside a function that gets called when the variable changes.
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Dec 21, 2009
Is there any way that you can pass a string to a function and use its value as the variable name you wish to change. For example.
Code:
var text:String = "Goodbye World";
function myfunction ( varToChange)
{
varToChange = "Hello World";
}
myfunction("text")
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Mar 18, 2009
Is there any way that you can pass a string to a function and use its value as the variable name you wish to change. For example.
[Code]...
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Jul 14, 2009
I have a navigation bar movieclip that has the following EventListeners in symbol definition:
news_btn.addEventListener(MouseEvent.CLICK, clickHandler);function clickHandler(event:MouseEvent):void { event.target.root.gotoAndStop(1,"newsawards");
categoryName = "news"; <<<DOESNT WORK}
clients_btn.addEventListener(MouseEvent.CLICK, clickHandler2);function clickHandler2(event:MouseEvent):void { event.target.root.gotoAndStop(1,"clients");}
[Code]...
My question is, how can i cause any of these events to change a string variable in the main timeline? For instance, i would like the news_btn when clicked to change already defined variable located in the main timeline. Also, is there a more elegant way to code the above, i'm new to AS3?
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Jan 25, 2010
I would like to make a dynamic button on a website I am working on. I would like one button to update a variable, and another set of buttons to add 1 or subtract one from the variable I have buttons on the left side of the page for some bands that load conent into an empty movie clip.
The website: [URL]
I would like to set up some forward and backward arrows above that content on the right, so users can also scroll through the content in order. So if someone loads the content for soul asylum, and click the back arrow, it goes back to the Wailers, and if they click the forward arrow, it goes to Swollen Members. So there is an order of pages: 1. Wailers, 2. Soul Asylum, 3. Swollen Members, 4. Passafire, 5. Beats Antique, 6. SFM Kind of an order of importance. The idea is if somebody starts by clicking #3 Swollen Members, my application will know that it is on #3 and the arrows will go to #2 or #4.
Is there a way for the main artist buttons on the left to reset a variable for the current slide? So if someone clicks on the Swollen Members picture button, a variable called currentselection equals 3 And then when the forward arrow is clicked, it will ad 1 to the current selection and load movie #4
So in VB the main Swollen Members button would be something like: im currentselection as int = 3 Which would reset the current page as 3
Then the forward arrow would have code like:
Dim Nextselection as Int
Nextselection = & currentselection +1 & ".swf"
And the button in flash would be something like:
on (release) {
loadMovie("Nextselection", "rightcontent_MC")}
Which would load 4.swf the slide for passafire.
So how would I do this in action script 2.0?
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Jul 21, 2011
I am building a project where I got XML text displayed on a textfield. How can I change a specific word's color through actionscript 3 instead of doing it on XML? I though of creating a String variable for my word and then using that variable in my textfield.text, it works but is it possible to set a color for that variable?
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Dec 29, 2009
my goal is to keep my output window organized so i can follow all my traces more easily. so i wrote a couple of custom functions to achieve that. one of them would be: to more easily trace the following variable for example
[Code]....
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Nov 16, 2011
I'm trying to make children of a tile and put them in their respective locations. To do that, I need to know what kind of tile is to be created, but if I just use my old method:[code]I will have to use a chunk of code like this for every single imaginable tile. Obviously, that is not efficient! So I'm trying to optimize it by having what tile type is to be posted saved in a string, then using the string to refer to what child is to be created, something like below:[code]how to make the above code work. Surely, there is a way to do this?
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Apr 2, 2009
I have 5 links that exist as one large font and four small fonts. The large one dictates the current page and the smaller ones are links to other pages, which become the large font if they are clicked to dictate they are now the new page. When a link is small font link is clicked, it activates 3 tween animations for presentations sake, all dont in actionscript 2. The small font ._y is placed at the bottom of the page and swoops back up. The current large font ._y swoops down and, over this, the newly selected page large font swoops up to replace the previous large font.
I have tried specifying what the current page is in a new object variable so that is is remembered for when a new link (small font) is clicked. However, whenever a new function is started it seems to wipe out the current value of the object, so it cannot pass on what the current page is. Here is the code (I posted this earlier in the newbies section but think it's more suited to this forum, please delete the earlier post if necessary, sorry):
[Code]....
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Jun 16, 2010
Is there a way to test a string, such as the one below to see if it's an actual number value? var theStr:String = '05'; I want to differentiate between the string value above and one such as this: var theStr2:String = 'asdfl';
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I need to call an object or function name with string variable.[code]it's working but, if I do something like below its not working [code]
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Jul 22, 2009
I have an array index problem. I have an Array that holds some strings. I am trying to write a function that receives a string variable (user input)and searches for that string in the array. for that i tried to use "ArrayName.indexOf(input_variable)" but this always returns -1 even if the string which the variable holds is in the Array.
This is the script:
public static function ValidName(inputName:String = ""):Boolean {
trace(validNames.indexOf(inputName));
if (validNames.indexOf(inputName) > -1) {
return true;
} else {
return false;
}}
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May 22, 2011
I am currently trying my 5. workaround to get my menu done. . I want to move a series of 4 buttons up, after a click and when all buttons finished their movement I want the bottom 3 to move down again.
My big problem ist, that I dont get a check working to see if the function move() hast finished in order to fire the function open(). Is there any listener or so?
Here is my code:
Code:
//Setup and register with Zego Engine
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup( Shortcuts, PennerEasing, Fuse );
[Code].....
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Dec 29, 2009
I'm trying to get a function(recPlusFunct) to alter a variable(i) outside of the function but it doesn't seem to work, here's my code.
var i:Number = 0;
var recPlus:Function = this["rec" + i];
function recPlusFunct():Void[code]........
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Oct 19, 2010
How can you change a variabele in as3 that you have declared OUTSIDE a function and change it inside the function.My function seems not be able to change the variabele?
ActionScript Code:
function Filter2switch(event:MouseEvent) {
if(filter2 == false){
[code]......
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Jan 26, 2010
How can I get a variable to change based off of a function? For instance.
var imageNumber = 1;
And when I click on the next button it kicks off roughly this function.
imageNumber ++;
Effectively adding to the image number. But it is confined only to that function. The imageNumber outside of that function didnt change. How can I get the next button to change the number outside of the function?
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Nov 17, 2011
if I have an event listerner (mouse, keyboard, enterframe,....event) that is being triggered, and when it finishes its event, something that is able to detect the finished event listener and fire out another sets of event.
It works more like MOTION_FINISH in TweenEvent, but it is only available for TweenEvent only, what if I want to detect a mousclick, keyboard, enterframe or even touch event?
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Dec 1, 2010
I have a series of symbols on my stage which represent lamps. Once a frame, I want to randomly select a lamp and switch it on if its off, or off if its on; I already have a working function which does this.
I have tried to use the onEnterFrame function to try and fire this function once a frame, but I don't seem to be having much luck, largely because I do not know how to use onEnterFrame correctly. So I have a movie where my function is fired only once when it is first run.
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Feb 18, 2009
I've managed to design myself a pretty awesome little conundrum and I know there are some kickass Flash peoples here I'm working on site for a friend of mine in class. I built a Flash website for them, but I didn't want to make Flash based MessageBoards and Blogs, so I built those in PHP. You can see the website at: [URL] I can simply link away from the Flash website to the Messageboards [URL] But instead, i want the boards to slide down OVER the Flash website using Ajax and Mootools and Absolute positioning the div containing the Messageboard. That part's not important, what's important is...
How do I get my "the.BOARD:" btn, in the Flash site, to fire the Javascript function that'll make the ajax call and slide the div out over the flash site? Lets say the function is called "moveBoard();" Does anyone know of a way to fire this js function from the CLICK of a moveiclip in Flash? Let me know if anyone needs alittle more information.
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Jun 18, 2005
I'm starting to learn classes and I'm doing a class that loads a textfile with a variable, using loadVars, followed by pure html text, then it applies css to the html text and displays it in a target textfield...I'm still new at this as I said so the code is very rough. I've worked out all the little kinks up to now..I'm stuck at one thing:When the text loads, the "loadVars.onLoad = function" is supposed to fire the css function that applies the stylesheet to the text, but I simply can't get the function to run...Is it impossible to call a private function from another private function in a class block?code:
Code:
class LoadHtmlText {
/**
[code].....
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Jul 14, 2010
I have an variable of type boolean and I want to fire event when I change the value of this variable, how can I do that in AS3.
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Jul 9, 2011
My document class is Controller It's constructor addChilds an instance of MenuScreen
MenuScreen has 1 button called 'gallery'. Clicking on it removes the MenuScreen from the document class and adds galleryScreen to the Document class.
After the galleryScreen becomes a child of the document class I add a keyevent listener like so:
ActionScript Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
Here's a snippet of keyDownHandler:
ActionScript Code:
public function keyDownHandler(event:KeyboardEvent):void{
[Code]....
The Problem is: 1) I'm pressing LEFT arrow key like mad and nothing happens UNTIL I left click anywhere on the screen, THEN keyDownHandler works.
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