ActionScript 3.0 :: Draw A Soundwave In Flash?
May 1, 2010
how to draw a soundwave in flash like in this example:
[URL]
also, I would like to know does the sound needs to be fully loaded before doing that or it could be done on the fly while the sound is loading?
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Mar 18, 2009
I am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.
Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );
I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.
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Jun 30, 2011
I'm making something that requires me to draw() the youtubeplayer Giving me this pretty error:
[Code]...
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Dec 15, 2009
I'm trying to do some lean blitting for an object that rotates by rotating it once at startup and capturing a BitmapData snapshot of each 5 degrees. The problem I'm having is that the draw() method of the BitmapData object is only picking up pixels in the MovieClip that are below and to the right of the registration point. If I change the MC so that the registration point is in the top left corner, I sometimes get what looks like most of the pixels, but the entire object rotates into and out of the frame, since it's rotating around the corner and not the center.
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Apr 5, 2012
I need to be able to draw a thick patterend line between 2 points in AS3, I can't use the draw API because it doesn't all me to actually put detail (pattern etc) into the thickness of the line, I thought about perhaps using the line to create a bitmap version and then using that as a mask, but I remember many years ago seeing some examples that use a movieclip as a source for a line.
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Jan 9, 2012
I am having an issue with using BitmapData.draw(stage). I am getting the following error:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: file:///C|/Documents%20and%20Settings/bla...bla...bla.swf cannot access null. No policy files granted access. Here is a portion of my code:
var bd:BitmapData = new BitmapData(2800, 2100); bd.draw(stage);//this is where the error happens All of the files referenced (.xml/.jpg/.swf) are located in the same local folder as the main .swf. How do I get around this error? The main objective is to print the stage using PrintJob(). I am using Flash Professional CS5.5 and publishing to Flash 10.0/10.1. Let me know if I need to supply any more info.
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Dec 16, 2010
i have a class thats create a class with bitmapData that merge 2 IBitmapDrawable. one of them is 24*20 while the other is 16*16.i want to draw the smaller first in a bitmapData object which its width and height are 24*20 but i want to draw it in the center of the big bounds.
[Code]...
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Nov 9, 2009
Is there a quick way to draw an arrow in Flash? I have seen postings from 2006 which say there isn't, but I wondered if there is a way in CS4?
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Nov 25, 2011
How to create Draw with Flash ?
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Jul 16, 2009
I'm trying to draw this hint box and was wondering if anyone could explain to me how to draw a curved line like the one below in flash?
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Sep 18, 2009
In Flash CS4, when I draw a rectangle (or circle, or anything) with a color that has 0 alpha, nothing is drawn. Also, if I select a piece of drawing and change the color to 0 alpha, the drawing (e.g. rectangle) disappears!I know I can draw a non-transparent rectangle, convert it to movie clip and set the movie clip's alpha to 0, but I'd like to avoid this.
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Oct 2, 2009
I have problem when drawing transparent png image on transparent bitmapData.
code of first frame:
stop();import flash.display.Bitmap;import flash.display.BitmapData;import flash.display.BlendMode;import flash.geom.ColorTransform;import flash.geom.Matrix;
var bmd: BitmapData = new BitmapData(500, 400, true, 0);var bitmap: Bitmap = new flash.display.Bitmap(bmd);addChildAt(bitmap, 1);
[Code]...
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Mar 31, 2012
I'm using Flash Pro 8, and this is my scene right now: For some reason, I can't put anything over the door.I can't draw on it or anything. I can draw on anything else in the room.
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Feb 19, 2011
Is there any simple method to draw a grid? Is it possible to do this by drawing lines?
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Oct 31, 2011
Could I make my own Slider descendant (extends Slider) with thumb and scale drawn by ActionScript only?
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Nov 22, 2011
Is there a drawing library for ActionScript 3? (Pencil, Pen, Eraser tools, etc)
I know that pencil and eraser probably aren't too complicated, but I don't want to roll my own pen tool if one exists.
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Oct 9, 2009
Does anyone knows how to draw 3D Bezier in actionscript 3 flash 10?
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Jan 1, 2011
I need to take a vector image I was given and add it to an animation whereby it appears as if the swash was drawn from left to right under a word.
Best I can do so far is make it appear under the word, but this isn't what has been asked for.
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Aug 20, 2007
How to draw something over a video in Flash? We can use any version of AS and any other programming language.
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Oct 14, 2008
How it is possible to draw a square in Flash if co-ordinates are is in XML?
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Jul 25, 2010
My subject sums up the question. I want parents to be able to write their name and then save it to a database. I also want it to appear in an admin panel to make sure it isn't just scribble. I am trying to use flash to comply with the COPPA Childrens Online Privacy Protection Act.
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Oct 1, 2010
I'm having an incredibly annoying problem with Flash CS5 on my Mac that is making the software absolutely unusable.
If I open a previously worked on file and start deleting layers and moving keyframes, the screen never redraws the interface. As in, if I delete a layer, I don't actually see it go away. It's still there in the interface. Minimizing/maximizing does nothing to refresh the interface.
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Jan 3, 2011
Whenever I include flash content on a page it causes IE & FF3+ to redraw the background.This does not happen in Google Chrome, Safari, or FF2.
On every page of my site there is a small flash animation that is in a hidden div. That flash content become visible and plays on a mouse-over event. That all works fine. However, in the above mentioned browsers, that flash content causes the site's background to be redrawn on every page-load, causing a flicker. Is there any way to prevent this? A google search revealed other people having the same issue, but no resolution.
[Code]...
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Jun 27, 2011
I recently installed the CS5 Master Collection on my MacPro for work. I need to use Flash CS5 in order to work on some projects in the office, however I'm encountering several issues that make it near impossible for me to use the software. First of all, when I start the program and select "New..." and select any type of new file, I'm greeted by nearly every button being greyed out, to where I cannot select them. I've found out that I can make these buttons usable by changing my workspace in Flash.
The issue that's causing me trouble is that whenever I select any sort of "Drawing" tool, Flash CS5 crashes immediately. Whenever I click on the line, pen, circle, rectangle, pencil, or brush tools, CS5 freezes briefly (about 2-3 seconds) and then immediately closes. I can still use tools such as the Pan tool, zoom, text, and selection tool. Also, whenever I select the Spray Can tool, I get the following error:
Unable to load the script. The file <filepath>/ProScripts/sprayBrush.jsx does not exist.
I have already tried updating my system, updating every Adobe product on this machine, reinstalling, and even using a seperate installation CD, but everything thus far has yielded the same results.
Info on my system:
MacPro running OS X V. 10.6
2 x 2.26 GHx quad-core proocessors
12 GB DDR3
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Nov 15, 2011
As stated in the title an odd blue box appears around my drawing not allowing me to continue with what I was creating. I tried to get rid of it but just dont know how.
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Jan 8, 2010
I have 2 classes with a draw function in them, my Background class and VideoDisplay class. I'm not done with the VideoDisplay class, but I put simple traces in it to test. I call both the Background and VideoDisplay the same way in my document class, but when I try to call the draw function of the VideoDisplay class I get this error:
Error #1006: draw is not a function.
My Document class code:
//this is inside of onBulkLoadComplete which is called from init
drawBackground();
drawVideo();
[code]...
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Jan 28, 2010
I have a container with masked bitmap in it. The scale and rotation of this container changes at runtime, and I need to draw the masked bitmap but cannot figure out the appropriate matrix calculations to do so.My code works correctly to reflect position, scale, offset for centering without rotation. When rotated, the angle is correct but the positioning is incorrect - I believe because the dimensions change when the rectangle is rotated.how to compensate for this in the positioning - here is some code:
// Adjust the transformation matrix to account for the position of the container
var tMatrix:Matrix = _imgContainer.transform.matrix;
//Offset for container
[code].....
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Mar 31, 2010
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Jun 21, 2010
How can I draw smooth lines with actionscript 3 (using flex 4)?
[Code]...
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Sep 8, 2010
i have the custom flv player which reads an XmL and draws circles on Flv video. Postion and time is specified in the XML. I did calculation with as3 getTimer() function. It works fine, no matter how long u pause and then play again. Circles are shown at right time.Now i have two problems
1- How getTimer can be reset?? it is required when user is allowed to play another swf..
2- Is there any other way besides getTimer calculation. I am not using Timer Class as it is Dependant on Frame-Script Execution time and may yield wrong result so this is not as accurate as getTimer() function.
3- As i am using Custom Slider , so i have to do calculations each time when user click or drag slider w.r.t getTimer() function and then subtracts seconds and all that. but again it goes very hard when user plays another swf as my calculations are based on getTimer() Funtion.
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