ActionScript 3.0 :: Dynamically Place The Buttons Down
Aug 14, 2009
well i wanted to make a navigation menu were you have say, 4 buttons or however many you want to have on the stage, this is controled by a variable. now next to the buttons on each side will be an arrow. now then i wish to have a variable that controls how many there will be in total. so if there is eight in total and only 4 showing then when you press the right arrow they will all dynamically move to the next set of buttons.
but the thing is, i need it to have a mask so you can't see them moving behind the arrows and it would look wierd if you could see the buttons that should be able to be seen. i've been trying to accomplish this but theres so much to get my head around i can't seem to go any further then i have now. also i'm trying to make it so i can have a click event for each button, and also i'm trying to find a way i can use this method to dynamically place the buttons down like i am but have different symbols for each button.
I want to place dynamic text, enteed by user, on an arc of a circle. I have written a code for it but not able to get exactly what i want. The text is rotated and placed on an arc but the rotation and placement is not that accurate. Anyone who can point me to some example or tutorial where it has already been implemented?I came across a flash component but it is paid : [URL]..
I want to be able to create and place objects on the stage dynamically and remember their location. I'm guessing the best way would be saving the object type and location in an array? Just wondering if there is a better way before I start coding.
I am using actionscript to place every thing on the flash dynamically. However, when I was finished I noticed a tiny little bug that I just can't fix. Whenever the stage.height is an even number one of the objects is misaligned by half a pixel. When ever the stage.height is odd it is perfect. See images below for what I mean. Here is the related actionscript (called upon load and resize):
I'm trying to position dynamically generated movie clips into rows and columns. Currently i've managed to position them side-by-side using the same ._y position. I would like to position them into a grid consisting of 25 columns and 16 rows, so mc 26 would sit beneath mc 1 etc...
at the end of this tutorial it talks about adding links to the buttons created. I did what it said to do but the two buttons keep canceling themselves out if I place them on top of eachother.
I have a flash quiz type thing, which involves the user dragging quotes onto a choice of 2 movie clips then clicking submit to get the correct answers etc (you know the kind of thing).My question is would it be possible to self tidy the buttons when they are dragged onto the MC's? For example quote 1 is released on the MC and it snaps straight into position 1, then when another quote is released it snaps neatly underneath into position 2 and so on..The difficult part is that whatever qoute is dragged first, it needs to snap to the top, the second underneath, and so on.
[URL] I need to know the script they have used for the 'when , how' buttons. I know its controlling movie clips using buttons. How do the buttons come back to original place?
How to make this smoke effect work without mouse input. I am trying to have it spill from the end of a cannon, & my attempts to modify the position have resulted in all my bitmaps shifting. I changed this doTrail(_root, _xmouse, _ymouse, currentBitmap); To this doTrail(_root, _x=80, _y=100, currentBitmap); [Code] .....
How can I make so that each time this function is called, it will add a form into a hbox, and that form will have 2 buttons yes and no and put x into the text of a label.When the user is going to click on Yes I need to trace(x) and remove the Form from the hbox
I've tried to access buttons in my menu. I only want to add listeners to the items that is in the XML file im loading.The thing is, i dont know how to call a button i've named "Var1_btn" when i've got a string "Var1".Does anyone know how to call buttons from a for-loop?
for each(var chapter in presentation_xml.*) { chapter + "_btn".addEventListener(MouseEvent.MOUSE_DOWN, traceit);
I want to make a site for my personal gallery and i'm asking you if there is another method to make my gallery, other that the one when the user click Back and Next to navigate through thhe images in the order that i chose. I want to create some buttons dynamically (so i will be able to add images to the gallery without replacing the SWF) and assign each of these buttons an on(release) or on(press) event handler that will show the image for that button
I'm using Flash CS3, Actionscript 2.0 and I'm trying to create buttons dynamically.I tried to follow the code in the link below. The code is correct for the most part but the only problem I have is that only the last button appears. For example, if I try to create 10 buttons, only the 10th button is created.
I'm creating buttons dynamically, but I want to add code also. something like (psuedo)[thumb + i].on Release = "_parent.thumb" + i + "Pressed()" can that work? I think I need targetMc?
It's been a few years since I've last used ActionScript, so I'm a bit rusty Anyways, I have 16 buttons in my library with linkage names btn0-btn15. I can successfully add them onto the stage by saying something like:
Code: var tempBtn:SimpleButton = new btn0(); stage.addChild(tempBtn);
I'm going to be tinkering with the buttons layout and positions, and I would like to add each of the different buttons to the stage dynamically with a for loop. I've been trying different variations of this:
Code: for (int i:int=0; i<16; i++) { var tempBtn:SimpleButton = new ["btn" + i](); }
but I just can't seem to find the right syntax for doing this correctly.
So I have this loop generating buttons based upon how many entries there are in my XML:
Code: for (j=0; j < base.image.length(); j++) { trace(j); var newButton:imgButton = new imgButton();
[Code]....
Now I'm just wondering what the best way of assigning control to the buttons is (i.e. making them do something,). I'm wanting each created button to load a different image (defined in the xml) if that's of any use.
Do I need to add event listeners dynamically or something?
I want to make a site for my personal gallery and i'm asking you if there is another method to make my gallery, other that the one when the user click Back and Next to navigate through thhe images in the order that i chose. I want to create some buttons dynamically (so i will be able to add images to the gallery without replacing the SWF) and assign each of these buttons an on(release) or on(press) event handler
here is my contribution with this script you can create buttons dynamically and remove them (howmany) is the variable of the number of the buttons to create.
Code: function makebuttons(){ // if we have buttons created at first time we remove them to recreate others ones if(_global.createdClips.length>0){
There is a button in my library say mybutton_btn.I want to dynamically create an instance of it add it on stage something like insName=new myButton_btn();. How can this be achived?
I have 4 coordinates from which i created a rectangle(using lines). I also created buttons dynamically. It works great for straight line. But when the coordinates generate diagonal lines im having a problem in making it go below the lines or fitting it inside the figure.See my pic for better understanding. I have also figured out how to rotate the button. Here is my screenshot:Here is my code: To generate the lines:
Code: var myLine:Shape = new Shape; myLine.graphics.lineStyle(1, 0xFF0000, 1);
I am dynamically creating panels based on information i get from an XML file but i'm having a problem with adding buttons to these panels. These buttoms are also created based on information taken from the XML file. The problem seems to be in the way i give the panels an Id name.[code]...
In my main application I consume a web-service which gives me an array of vendors.There is a add button in the main application, which when clicked a pop-up is opened.I want to display one radio button for each vendor in this pop-up window.This is all I have done so far: 1. In the pop-up I created a radiobutton group (id = vendorGroup).2. vendorGroup has one radio button called Others (this is the default).
In the main app I call pop-up using: private var addItemDB:addItemForm; addItemDB = PopUpManager.createPopUp(this,addItemForm,true) as addItemForm;