ActionScript 3.0 :: Error 1152: A Conflict Exists With Inherited Definition
Oct 31, 2008
error 1152: a conflict exists with inherited definition
Tried to do this simple task: Created 2 buttons classes: a base class (ButtonBase) and another button (Button2) which inherits fron the base class Created a symbol in the library for the base button : a rectangle with a text field named "label_txt" Created a second symbol in the library for the second button type : an oval with a text field named "label_txt" Linked the first symbol to the "ButtonBase" and the second symbol to "Button2"
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Jan 5, 2012
I am a COMPLETE newb at actionscript. I have been experimenting with variables; I've made some assumptions based on programming with other languages.When I search for errors,it says my script is fine, but when I publish preview, it plays and then gives me errors.I keep getting error 1152: A conflict exists with inherited definition flash.displayisplayObject.x in namespace public. and1152: A conflict exists with inherited definition flash.displayisplayObject.y in namespace public.
Here is my script for frame1
stop();
import flash.events.MouseEvent;
var x:int;
var y:int;
[code]....
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Apr 24, 2011
I have an actionscript 3 library item, "BG", that is linked to the class BGClass. BG contains a Sprite that has an instance name, "bg" and likewise BGClass has a public bg property. So the class looks like this:
public class BGCass extends Base {
public var bg:Sprite;
public function BGCass() {
bg.width = 200
}
}
Everything works fine. But if I wish to move the public bg into the Base class like this I get the error.
public class BGCass extends Base {
public function BGCass() {
bg.width = 200
}
}
[code].....
I have tried using getter setters in Base and overriding them in BGClass and I still get the error. Is this a bug in Flash? Is there a clean solution or do I need to create some sort of proxy variable to finally get bg to Base? I know that turning off "automatically declare stage instances" in Flash will get rid of the error but I need to keep it on for the designers.
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Apr 6, 2010
Seasoned AS3 developer, but not very experienced with the CS4 environment. if anyone knowledgeable could spare the time. Here is my situation: I have an actionscript base class, which declares
[Code]....
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Jun 14, 2010
is it possible in as3 to override a variable defined in a super class simply redefining a variable that has been defined in super class creates this error
ActionScript Code:
1152: A conflict exists with inherited definition classA.Type in namespace public.
i know i could use get/set methods or pass class type through constructor but thats not an elegant way to do what im trying to do.
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Feb 22, 2010
This appeared as I was trying to use a mouseEvent to move an object.I placed the variables for mouseX and mouseY in the public class. I did the same for direction X and Y but there was no error message for those.
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Apr 21, 2009
Keep getting this: 1151: A conflict exists with definition my_flvPb in namespace internal.
The AS is:
import mx.video.FLVPlayback;
var my_flvPb:FLVPlayback;
my_flvPb.autoPlay = false;
my_button.label = "Seek to point2";
[Code]...
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Oct 27, 2011
I am developing an application where the user chooses the game he wants to play. In my main timeline I have a different layer for each game(movie clip). Movie clips - games - have some common function/variable names with totally different implementation.
When I try to compile I get the :
Code:
...1151: A conflict exists with definition iArea in namespace internal.
I unchecked 'Automatically declare stage instances' option on stage settings.There are 30 errors of this kind and there will be 6-7 games so coming up with different names will be a real pain.
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Jun 16, 2010
I have wrote a function like ,
private function addSelectedFunc():void
{
/**
[code].....
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Jun 26, 2008
i dont know if its me but have things got alot more complicated? i have made 4 .swf's that all work fine individually. i have 4 scenes that each .swf is to load into and play in turn when the main movie loads in.before the loadmovie code was:
stop();
unloadMovieNum(2);
loadMovieNum("fcbp01.swf", 2);
now however i have been advised to use:
var request:URLRequest = new URLRequest("achange.swf");
var loader:Loader = new Loader();
loader.load(request);
addChild(loader);
this does not work and i get the error code: 1151: A conflict exists with definition loader in namespace internal.var loader:Loader = new Loader();.
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May 11, 2011
in my variable i am getting error private var friendsList:VBox; "conflict exists with definition friendlist in namespace internal" what it is?
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Oct 16, 2011
I already have a couple discussions active regarding some duplicate script troubles I am having, but felt I needed to start a new one... I have two slideshows inside of one Flash site. I have been receiving "duplicate function definitions" all over the place as a result of both slideshows having similar script. I've managed to remedy most of these with some different naming devices. But I am not sure how to get around this latest....
The latest is a 1151 error "A conflict exists within definition xmlReq in namespace internal." for the clearing that up, Flash! These are the two conflicting lines of script - which reside in separate "label" sections actions layers - below. I am not sure why I'm getting an error, as you'll see I've got distinct xml file names in them:
[Code]...
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Apr 3, 2007
I am migrating one of my project to AS3.I have a structure of one main movieclip attached to class MainApp, which is having some movieclips each of those attached to some classes (say MyItem class). Now I am getting two problems,
1. I have some simple movieclip in my MyItem movieclip. The instance name say bg_mc. Now in my MyItem class in AS2 I used to write something like : private var bg_mc:MovieClip;
and then make visible true or false depending on some action.If I am trying to do the same in AS3, it is showing me error saying :
"1151: A conflict exists with definition bg_mc in namespace internal."
If I am attaching the movieclip using addChild then it is fine. But for my app this will be a hectic job as I have atleast 40 of such items and the shape are different. So I have manually placed those movieclips inside whatever designers have given me. Can't we have simple movieclips in a AS3 class without doing addChild?how to call a method from MyItem to MainApp.In AS2 I used to call something like
_parent.onItemSelection (this);
In AS3 the same is throwing some error though I have the method in my MainApp.as file.Both my classes are extending MovieClip class.
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Dec 5, 2010
I'm pretty dumb when it comes to AS3. I've never really done any coding before AS3, so it's pretty tough for me.
Anyways, this should be easy for someone nice to fix. This is just a simple timer that I can't get to work.
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Jan 18, 2010
Iam trying to control my sound via AS3. My code looks like this:
[Code]...
I gives me an error code:1151: A conflict exist with definition mysound in namespace internal. I and also the website doesn't function properly like my intro movie doesn't play and then it skips thorough everthing else.
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Feb 8, 2012
public class A extends B implements C {
}
Class B and interface C have the same member function name(not the same signature).This code can't be compiled. How can I solve this?
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Jun 25, 2010
I have a movie clip "Obstacle" for a simple game. I have a class for it (Obstacle.as) that creates it, and moves it. In this Obstacle there is a text field - i use it for testing right now.
I want to make another Obstacle (HayBale) - with a subclass (HayBale.as). I have it mostly working. ACCEPT that text field.
It pitches this error:
1152: A conflict exists with inherited definition com.screenscape.game:Obstacle.myDisplay in namespace public.
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Sep 8, 2009
I'm using a custom event (HotEvent) to make the communication between a loaded swf and its container, but im getting some strange error if i set the event handler parameter type:
[Code]...
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May 8, 2010
I am trying to embed a font. It is the same font but, different sizes ( I dont know if that matters, one size is 11 the other is 15). I set up my actionscript as so (please see below), but I continue to get this error message: 1151 A conflict exist with definition dtText2 in namespace internal. WHAT I AM DOING WRONG? And do I need another set of code if I am using the same font but instead of size=15; I am using size=11;?
var font3:Font=new Font3();
var dtFormat:TexFormat=new TextFormat();
var dtText2:TextField=new TextField();
dtFormat.Font=Font3.fontName;
dtFormat.size=15;
[Code]...
Why is it giving me error 1151 A conflict exist.....? I have tried changeing the name of my var dtText2, and I even instance my dynamic Text, naming it myText2 but I continue to get errors.
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Feb 17, 2009
why this does not work? There is an empty Canvas and a Button. When the button is clicked, it creates a new Image and adds it to the Canvas - which happens. But when I click on the Image to drag it, Flex throws this error.1009: Cannot access a property or method of a null object reference.
[AS]
import mx.controls.Image;
import flash.events.MouseEvent;
var layerIDs:uint = 0;
[code]....
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Oct 31, 2010
I am getting definition error while importing flash.filesystem.fil..
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Oct 5, 2009
I'm trying to embed a font in Flex and the code I'm using looks the same as the example, but throws an error. This is the code I've written:
[Embed(source="data/posca_mad_thrasherz/posca_mad_thrasherz.ttf",
fontName = "fontGraffiti",
fontWeight = "bold",
mimeType="application/x-font")];
private var funFont:Class;
But I get the error, "Metadata requires an associated definition." I can't seem to get rid of it.
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Oct 22, 2010
i'm trying to use QuikBox 2D classes.i extracted these classes in my flash folder ,, but when i try to import [url]....it gives error that this definition cannot be found !!So how could i use this classes
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Oct 19, 2010
I am trying to avoid this error:TypeError: Error #1010: A term is undefined and has no properties.It is being caused when I reference an object that does not exist. My code automically goes through an array of objects and will sometimes try to reference a location that does not exist (like [-1][6] for example).I am trying to set a variable based on another variable from an object in that array like so:ob.upleft = Map.baseTileArr[ob.upY][ob.leftX].walkable;If it does not exist, my program stops and I am thrown that error. My question is, how can I check to see if that object's variable in the array even exists before assigning the variable?
I've tried this, but it did not work:
if(Map.baseTileArr[ob.upY][ob.leftX]){
ob.upleft = Map.baseTileArr[ob.upY][ob.leftX].walkable;
[code].....
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May 4, 2011
I have several buttons in my project which I have coded like the one below, I had them all working but have come back to my project and are receiving the error:1021 Duplicate Function Definition
stop();
btn_start_session.addEventListener(MouseEvent.MOUS E_DOWN, myBtnHandler13);
function myBtnHandler13(event:MouseEvent):void {
gotoAndStop(1, "Open_Live");
}
EDIT - I forgot to mention I have multiple scenes.
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Apr 13, 2009
I have downloaded the trial version of Flash CS4. I have always been able to quickly learn and execute new programs, and after watching a bunch of great videos from this site and some tutorials, I was able to create nice Flash animations within hours. I thought that this was amazing... until I tried to make a few functions in AS3 to add hyperlinks.
[Code]....
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Apr 22, 2009
How should I change the code below in order to avoid getting an error? It is giving me a 'duplicate function definition' error. Obviously I am not learning fast enough and made some mistake.
thumpy.addEventListerner(MouseEvent.CLICK, onClick);
function onClick(evt:MouseEvent):void {
var url:String = "[URL]";
var req:URLRequest = new URLRequest(url);
navigateToURL(req, "_blank");
}
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Jan 23, 2011
What I'm looking to do is create a banner that transitions between different photos while there are small square buttons on the side that when the user clicks on them, it jumps to the corrosponding frame where a new photo begins showing. I've seen it a bunch of times on other websites.After following the advice found here: http:[url]....Everything was going well until I hit a snag. When trying to preview my movie I got the following error:1021: Duplicate function definition
Now, I know there is a very obvious error here in my button scripts, but as I said, I have no idea what I'm doing. Can someone look at my code and tell me what's wrong and what I should change? I'll post all five scripts.The instance names by the way are "sidebutton1" thru "sidebutton5" if that's any help.Here's my codes for each of the five buttons (one of these code bits per button)
sidebutton1.addEventListener(MouseEvent.CLICK,f);
function f(e:Event):void{
gotoAndPlay(1);[code].......
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May 4, 2011
I have several buttons in my project which I have coded like the one below, I had them all working but have come back to my project and are receiving the error:1021 Duplicate Function Definition stop(); btn_start_session.addEventListener(MouseEvent.MOUSE_DOWN, myBtnHandler13); function myBtnHandler13(event:MouseEvent):void { gotoAndStop(1, "Open_Live"); }
I also have multiple scenes within the project some with multiple buttons per page.
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Jan 21, 2010
I've got a truly bizarre undefined error going here in my ActionScript (code simplified here):
package {
public class Main extends Sprite {
private function Test() {
[Code]....
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