Every method I have tried so far to export my flash file as a workable AVI or MOV is by creating the entire animation on the main timeline.This means every animation, every tiny bit is edited and altered on the Parent time line, and looping animations will have to be painstakingly copied and pasted for the duration of the loop.Surely there must be a way to save the movie to include all the sub timelines? I think to the very simplethat video is everywhere - even on youtube! you can't say that has been copied and pasted for each loop?
I'm having trouble exporting my flash movie to quicktime. I receive the error: The installed version of Quicktime does not support this type of Macromedia Flash movie. Quicktime requires Macromedia Flash version 5 or before. Please select "Version: Flash player 5" in the Flash tab of the Publish Settings dialog. I've tried changing the settings to every Flash versions 1 - 5, none of which seems to resolve the problem. I continue to get the same error message when I try to publish. I'm using Flash 8 and Quicktime version 7.7.5.
I'm trying to export a fla file to a mov file in Flash CS4. My fla file is 152 mb. It is a 5 minute presentation I created with a 39 second f4v file (video clip) in the file. I go to Export / Export Movie. I select Quicktime (mov). I keep the default settings and it starts to cycle through. It gets about half way and I get a message "The export operation failed because it ran out of memory" I'm running this on a Mac Pro, System 10.5.8. I have 4 GB of memory. My HD is 232 GB with 155 GB available.
i have a movie that has a swf player practically on every page playing a number of different videos.When I export it usually and play it on another computer the flash file won't play the videos as they simply are not there
I have created an animation in Flash which is 2mins long at 25fps, so 3000 in frame length. However when I export it as either a swf or a mov it plays for 6mins! The frame rate is definetely 25fps in Quicktime export settings also but still it doesn't play for the correct duration? The Quicktime movie says 6mins also desptire the fps matching.
I am new to Flash so this may be a basic question, but I have not been able to find anything in the help files or the forums. I have tried several times to change the size of my quicktime movies, from 550 pixels by 400 pixels to 480 pixels by 480 pixels, and I cannot seem to do it. I have used "Modify > Document" and tried every option I could find through this command. Each time I export I double check that the export settings match my desired size, and they do, but when I open the movie in quicktime, it has been stretched to fit 550 x 400 pixels. The preview movie looks exactl how I want, it is only the exported movie that is incorrect. Is it possible to make a quicktime movie of the size I would like, or is that a standard format that cannot be adjusted?
As a workaround, I have tried squeezing my 480x480 content into the 550x400 stage (while scaling it prportionally). but when I do this, the square of content is not centered in the background in quicktime. It is off center in the preview movie as well, and this commonly occurs after I have used "modify > document" to change the size of the document. The side to which it is aligned seems to be inconsistent. Is there a way to realign the video after I have modified the document size? Does changing the document size through "modify > document" affect the centering and alignment of my video? Is there a way to change it back?
I downloaded the CS4 trial, and im having major problems exporting my flash file into an avi.I have imported an FLV file, and want to export it as an AVI. However when I do this, the screen is blank.
I've just spent a bit of time making a animation, and created this animation within a movie clip. I did this because i planned to add a button at the beginning to start playing this movie clip, but since then ive scrapped that idea.
Whilst trying to export the file as either .swf/.gif/.avi etc. It's just creating a file with the image of the first frame.
I have a dozen Flash CS3 documents that I am exporting to Quicktime for placement into Keynote. Some are 1024x768 and others are 1024 x 337. After I exported 1/2 dozen movies or so at the 1024 x 337, I tried to export one at 1024 x 768. Flash decided to squish it down to 1024 x 337. Now all of my movies are being squished to this dimension regardless of the actual dimensions. I have not changed any settings in the export window. This was working properly all week and now it decided to squish the movies.
I have created a movie in flash8 and when testing it as a swf file everything is fine, however when I expoxed the movie to avi format the sound secuence does not run at the same time as the movie, in other words the sound is running slower than the movie?I have the frame rate set at 12.0 fps and have tried exporting in different formates. As an example one formate I have used is Microsoft MPEG4 and changed the frame rate in the settings to match as 12.0 fps but the sound is always running slower behind the movie?
I've been building my app' and testing it every day by exporting it to a movie, and testing everything.It's all been going very well and the .swf is usually exported to my desktop in less tha the time it takes to minimize the Flash window.Today I started work on my .fla (mark18) and added a "back" button to every scene (it takes the user back to a main page with the actionscript:
on (release) { _root.gotoAndPlay("Main"); }
There are 9 scenes which are very short.BUT, when I tried to export it, it took about 15 minutes to export.
I'm expecting a bunch of different animations that were made in Flash CS3 as JPEG sequences, however, many of the animations contain seperate timelines that contain seperate movie clips. When I view it as an SWF, everything looks PERFECT, all the movie clips within the animation are moving like they should and it looks awesome. But when I export it as a JPEG sequence, the parts of the timeline that are seperate movie clips and in their own timelines are completely static and don't move.What settings do I need to have set so that, when I export it, the JPEG sequence looks and behaves just like the SWF?
Im working on a Dragonball Z MMO. things are goin great so far utilizing Flash PHP and MySQL. but thats not the issue right now.Im running tests of the battle system. i have the enemy set up as Mr. Popo (character from the series) The quality of the sprite appears great and in good color.however, when i compile everything into the final .swf, the movie clip appears diminished, discolored, and just really crappy looking.[code]it only happens to this movie clip in particular, any insite would be grossly appricated.
I am using a set of 4 images. It works fine but now I need to put it in a website that is being created from a template. I know it may not work with the template but I don't even know how to begin to get it from Flash.
I need to export an animation from flash as a PNG sequence. I'd like the exported PNGs to be as small as possible so I'm checking off minimum image area instead of full doc size. But this had no effect it still uses the full doc size. I can export a single image and it works then. I deleted anything that could be altering the size. I even tried it with a simple scene with just a box and it still uses the doc size. I can scale down the doc, but that is very time consuming and won't allow for easy iteration so that's not an option. Is this a bug, does it just not work?
I have an AS3 application where I used the bitmapdata with its copypixels to create a cropping effect on the imported image file (JPEG etc), now I am in need for exporting the resulting cropped data to image file suhc as JPEG, TIFF or any other format. I am actually transferring the content of bitmapdata containing the cropped image into movie MovieClip object therefore, exporting from movieclip containing the image data is another option.
1. Can skip "Exporting SWF Movie" step once i successfully exported and built an swf.I dont need to to export & built it every time when there are no code/design changes. Wasting lot of time to export to swf file. Can I skip and run already built swf from CS4 workspace directly?
2. Is there any commandline/scripting provisions is available in CS4 to automate the exporting/publishing part. So that i can run the script to publish a swf?
I have a movie that uses a couple audio files. When I run this as a swf, everything plays fine...Except at the end.I have a frame that says thankyou.play(). That is tied to a mediaDisplay component. When I put a trade for thankyou.onSoundComplete....Nothing happens.So with the Flash still working fine for the most part, I export the movie as a Quicktime movie. It plays the intro audio but never moves forward from there.The background noise is gone.
So for some weird reason i've run into a bug today. I'm trying to export a FLA in CS5 to SWC but click the "export to SWC" setting in the publish settings. my problem is for whatever reason it's not exporting the swc file.
I'm having a really weird problem exporting a library asset (movieclip) to a swc file. This should be really simple to do... The strange thing is, if I do not include the outside code in my project, when I try to export the asset as a swc, it will give me errors, but it will also create the file with no problem. If I include the outside code and export the library asset as a swc, it compiles with no errors but it NEVER WRITES THE FILE! This makes absolutely no sense whatsoever. Has anyone else run into this problem and if so, how did you fix it? If I repeat the same process in windows I do not see the same issue, it creates the swc without any hesitation. Is there a weird setting in Mac OSX that I need to change maybe?
I want to create a screensaver, animating in Flash, I was wondering if there is a way to export .scr format straight from flash, or need I use software like "Flash ScreenSaver Master "
I am having trouble exporting my animations created in Flash CS5 (or Macromedia flash 5, or CS3) to .MOV files. I'm having these issues on different platforms (mac and pc) and different operating systems (XP and win 7) - I only get error messages and out of memory errors, even on the fastest computer I have with 4gig of RAM working on a 2mg Flash file. I just want to convert my Flash files to a format that can play on Youtube and standard DVD players. Also I've tried many converters (flash to video) - not all free (Moyea, Roxio, iWisoft, Winfx Video Converter, Amor, E.M. Magic, etc, etc) - nothing works. The main problems are either the sound is not synched, the playback is choppy, and the quality is awful. I think my only hope of getting a good video is starting with a good .MOV file exported from Flash. [URL]..
I am trying to export a .swf to mpg/avi or any other easily viewable and distributable format.It has worked in the past but the .swf we are currently trying to export has more advanced filters and masks.
I'm working in Flash CS3 and until this point I've had no problems. I put together a test movie and after testing it, exported it as both a .swf and within an html file. Testing locally, the html works fine. However, when I put in the external URL that points to the same file, the .swf fails to load. Changing the path to point to the .swf itself, I'm told the page cannot be found. Did I miss something in the exporting process? No other movie published so far from this configuration has behaved in this manner.
i need a good way to export swf to video, prefareable (.flv, .mov) When i use Flash standart export movie method (export to .mov) i get a 450 Mbyte file from my 2,5 Mbyte swf. I need it to be about 10-25 Mbyte.
In my .swf there is allready a .flv with sound and some more timeline animation I added. I allready tried to import the .swf to After Effects and re-export it from there to .flv but importing the .swf results into an empty timeline with 0 frames.