Flash5 :: Artifact When Exporting As Avi Movie?
Aug 16, 2011i am having problems with artifact being left on the screen when playing in quicktime player when i export my animation as an avi movie.
View 1 Repliesi am having problems with artifact being left on the screen when playing in quicktime player when i export my animation as an avi movie.
View 1 RepliesI want to cycle through several movie clips for a training application. I plan to use an array to hold the clip names, and a variable (CurrentClip) to set visibility and allow me to use a single pause/ play button throughout. For the visibility, I've found that...
CurrentClip._visible = false; does NOT work. But... setProperty (CurrentClip, _visible, false); does work.
I'm trying to create a little adventure/flash movie game.. where you click around on things and something happens, but the main idea is a little quest where you trade items with few NPC's around the game to get to the end..
As an inventory I have plain drawn inventory, and invisable items/movie_clips on it, that only go visible once the NPC's did action of giving you them and making it visible in your inventory spot (I know, stupid but I'm a noob).. The reason for this is cause I wanted the Quest Items to be as Drag/Drop items while giving to NPC's, not just press/dissapear routine thing..
What I'm having problem with is, saving quest items the Character got from the NPC's.. (in other words they dissapear once the character goes back to the FIRST scene/frame of the game) What I'm looking for is a code that can check if in previous scene/frame were those movie clips visible or invisable, and apply that to the next scene.. so that the items/movie_clips wouldn't dissaear when switching between scenes/frames..
here is an example of what I'm doing, but with out the nessasery code for checking, so it doesn't work properly from the second frame and when you go back to the first one again: here is a link for the flash on deviantArt:the codes that I'm using are multiply drag&drop that I found:[URL] Code in frame for multiply drag&drop:
stop();
_root.blue_mc._visible=false; //makes blue ball invisable at start
_root.green_mc._visible=false; //make green ball invisable at start
[code]....
What exactly is a Flash artifact? I've looked for definitions online but surprisingly couldn't find any that seemed to clearly state what it is.
View 1 RepliesI've done two Flash animations, and both, when I use the Simulate Download function, show what appears to be a digital artifact in the upper left hand corner. It looks like a series of small squares or rectangles briefly fluttering from left to right.As far as I can tell, this doesn't show up in the actual .swf. Has anyone else seen this? Is it a sign that I've done something wrong, or should I just ignore it?
View 3 RepliesI'm not a coder, but I recently had someone build me a Flash site ( I think using AS2). Part of the site includes scaling up a background image to the browser size, but I'm seeing terrible artifacts when this is done.
Take a look at the home page of this link to see what I mean[url]...
I was wondering if someone could tell me if it is at all possible to scale up an image like this in Flash WITHOUT the resulting artifacts?
I downloaded the CS4 trial, and im having major problems exporting my flash file into an avi.I have imported an FLV file, and want to export it as an AVI. However when I do this, the screen is blank.
View 1 RepliesI've just spent a bit of time making a animation, and created this animation within a movie clip. I did this because i planned to add a button at the beginning to start playing this movie clip, but since then ive scrapped that idea.
Whilst trying to export the file as either .swf/.gif/.avi etc. It's just creating a file with the image of the first frame.
[Code]..
I'm having trouble exporting my flash movie to quicktime. I receive the error: The installed version of Quicktime does not support this type of Macromedia Flash movie. Quicktime requires Macromedia Flash version 5 or before. Please select "Version: Flash player 5" in the Flash tab of the Publish Settings dialog. I've tried changing the settings to every Flash versions 1 - 5, none of which seems to resolve the problem. I continue to get the same error message when I try to publish. I'm using Flash 8 and Quicktime version 7.7.5.
View 10 RepliesI have a dozen Flash CS3 documents that I am exporting to Quicktime for placement into Keynote. Some are 1024x768 and others are 1024 x 337. After I exported 1/2 dozen movies or so at the 1024 x 337, I tried to export one at 1024 x 768. Flash decided to squish it down to 1024 x 337. Now all of my movies are being squished to this dimension regardless of the actual dimensions. I have not changed any settings in the export window. This was working properly all week and now it decided to squish the movies.
View 1 RepliesI'm trying to export a fla file to a mov file in Flash CS4. My fla file is 152 mb. It is a 5 minute presentation I created with a 39 second f4v file (video clip) in the file. I go to Export / Export Movie. I select Quicktime (mov). I keep the default settings and it starts to cycle through. It gets about half way and I get a message "The export operation failed because it ran out of memory" I'm running this on a Mac Pro, System 10.5.8. I have 4 GB of memory. My HD is 232 GB with 155 GB available.
View 7 RepliesI have created a movie in flash8 and when testing it as a swf file everything is fine, however when I expoxed the movie to avi format the sound secuence does not run at the same time as the movie, in other words the sound is running slower than the movie?I have the frame rate set at 12.0 fps and have tried exporting in different formates. As an example one formate I have used is Microsoft MPEG4 and changed the frame rate in the settings to match as 12.0 fps but the sound is always running slower behind the movie?
View 6 RepliesEvery method I have tried so far to export my flash file as a workable AVI or MOV is by creating the entire animation on the main timeline.This means every animation, every tiny bit is edited and altered on the Parent time line, and looping animations will have to be painstakingly copied and pasted for the duration of the loop.Surely there must be a way to save the movie to include all the sub timelines? I think to the very simplethat video is everywhere - even on youtube! you can't say that has been copied and pasted for each loop?
View 9 RepliesI've been building my app' and testing it every day by exporting it to a movie, and testing everything.It's all been going very well and the .swf is usually exported to my desktop in less tha the time it takes to minimize the Flash window.Today I started work on my .fla (mark18) and added a "back" button to every scene (it takes the user back to a main page with the actionscript:
on (release) {
_root.gotoAndPlay("Main");
}
There are 9 scenes which are very short.BUT, when I tried to export it, it took about 15 minutes to export.
I'm expecting a bunch of different animations that were made in Flash CS3 as JPEG sequences, however, many of the animations contain seperate timelines that contain seperate movie clips. When I view it as an SWF, everything looks PERFECT, all the movie clips within the animation are moving like they should and it looks awesome. But when I export it as a JPEG sequence, the parts of the timeline that are seperate movie clips and in their own timelines are completely static and don't move.What settings do I need to have set so that, when I export it, the JPEG sequence looks and behaves just like the SWF?
View 4 RepliesIm working between Dreamweaver & Flash cs4
Now i have a FLV video clip that i want play on a webpage with a full screen option so this is what im doing:
File > Import > Video
On my computer > Browse > (Found my file 17.8mb) > Load external video with playback component > continue
Skin: SkinOverPlayStopSeekFullVol.swf
Now its been imported i export it into my directory that im upload to my server (the swf file is now 59kb)
In dreamweaver drag the file onto my webpage and upload. When i view the page online it gives me an empty white box. Meaning its not playing.
I have a problem when I try to export my movie. It just crashes. I don't know what to do anymore.
View 2 RepliesIm working on a Dragonball Z MMO. things are goin great so far utilizing Flash PHP and MySQL. but thats not the issue right now.Im running tests of the battle system. i have the enemy set up as Mr. Popo (character from the series) The quality of the sprite appears great and in good color.however, when i compile everything into the final .swf, the movie clip appears diminished, discolored, and just really crappy looking.[code]it only happens to this movie clip in particular, any insite would be grossly appricated.
View 1 Repliesi have a movie that has a swf player practically on every page playing a number of different videos.When I export it usually and play it on another computer the flash file won't play the videos as they simply are not there
View 2 RepliesI am using a set of 4 images. It works fine but now I need to put it in a website that is being created from a template. I know it may not work with the template but I don't even know how to begin to get it from Flash.
View 3 Replieswhy the movie clips are non animated when I export my flash animation into a video format ?
see the next flash example I made: (4 KB)
[URL]
And now see how it looks like once exported into video format: (160 KB)
[URL]
I have created an animation in Flash which is 2mins long at 25fps, so 3000 in frame length. However when I export it as either a swf or a mov it plays for 6mins! The frame rate is definetely 25fps in Quicktime export settings also but still it doesn't play for the correct duration? The Quicktime movie says 6mins also desptire the fps matching.
The movie is a standard timeline animation?
I am new to Flash so this may be a basic question, but I have not been able to find anything in the help files or the forums. I have tried several times to change the size of my quicktime movies, from 550 pixels by 400 pixels to 480 pixels by 480 pixels, and I cannot seem to do it. I have used "Modify > Document" and tried every option I could find through this command. Each time I export I double check that the export settings match my desired size, and they do, but when I open the movie in quicktime, it has been stretched to fit 550 x 400 pixels. The preview movie looks exactl how I want, it is only the exported movie that is incorrect. Is it possible to make a quicktime movie of the size I would like, or is that a standard format that cannot be adjusted?
As a workaround, I have tried squeezing my 480x480 content into the 550x400 stage (while scaling it prportionally). but when I do this, the square of content is not centered in the background in quicktime. It is off center in the preview movie as well, and this commonly occurs after I have used "modify > document" to change the size of the document. The side to which it is aligned seems to be inconsistent. Is there a way to realign the video after I have modified the document size? Does changing the document size through "modify > document" affect the centering and alignment of my video? Is there a way to change it back?
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I need to export an animation from flash as a PNG sequence. I'd like the exported PNGs to be as small as possible so I'm checking off minimum image area instead of full doc size. But this had no effect it still uses the full doc size. I can export a single image and it works then. I deleted anything that could be altering the size. I even tried it with a simple scene with just a box and it still uses the doc size. I can scale down the doc, but that is very time consuming and won't allow for easy iteration so that's not an option. Is this a bug, does it just not work?
View 2 RepliesI have an AS3 application where I used the bitmapdata with its copypixels to create a cropping effect on the imported image file (JPEG etc), now I am in need for exporting the resulting cropped data to image file suhc as JPEG, TIFF or any other format. I am actually transferring the content of bitmapdata containing the cropped image into movie MovieClip object therefore, exporting from movieclip containing the image data is another option.
View 1 RepliesIs there any way to make my "Exporting SWF Movie"=compilation Faster? Do headers/not used linkages make it very slow ?
View 2 Replies1. Can skip "Exporting SWF Movie" step once i successfully exported and built an swf.I dont need to to export & built it every time when there are no code/design changes. Wasting lot of time to export to swf file. Can I skip and run already built swf from CS4 workspace directly?
2. Is there any commandline/scripting provisions is available in CS4 to automate the exporting/publishing part. So that i can run the script to publish a swf?
I am awful at Flash, but have the new ver. Flash CS5. I use to be able to make a stickman.
Turn Onion Skin on
Draw stickman
F7
Draw his next movement
F7
I turned on onions
I tried modifying the sound in Action Script but now I do not get any sound on the webpage, only hear the sound in preview on flash editor.It was looping sound on the web page and I did not want to have surfers having to hit the stop button. But I did want it to play just once.[code]
View 1 RepliesI'm having Trouble seeing files once they go online. Everything was just fine yesterday. But now whenever I export a file and upload it, it can't be viewed. They run just fine on my machine but when uploaded I get the "need newer version of Flash" message. And when I try to just load the swf it comes up blank. My older SWFs still work great, just the ones I exported today that are having problems.
View 5 Replies