ActionScript 3.0 :: Flash With Background Sound

Feb 16, 2010

I am a beginner at AS3 programming. I like to make a flash with background sound (*.mp3 files from *.xml list). Everything works fine, but when I press "onClick" button I got output error.[code]

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Stop Button Sound But Not Main Background Sound?

Aug 5, 2010

I have a bit of a problem with sound.. I have a main container animation with background sound that's loaded with soundChannel..I also have an externally loaded SWFs with Movie Clip buttons that have a sound ON ROLLOVER on the timeline..after rolling off - I place the:SoundMixer.stopAll();to stop the button from playing the sound once the mouse is rolled off.. However, the problem I'm running into is that it also stops the sound of the main container movie cli

View 1 Replies

Flash :: Add Background Sound To My Website?

Aug 29, 2009

I would like to add background music to my flash website, but i have tried many ways of doing so. currently what i have is one movie clip which consists of two frames - one has the play icon and the other with a pause icon and the sound file. however, after some time and also a few button clicks, the sound repeats and results in the sound playing over the previous sound.

View 3 Replies

Flash :: File Loads Much Before Than Its Background Sound In Website?

Sep 20, 2011

I have a website at [URL] The problem i'm facing is that after the preloader is done the homepage comes but the other menus still takes much time to load and the sound also take atleast 5 min ! :(

How can i make them all bind together so that after the preloader everything comes together at an instant completely !

View 1 Replies

ActionScript 3.0 :: Create A Background Sound In Flash Website?

Oct 26, 2010

I'm trying to create a background sound in flash website. I created play/pause buttons and it works fine, but when the sound is over it stops. What I want is the sound to loop, not to stop. I tried different things but I can;t get it working as I wish. Here's my code:

Code:
var mySound:Sound = new dogg();
var myChannel:SoundChannel = new SoundChannel();
myChannel.addEventListener(Event.SOUND_COMPLETE, whenComplete);
function whenComplete(evt:Event):void

[Code]...

View 0 Replies

ActionScript 2.0 :: Playing Sound In Flash Site Background

Oct 10, 2002

How do I get a sound to play throughout the entire flash site in the background? Go to [URL] and you will see what I mean. Its a great site by the way! In this "crucial limit" site, he has tunes playing in the background, and they keep playing despite how deep you navigate through the site, no matter what button you press, the song continues to play without stopping. [URL]

View 2 Replies

ActionScript 3.0 :: Sound Keeps On Playing In The Background?

Feb 16, 2012

I am developing a cd presentation for someone. It has audio, video, images, text embedded in it.Client doesn't want external data which can be easily accessed & copied. He wants all data should be in the exe itself.Now, when i embed video in it, sound keeps on playing in the background and even overlaps.I am attaching link to my .fla file.

View 9 Replies

ActionScript 2.0 :: Stop One Sound With Background Music?

Apr 20, 2011

I'm triying to stop a sound of a button, while you hear a background music. The music is assigned in the timeline for the animation. When the animation stop at a specific frame (activity), the button are showed. At this point is all ok.

I don't understand... I am very specific to wich sound must stop. Is there a bug?

In AS 3.0 is more easy when you use the SoundChannel, but in AS 2.0 ?

View 3 Replies

ActionScript 2.0 :: Background Tunes - Sound Off / On Buttons

Nov 7, 2003

I have a .swf playing some background tunes, I have the soundsOff button working, but can't find
some basic action to get the sound started again?....what's the trick?

View 2 Replies

ActionScript 2.0 :: Background Sound And Button Sounds?

Aug 8, 2003

I made 2 sounds: background and button sound.This is the code:

_root.onLoad = function() {
backgroundSound = new Sound(this);
backgroundSound.attachSound("sound_root");

[code]....

View 3 Replies

ActionScript 2.0 :: Play Background Sound And Keep It Continuos

Oct 27, 2009

I have applied sound to my website in flash. I have different pages designed in different scenes. And sound control is present on each and every scene. I browsed through the net and found a tutorial which showed how to play background sound and keep it continuos throughout the navigation via different scenes. Inicially i had a problem where the sound restarted when i went to a new scene but now that problem is solved . My current problem is, when my site loads the music starts to play which is fine. Then when i press on the sound button to stop it . The action is to Start Sound and when i press it again It stops. But When i stop it and go to any other button and navigate to some other scene , the sound restarts.The sound sequence needs to be Stop on the first click and Play on the second.But i also want the sound to autostart when site loads. And i because i have different scenes i have applies a complicated action scrip from a tutorial.which goes as follows:-On the first frame of sound layer i have this action script --->

[Code]...

View 2 Replies

ActionScript 2.0 :: Background Sound On And Off When Video Playing?

Jun 1, 2011

does anybody know how to stop background sound when clicking play button for a video and when the video is finish how to turn background sound again on?

View 1 Replies

ActionScript 3.0 :: Background Sound Not Playing In Embedded File

Jul 1, 2009

I've got a game I made just to play with AS3. But I'm having an issue with the sound. Playing the swf file will play the sound, but when embedded I hear nothing. The code for calling the sound:

Code:
import flash.media.SoundMixer;
SoundMixer.stopAll();
import flash.media.Sound;
import flash.media.SoundLoaderContext;
import flash.net.URLRequest;
[Code] .....

View 4 Replies

Assemble Animation / Sound And Background Image Automatically?

May 16, 2011

I need to learn how feasible it is to automatically assemble Flash animations which take a background image, an animation (or a set of vector drawings that can be turned into an animation) and a sound file from a set of files. In other words, assume that I have the following set of files:

3 background images (let's assume JPG)
3 animations (no sound, no static background)
100 sound files (let's assume MP3)

So if I want to code something like:
for i 1 to 3
for k 1 to 3
take animation i
take background image k
for j 1 to 100
take sound_file j
resulting_swf = assemble (animation[i], background[i], sound_file[j])
save(resulting_swf)

Which will produce 900 Flash animations with different combinations of sound and background, what is the starting point? Are there some libraries (in Python, Perl, PHP, etc.) with good documentation and examples to develop something like that, some program that I can run from the command line?

View 2 Replies

ActionScript 2.0 :: Record Sound Through Microphone With Background Music?

Jun 22, 2009

I am developing an application in flash(AS2) with FMS/RED5. where i want to record sound through microphone with background music(Flash is playing mp3). is that possible in as2 ?

View 0 Replies

ActionScript 2.0 :: Pausing And Resuming A Background Sound On One Button?

Sep 14, 2010

I'm having problems with pausing and resuming a background sound on one button. I tried some examples from kennybellew.com tutorials, but it just wont work for me.I have done some button work before (toggling, turning layers on/off etc.), i just never had to deal with sound.

View 9 Replies

ActionScript 1/2 :: Fading Background Music - Video Sound Also Turned Off

Sep 20, 2010

I have a flash file with a background music sound object, and I have a video player at a particular section on the timeline. When the playback head goes to the section with the video player, I would like the background music to fade, but of course, I need the volume to be up for the video. The code I have works find to fade the audio, but the problem is that the video's sound also turns off.

This is the code at the beginning of the timeline:
_global.volumeVar = 40; //Stores the current volume.
bgSound = new Sound(this); //This block works finebgSound.attachSound("music");bgSound.start(0,99);
bgSound.setVolume(0);
[Code] .....

Further down the time line, in the video player section, there this code, which works to fade the sound, but seems to turn off the video, too:
nInterval = setInterval(fadeOutSound, _global.volumeVar);

View 5 Replies

ActionScript 2.0 :: Background Music Class - Initiate And Attach Sound?

Jul 13, 2011

I'm working on a background music class and found that you cannot use the Sound class in a class file. Specifically, initiating and attaching the sound. Starting, stopping, getting the duration and such seem acceptable (though I haven't tested this yet). I've done a few searches and haven't found any work arounds other than when the class is called, hand it the sound object with the sound already attached, like this:

ActionScript Code:
import bgMusicClass;
var bgSnd:Sound = new Sound(this);
bgSnd.attachSnd("newWave.mp3");
var bgMusic = new bgMusicClass(bgSnd);

View 2 Replies

CS3 - Make Background Flash Background Transparent In Dreamweaver?

Apr 10, 2009

I've designed a Flash site in CS3 using Action Script 2.0 that has a main flash movie sorta floating in space over a gradient background. I want the gradient background to re-size with the browser, so I thought that the easiest way to do this would be to delete the gradient background in Flash and instead recreate the background in Dreamweaver using the repeat background option and then make the Flash movie's background transparent. (I hope I'm making some amount of sense here).

I've found a few tutorials on how to do this, but so far I just get a white background instead of transparent. I've tried choosing "Transparent - Windowless" under Window Mode on the HTML tab in Publish Settings. And I've tried selecting the movie from within DW and clicking the parameter button and adding a "wmode" parameter with "transparent" as its value.

View 2 Replies

Actionscript 3.0 :: If Press Play Button While The Sound Is Already Playing It Has The Same Song Playing In The Background

Nov 13, 2010

I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
myChannel = mySound.play();
[Code]....

View 14 Replies

ActionScript 2.0 :: Use With Music Is Affecting All Other Sounds - Button Sounds And Background Sound

Apr 16, 2010

I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.

[Code]....

View 7 Replies

Flash :: Dynamically Create New Sound Objects Based On Raw WAV / DATA Or Other Sound Object?

Jan 31, 2012

Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:

An existing Sound object; A ByteArray object;

For example, say you have a "dry" sound of a gun-shot. You could:

[Code]...

View 1 Replies

Actionscript 3 :: Flash: Generate/display Sound Waveform For Uploaded Sound?

Mar 14, 2011

I have a project that requires me to display the waveform for a uploaded sound. The sound is always an MP3, most of the time 22.05 kHz mono, with speech only. The project are written with Flex/ActionScript 3. It's meant to run in the browser, but might also consider converting to AIR if that can help.

All examples I've found and looked at for generating a wave, are either doing some visualization in real time as the sound is playing, or, the most promising, as3soundeditorlib, keeps the wave already generated, but does it very slowly, seemingly using as long time as playing through the audio would've taken.Is there any way to generate the wave faster than real time?

View 2 Replies

ActionScript 3.0 :: Sound Class Type - Cannot Convert C$ To Flash.media.Sound

Oct 25, 2009

I have some sounds in my library. They are all exported and have been given class names like C, D, E etc. I have another class that represents a button. This class stores a reference to one of the Sound in my library. I set the type for this variable to Sound. When I try to set it I get the error: cannot convert C$ to flash.media.Sound I try as Sound, for example key.note = note_array[p] as Sound; The value ends up as null.

View 2 Replies

Flash :: Synchronizing Sound - Sound Gets Terrible As Time Passes?

Jan 31, 2010

It appears my sound is off sync and the longer I play the movieclip, the farther off sync it goes. Its nothing too complicated, just some basic shooting sounds that fire every time I hit the space bar. My code is below:

package com.objects{

import flash.display.MovieClip;
import flash.media.Sound;
import flash.media.SoundChannel;[code]....

The Attack() method gets called from another class that handles all keyboard controls.when it gets called the sound then plays.firesound and firesound2 are almost the same. firesound2 sounds a little off pitch to make it sound more realistic.At first the sound sounds pretty good, not great. but then it gets terrible as time passes.

I made a new .fla project. and I attached the following class to it by it self. so the following is the only code in the entire .fla project and the issue still occurs. I press the spacebar and the sound starts a day late.

package {
import flash.display.MovieClip;
import flash.events.*;[code]......

View 2 Replies

Flash :: Playing Sound From Data Acquired From Sound.extract()?

Aug 1, 2011

I'm trying to play a sound using a technique found here (play the sound by sampling raw sound data gathered from the original with extract()), with the difference that the mp3 sound is embedded in the swf, not loaded externally. This is my code:

var soundBytes:ByteArray = new ByteArray();
var mp3sound:Sound = Sound(new Sound1_design()); // this is the embedded sound
mp3sound.extract(soundBytes, int.MAX_VALUE);

[Code]....

This works, in a way, except that the resulting sound is distorted (it has a kind of a metallic ring).

View 1 Replies

Flash - Take Two Sound Objects And Combine Them Into One Sound Object

Nov 15, 2010

Is it possible to take two Sound objects and combine them into one Sound object so that one Sound plays, and then the second plays right after it? I can just play the first Sound and then the next right after it, but it would be much cleaner to combine them before playing the audio.

View 1 Replies

Actionscript 3 :: Sound Latency - Set It For Any Silence Before The Actual Sound By Calling The Sound

Apr 16, 2011

I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play. I have set it for any silence before the actual sound by calling the sound like so:

[Code]...

All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?

View 1 Replies

ActionScript 2.0 :: Play Sound Like "stop All Sound" Option In Flash?

May 17, 2003

I want to use a sound loop in my flash movie. The movie has many scenes. And the problem is that when I go to next scene or different scene I hear the sound repeating twice. I mean sound does not stop from first scene and begins from the different scenes.Is there any way to play sound like "stop all sound" option in Flash.

View 6 Replies

Javascript :: Video With Transparent Background On Page Above Image Background?

May 2, 2010

I want to embed some video into my HTML page. As background I want to use big picture. And above it I want to insert loop video with (i.e.) walking man.So, can I embed video (without flash and any player controls) in page?Can I decode video with transparent background? Is there any codecs which support transparent background (alpha-channel)?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved