ActionScript 3.0 :: Get To Pictures Loaded Into The .swf?
Jun 25, 2010
This the the project in a nutshell. The website has inventory that has three pictures for each piece of inventory that's paths are stored in a SQL database. Now when a piece of inventory is clicked it goes to the page that the slideshow will be located. Here is where the 3 pictures will be playing in a loop. The problem is I don't know how I'm going to get to pictures loaded into the .swf. XML is out of the question because I have 143,000 pieces of inventory and I don't want to have that many XML files. Is there a way I can access the database directly and pull the paths from there?
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Jul 24, 2003
I have a problem. Using loadMovie(); i load jpg file and this picture is not shown. but only if I test it using internet but if i run it from HDD everything is all right.
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Feb 28, 2010
I have been looking around a bit everywhere, but everything I've tried just don't work.I am looking for a simple way to resize an externally loaded picture in AS2.Exemple:We have 4 movie clips (that we will use as containers), and 4 JPEGs, each with a different pixel resolution. What we need is to first, load these JPEGs into their movie clips (no problem for this part > using loadMovie), but then resize them (once loaded) so that they all have the size they are supposed to be (let say here they are all supposed to have a size of 150x100 pixels).Problem is, I have been trying many ways to resize them, but so far none of them work..._width and _height do not work either since they seem to work proportionally of the original loaded picture (ie. a 640x480 jpeg will not be resized same as a 1280x740, which I think is weird... but well).
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May 7, 2009
as a part of a bigger project, I'm trying to figure out how a loaded picture can be moved across stage... AND looking smoothly while moving so far, all my tests have ended up looking not very smooth at all!check out my tests here
heres my code:
Code: Select allimport caurina.transitions.Tweener;
var _image:Bitmap;
[code]...
the third picture - the first to be moved - is a picture embedded inside a MovieClip already placed on stage.the second picture - the next to be moved - is a picture loaded into a Loader and then the Loader is placed on stage.the first picture - the last to be moved - ia a picture loaded into a Loader. then the content of the Loader is put into a bitmap, and then the bitmap is placed on stage.
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Apr 14, 2003
Im making a site where I at the main frame load in a movie at a higher level. In this loaded movie I load in pictures dynamically with a function I use together with setInterval. I feel its a little bit anoying everytime a pic loads because it blinks. Is there maybe a smart way of fading the pictures in and out? I now it takes a lot of computer power using _alpha, and because I load in the pics I cant use tweening.
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Dec 1, 2009
I have loaded 11 pictures through an array and a loop and then tweenlite'd them so them come on the screen from the right and move across 'til the middle picture is in the middle of the screen.Now, I am trying to figure out how to make it so I can move them to the right or left by a press of a button, (bntLeft and btnRight).Three pictures show on the screen at one time. So if btnRight is clicked then the 3 pictures which are off the screen to the right would come on and center in the screen. And if btnRight was clicked again then the pictures would move to the left and the last picture would come on.I don't know if that is going to make sense to anyone but me so I have created a picture to show what I mean.
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Aug 2, 2004
This flash gallery is wonderful, however, since I do not know actionscript I need some assistance figuring out where to implement the order in which the pictures are loaded. This code views everything in the images and thumbs directory and loads it. 1, 2, 3, 4, (.jpg)The more pictures we add to the directory, the higher we make the number of the jpg.(51.jpg, 52.jpg, 53.jpg, etc) the number grows.How do we make it so all new images are loaded FIRST on the left and not on the right?I have attached the fla.
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Oct 13, 2002
Wel I know how to load pictures dynamicly into a MC, but is it also possible to resize te picture?
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Mar 23, 2004
I am having 2 problems with the following code...
[AS]
picNamesA = ["pic1","pic2","pic3","pic4","pic5","pic6"];
picNamesB = ["pic7","pic8","pic9","pic10","pic11","pic12"];
[code]....
Ok First problem the pics load but the second FOR loop the buttons don't position themselves correctly. Second problem was in the getURL() It doesnt seem to read the variable picNamesA[i], I did a trace as you can see and it outputs "undefined".
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Nov 4, 2009
I have a simple gallery in my flash website. The gallery is a separate swf which is loaded into the main swf. When I view the gallery swf on its own, the images are crystal clear - but when it's loaded in the main swf, whether on my local drive or on the server, they come up all fuzzy. [URL]...
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Aug 12, 2004
I have a problem with a caption. When i load a picture, the picture goes in front of the caption. I tried a swapdepths between the 2 mc's but it seems not to work. Here's my code : You can also see the swf online here : [URL]
[Code]...
You'll see that i have also a problem with the pictures loaded. I place the pic ni the middle of the scene, but when i click the button, i can see the picture moving.
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Oct 15, 2010
how to unload my already populated xml gallery,before loading new content here the functions i want :
following 2 functions will be called by a button :
removes previously placed objects
function clearLoadedPictures():void {[code]....
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Oct 18, 2011
My AS3 project is devided in to 4 sections.
1.) load XML file directed from php site and store all data to miltidimensional array
2.) load mc from library to stage and scroll it with mouse move
3.) load pictures into previous scrolling mc on calculated coordinates
4.) add event listener to every loaded pic to open new site
here is part of code that's bugging me:
Code:
var polica_mc:libMc = new libMc;
var container_mc:MovieClip;
if (xmlLoaded == true) {
[Code].....
Problem is that pictures are not loaded into polica_mc (scrolling mc) but outside.
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Dec 27, 2010
In this game I dynamically load 9 random pictures onto the stage. They all start off with maximum blur. The idea is that when the user hears a sentence the pictures gradually lose their blur. The sooner the correct picture is clicked on, the higher the score. My problem is, I can't stop the tween when the user clicks on a picture. I've tried it successfully on a much simpler fla, where the images are already on the stage and not loaded from an external source.
Here's my extracted code - the source fla is way too long to attach.
Actionscript Code:
import mx.transitions.Tween;
import mx.transitions.easing.Strong;
import flash.filters.*;
import mx.controls.Loader;
var totalBlur:Number = 100;//100 is maximum blur,
[Code] .....
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Apr 25, 2003
I have created a gallery that loads pictures from the server into a movie clip within Flash MX. This works fine. Now I have been asked to take those pictures that load dynamically and allow them to be a static image so that they can be clicked on enabling the user to view them at an enlarged state.Can I create a button that talks to the movie clip allowing the pictures being loaded to pull a pop up window enlarging it?
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Jun 3, 2008
I'm having two problems. First of all, the gallery loads all pictures at once. The more pictures in the XML file, the slower they all load. Secondly, I wanted the pictures to scroll in its _y coordinate, similar to Sugar Rhyme's website portfolio (see url]...).
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Apr 14, 2004
[URL] Take a look at that website. See whe you rollover one of the pictures, the other pictures fade out...Well how can I do that? I've tried some swapDepths techniques but it gets a bit confusing.
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Jun 6, 2010
I currently am working off of a flash template. In the header of the flash template are a few pictures that show up like a slidshow. I was wondering how I add more pictures for the slideshow.
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Jan 6, 2010
I am trying to get each of the following pictures in my flash file to link to different webpages. I have tried a bunch of different things, and can't quite get it to work right. I have put different urls on the images, but when I click on them they all go to that first url.
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May 7, 2009
How come that my animations allways flicker/chop. I want a pictures to move from left to right, kind of a slideshow ye. But it flickers all the time, and it is anoying. They all move 1px each frame, and the width of the scene is around 900px. It really flackers no matter what fps I pick
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Sep 4, 2009
I'm trying to make my own photography website using flash. I have a basic outline/template or what I want it to look like and all of the action script to connect the pictures but I'm missing the main things. The pictures. I have html embedding codes for all of the images and would like to use those somehow instead of just having to manually copy and resize my pictures into the actual flash document (because that takes up a lot of space and makes loading longer, I think).
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Feb 9, 2010
how can I use pictures in flash without losting any picture quilty...I mean i don't want to compress them but when i do my site doest work right so I want to put them on there without compressing them.
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Sep 7, 2010
I have picture that I want to fade and keep looping on my website? How do I do that?
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Jun 8, 2011
I have several pictures of my son's colleagues and i'd like to create a movie which displays all the pictures. The idea i had was to start with one and transform into another and so on... It was fun if the actual picture distorts and becames the next pic.
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Feb 2, 2012
I am in CS5 on an iMac. I am a beginner at Flash and trying to learn how to do specific tasks asked of me by my supervisor just by using the Adobe forums. This is what they want me to do: Show am image of a postcard that we sell, then have it morph into a poster (much larger) with a customizable area highlighted. I have learned how to put the postcard image on the stage and motion tween it to a larger version of itself, but I need that larger version to actually be a different image. Is there a way I can do this in CS5?
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Jun 21, 2011
I have a flash app (deployed as Air or regular app for iOS) which displays pictures.
It has to work offline, so I need to bundle my pictures with the flash app. I wrote a script to download all pics from my server to a specific folder before deploying the flash app. Currently, I remove all existing pictures from the FLA and add the new ones, but I was wondering whether there is a way to define a system folder for flash and it will take whatever exists there during the deployment process?
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Mar 6, 2008
I've made a gallery, that loads pictures using XML and fades them in and out using Tweener. the gallery can be seen here: [URL] so far the XML and the loop that fades the pictures in and out works fine.so far, so good.the actionscript to all of this can be seen here
Code:
stop();
//var
var xmlloader:URLLoader = new URLLoader();
var xml:XML;
[code]....
but I've not been able to make it work so; i'd like tips on how I can place my pictures beneath an already existing mask in my Flash.
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May 31, 2010
I am creating a flash slideshow that i want to use XML to import the pictures. I have the XML set up and need help writing the actionscript to get the pictures in the right place.
I have one large box in the centre of the screen where my slideshow will be happening and want smaller boxes down the bottom which will allow me to select pictures to go straight to when veiwing the slideshow.All pictures are named image1.jpg, image2.jpg and so on.
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Aug 6, 2010
With the following code i'm trying to add pictures to the stage. Their url are found in a xml file.[code]The trace returns values like images/ Wired/ 02_thumb.jpg wich is good. The structure of my image map is also correct, but still I get the error Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. Anybody who knows what I'm doing wrong ? ^^
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Sep 4, 2010
The following works:
ActionScript Code:
pic_arr = ["flower_pink.jpg", "flower_yellow.jpg", "flower_purple.jpg", "flower_red.jpg", "flower_orange.jpg"];
color_arr = [0xf75eb0, 0xf6f818, 0xbb57c8, 0xdf1734, 0xfe9809];
// specify pic locations, alpha increment each frame, and
// number of frames to keep current picture displayed before
// transitioning to the next one
[Code]...
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