ActionScript 3.0 :: Handle The Sequencing Of Loading In Several Xml Files?

Nov 20, 2009

Am making an xml-driven boardgame and was wondering if there is an established methodology for handling fairly large amounts of xml? I'm pretty familiar with working with small amounts of xml and have my loader class in place, etc. However, I'm unsure as how best to handle the sequencing of loading in several xml files, where to store the data once it is loaded and then cascade it down to the various classes which will use the data.

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[Code]....

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ActionScript Code:
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[Code].....

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[Code]...

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[Code]...

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In AC2, I am trying to load .swf files in to a movie.

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Now resolved with AS3

PHP Code:

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[Code].....

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[URL] how can i enable the swf files to run randomly basis without click of button

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