I need to translate this AS2 code into AS3 ASAP! how to translate a few lines from AS2 to AS3 [URL]I was supposed to make a flash 9.0 cs3 menu with buttons that stay down until another button is clicked.I've found an example of this on the net, one that is perfect in every way for what I need to have done.However, as always, there's a catch. The code on that site is written in AS2, which doesn't work for me because I'm using some functions which are incompatible with it (I suppose they're AS3 supported only, e.g. loaderComplete)
I have been working on a map viewer based blitting technique. As part of the map I need to draw approximately 50000 lines and performance is currently really poor.
My code is on the main timeline.I call a function loop to draw lines between them.The lines are drawing between the right x, y values BUT between those values on the main stage, not those values within the kite.For example, dot1_mc is at x100, y0 inside kite. the line that should go from its center, draws from stage x100, 0.How do I draw the lines inside kite so that they draw between the dots?Heres my code that draws the linesPHP Code:
function loop():void{ lineDrawing.graphics.clear(); var a:Point = new Point(kite_mc.dot1_mc.x, kite_mc.dot1_mc.y); var b:Point = new Point(kite_mc.dot2_mc.x, kite_mc.dot2_mc.y); var c:Point = new
I'm using LoadVars and in my one variable I basically have a link <a href="contact.html">Contact Us</a>.Is there anyway that I could make this into AS to do something like gotoAndPlay()?Is there a better way to do this? This is a dynamic text field so I guess I could use a movie clip and put an action on that but I'm not sure where it would end so I'd have to put in the movie clip dynamically and then if I do that I'm not sure how to put the action on it.
One thing asked for a lot with sIFR is hyphenation.The only problem is that Hyphenator.as is written in AcionScript 3, while sIFR is in ActionScript 2.I found an AS2 to AS3 converter s3-converter-createtextfield-geturl-handling/ but the result examples.bezel.be/sIFR-as3.as is not working yet.
Is there a secret to getting AS3 objects to translate over into Java using LCDS/Blaze?I'm working on a legacy system and we are having issue communicating with the back end, specifically when we send certain custom AS3 objects over Blaze to our Java RO methods... sometimes they port over, but often they come across "the bridge" as nulls.
(Objects coming from Java to AS3 work just fine however, as do sending primitive values rather than objects.)I thought using the remote metatag [RemoteClass(alias="java.foo.bar.Snafu")] in our AS3 classes was enough for bidrirectional support, and indeed it works just fine when Java is sending AS3 Snafu objects... but when AS3 tries to send to Java it works for some classes (mostly the legacy ones) but fails for others (mostly our new classes).
The specific error we get is something like this: "Cannot convert type flex.messaging.io.amf.ASObject with remote type specified as 'null' to an instance of class com.foo.bar.model.ResultableResource".
The error to me looks like Blaze cannot find the ResultableResource java class, yet we've doublechecked that the classes that don't translate have equivalents on both sides, and indeed they look similar to the classes that are working.
Is there some external mapping or publishing trick we need to do in Java or AS3 to allow these objects to export correctly? Do they need to implement the java.Externalizable interface? Maybe they need to be added manually to some kind of manifest? Adobe docs are fuzzy on the matter and make it sound like things should just work, but they don't.
I'm used to using SoundMixer.computeSpectrum, but I need to get some data on-the-fly from the microphone (and I can't use the SoundMixer with the microphone).
I'm having trouble translating the FFT data (from this class) as shown in this excellent spectral analysis example to match the ByteArray output from computeSpectrum. My existing code is built to handle the data received from computeSpectrum (with FFT set to true).
So I have a Crosshair on the Stage and I have an Enemy with nested child limbs, when the below function is called I want to create a hit mark and attach it as a child to the Enemies Limb but how do I translate the X/Y position of the Crosshair to the Enemies Limb bearing in mind the Limb may also be rotated?
I want to make a language translation app, like google translate. I want to know if there are any libraries I could use to translate from one language to another like: spanish to english. I need to translate between the languages: spanish, english, italian, french & portuguese. Please tell me if its possible to import and use dictionaries to translate like, for example a spanish-english dictionary, for the above languages.
Can anyone translate this AS2 code to AS3? I tried myself but I am having a problem with the setProperty method. Code is pasted and here's the link to the source files.
my problem is that if i scale, rotate or translate a display object using its transform.matrix i am not getting the value in the display object but the transform is happening like displayObject.scaleX or displayObject.scaleY etc. i get this new transform value using the dislayobject? as i am using a matrix transform manager which actually changing the transform matrix of the display object.
I need a very special component written in ActionScript 3. It is a rectangle filled with a bitmap. The bitmap is loaded from an external URL based on some programmed rules. The textured rectangle is then animated using Flash CS. Animation is performed using rotate/translate/scale/skew tools. How to create such a component and add it to Flash CS library?
Im trying to translate a string from a textbox by shifting each letter (excluding vowels) up a character. For example, B changes to C, C changes to D, D changes to E, etc.[code].....
I am trying to create a mindmap where the user can drag points about the screen. I have gotten as far as drawing the line via actionscript, and drag+drop the points (defined as movie clips on stage). This is the existing script - I don't know how to get the lines to follow the points. Something to do with ENTER_FRAME or updateAfterEvent?
var line:MovieClip = new MovieClip(); line.graphics.lineStyle(1,1); line.graphics.moveTo(ptOne.x,ptOne.y);
I needed to translate a SWF file, and used Sothink SWF Quicker to decompile the swf file.Now I want to re-compile it, with the changes made. How can I do that?When I try to "Publish" or "Export" the file with the same program, the new file is only with about 250 bytes, and the previous one had about 450 KB.
Code:while (dayCount <= lastDay) // creates 30 text fieldsto a 'for' loop where I can increment the position of each duplicated text field by i * a specified width. the thing is that i can't figure out how to do that with my while loop. but i can do it with a 'for' loop. that's why i'm trying to change it. earlier in my code i use this 'for' loop to lay out the row above where i want to start..
Code: for(var i:Number = 0; i < numCols; i++){ _root.createTextField("dayHeadings" + i, i, indColWidth*i, startSecRowYPos, indColWidth,
I have two lines. One is straight and one is curved. Both were created with the Flash Graphics interface. How would I compare the different Y value for the curved line for any given X. In other words, how do I find a point on curve if I used the CurveTo method.
I have a function ( basically its the click on a reset buttons ) that sets back quite a loooooot of variables and text boxes. But after ( I think 200 lines ) , actionscript simply stops with that particular function and doesnt even give me an error.So it looks like there is a lines per function limit or something like that.I also tried it with an external .as but its the same.Creating functions for all these commands didnt work either.The only thing I can do is move a few lines up so that they get processed earlier.... ( but the last few still don't work )I even tried to make a function with 300 lines of myTextField.text = "hello"and a line: myTextField.text = "how are you" at the endDidnt work... it stayed at hello.
I am wondering about making lines with a corner radius. It seems that the smaller the scale, the corners sort of distort, and end up looking jaggy. Maybe its just the way it is, but is there any remedy? I tried shifting the registration points, etc, but still the only way it looks smooth is when enlarged.
I'm quiet new to Flash and I'm trying to make some lines grow. I have lines that cross each other and how to get this to work. I want the lines to start with nothing and then grow. [URL]
I use cs4 flash 9 I use a css stylesheet I set margins with it and they work fine. I read that leading is supported byt when I try it it doesn't work. Could someone show ne a simple stylesheet that implements leading?
I'm stumbling my way through designing my first Flex app, using Flex Builder 4 Beta 2. I'm trying to use a ComboBox, but they always seem to have lines around it and I can't figure out how to get rid of them. The ComboBox looks like this: [URL] All I did was drag the ComboBox from the Controls section in the Design section of the UI onto the screen. I haven't changed any settings, no special css, just used the default ComboBox and this is what I get.
Is there a tool that calculates various LOC statistics? It would have to support popular languages like C++, C#, Python, PHP, JavaScript, ActionScript, etc and interpret code accordingly.
An example of the statistics I'm looking for: 350 Physical lines of code -- including braces 200 Logical lines of code -- actual code 190 Comment lines 68 Variables 28 Methods/Functions 5 Classes 3 Namespaces