ActionScript 3.0 :: Interrupt Playing Of Current Video And Going To Other One?
Jun 30, 2009
If I have a playing video and I click on the next button for example, what do I need to do exactly?(this question also applies when currently playing video comes to an end and the next video comes in order)if I say:
Code:
netStream.close();
and then:
Code:
netConnection = new NetConnection();
netConnection.connect(null);
netStream = new NetStream(netConnection);
[code]....
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Sep 8, 2011
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I want to know if is possible to stop the streaming background download of a youtube video.
I add the video in this mode [code]...
i noted that once i removed the video from my project, the streaming download of the video continue in background... I realize that because next time that i re-add the video into mastermc, download go slowly than the first time.
Then is possible to interrupt the streaming download?
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Apr 10, 2011
I am creating a game that has 6 movieclips all on the main time line of the game. Each movie clip has three buttons that when clicked plays, pauses or stops a sound clip.When I press any of the sound clip play buttons that sound starts playing, the problem is when I click any of the other sound clip play buttons those sounds also start to play. Is there a way I can disable the other sound clip buttons while the current sound is playing then enable all of the buttons when the current sound has stopped.
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[Code]...
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Aug 7, 2009
I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...
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Clicking a button to start the current movie clip playing. In the following example, playButton is the instance name of the button, and this is a special name meaning "the current object":
Actionscript Code:
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Oct 9, 2004
On my main timeline, I have a "Background" graphic object with some control buttons, on the main timeline there may (or may not) be a few other movie clips playing at any given point.
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[Code]...
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[Code]...
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Dec 16, 2011
I suppose the title says it all. I can load an external video file (FLV) and I can have it play. I also have the custom buttons made to control the clip. The only thing I have left to do is to have the main timeline move onto frame 2 once the external video reaches its end. I am using actionscript 3 and flash cs 5.5.
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May 2, 2005
I've been using the "Reusable Preloader Using MovieClipLoader" from the tutorial section of this site.The only difference is that i don't use'm for preloading jpg. I load external swf files containing video. Everything works fine so far. The only problem is that the preloaded video already starts playing while preloading (at about 30%), but without showing the video.This is the code i have so far:
Code:
bar._visible = false;
border._visible = false;
this.createEmptyMovieClip("container", "100");[code].....
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Jun 2, 2010
I built a timeline based player with 2 menus and many videos that you can play.The buttons move the timeline to a frame label and the video plays. The back button has a stop function built in it so the video stops playing when its hit.It plays wonderfully locally but once on a server after a few clicks it boggs down and sometimes the audio from the last video remains playing even when prompted to stop. I was pointed to use the add and remove child functions to prevent this but being very new to Flash and 100% self taught i have zero idea on how to do this. The link to the player is[url]....Even if its a link to a tutorial or something.
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May 31, 2010
How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?
This is my code:
Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();
[code]....
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Aug 17, 2009
How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?
This is my code:
Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();
var desc:Array = new Array();
[Code]....
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Jan 20, 2010
I have a vido page. Once I get to that page I can't navigate anywhere else unless I click the video thumbnail button and as long as the video is playing the buttons are active. I can I change this so the I don't have to click a video thumbnail button to navigate out of that page.
Code:
one.addEventListener(MouseEvent.CLICK, vid1);
two.addEventListener(MouseEvent.CLICK. vid2);
function vid1 (e:Event):void {
vidPlayer.source = "vid1.flv";
} function vid2 (e:Event):void {
[Code] .....
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Aug 23, 2008
I am trying to put together a class for playing video using the Video object. So far, I have only been successful in getting the Video object to fully work when not using a class setup. In the documentation, I have read that to use the Video object you have to actually drag/create the video object onto the stage. So, in my next attempt, I created the video object onto the stage within a MovieClip but still trying to use a class/linkage setup with the Video inside inside of a MovieClip container. No luck there either. Here is the basic AS2 script that is linked to a MovieClip that contains the Video object ("video" instance) within it.
Code:
class VideoTest {
private var nc:NetConnection;
private var ns:NetStream;
[code].....
I am getting the following error with this script.
Code:
Line 14: There is no property with the name 'video'.
Line 15: There is no method with the name 'video'.
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Let's say function foo() is executing. Suppose that an external event occurs, for which you have a handler. Will function foo() be interrupted so that the event handler can be executed? What is the order of execution in this situation?
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Dec 6, 2010
The simplified code:
//triggered on MouseEvent.MOUSE_DOWN
private function beginDrag(e:MouseEvent):void {
stage.addEventListener(MouseEvent.MOUSE_MOVE, drag);
stage.addEventListener(MouseEvent.MOUSE_UP, endDrag);
stage.addEventListener(Event.DEACTIVATE, endDrag);
[Code] .....
I am using some click-and-drag techniques within my flash code, and I've noticed some loopholes with the MOUSE_UP event:
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What other events can possibly interrupt the MOUSE_UP event and lead to unexpected behavior? Additionally is there a way to generically catch ContextMenuEvent.MENU_SELECT for all context menus without having to manually add/remove the listeners to each context menu?
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Jan 20, 2010
new to AS3 and starting with an ambitious project for my father in law's website. I don't want anyone to write the code for me, but I was hoping to explain what I'm trying to do and have some more experienced coders drop some keywords, pointers on how they would code it.I want to have a movie clip of a gunsight/scope thingy moving around a map, pausing once in a while. When it pauses, some text will come up that says "Searching...Found" and then a picture of a car will appear for a couple seconds.Now, I can animate all this in the timeline easily. But, here's where I'm getting held up: Across the top of the map, there will be a menu. On each button, when you hover over it, I want the gunsight to stop what it's doing, move to the center of the map and expand to show a picture that is related to the specific menu button. When the mouse rolls off, the animation reverses and the gunsight returns to the original looping animation (either starting over at the beginning or returning to where it was before the roll over).Is this going to be really complicated? Do I need to code the original looping animation to for actionscript to pull the gunsight from where ever it is on the map and smoothly move it to the center, or is there a way to pull it away from it's current location?
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I'm trying to sync video with content. I can use cuepoints in Flash CS5 for that, or I can use FLVplayercaptions to sync video with caption. Is there a way to know the current time of playback?
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I created a swf which loads multiple external swfs to 100% before playing. Which works fine. If I stop a clip while it's loading, I call loader.close() and I'm able to resume from where I left off at a later time. The problem I'm having is when I added the functionality to load the next clip while the current clip is playing. To be clear, I'll refer to the normal preloader as preloader, and the preloader which loads the next clip as pre-preloader. If the pre-preloader loads to 100%, everything is good. The next clip will play immediately without having to wait. If, however, the pre-preloader for the next clip is stopped at any point before 100%, the preloader will start loading at 0%.
With that being said, If I go back to the previous clip (which was previously already playing), the pre-preloader will pick back up where it left off, then if I go forward again, the preloader will pick up where IT left off.
[Code]...
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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i am making an animation, i have about 8 scenes. for some reason it starts playing the sound from the next scene in the middle of the current scene. why?? i checked movie explorer and the sound is in another scene. does that sound like a flash bug, or just me? it is a big file, could that be it.
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I'm attempting to use Flash for displaying "scrolls" on our educational access channel. I have an announcement on each frame, which has a 7 sec delay, and a footer that displays the current time. What I would like to do, using the vars the Hours and the Minutes trigger a command that at a set time, like 8:20, it would jump to another swf file that might contain a video playback component. I can't seem to come up with the right combination to trigger it a set time. Here is what the frame 1 AS contains.
ActionScript Code:
stop();
var wT:uint = 1000; //wT = waitingTime
var ttL:uint = 1; //ttL = times to loop
function customTimer (timeToWait:int = 1):void {
[Code] .....
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Jun 25, 2006
I'm trying to figure out how to get the name of the current file being played using a flash 8 video player (custom). Here's the code im using :
[Code].....
How does flash know which video is currently being played? Basically I want to set it up so that there is a 'activeVideo' varible that updates based on what video is currently being played.
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