What Flash Events Can Interrupt Mouseup And How To Detect These

Dec 6, 2010

The simplified code:
//triggered on MouseEvent.MOUSE_DOWN
private function beginDrag(e:MouseEvent):void {
stage.addEventListener(MouseEvent.MOUSE_MOVE, drag);
stage.addEventListener(MouseEvent.MOUSE_UP, endDrag);
stage.addEventListener(Event.DEACTIVATE, endDrag);
[Code] .....

I am using some click-and-drag techniques within my flash code, and I've noticed some loopholes with the MOUSE_UP event:
-It wont be triggered if a context menu is activated while the mouse is still held down.
-It wont be triggered if the window is deactivated (alt+tab or similar)
What other events can possibly interrupt the MOUSE_UP event and lead to unexpected behavior? Additionally is there a way to generically catch ContextMenuEvent.MENU_SELECT for all context menus without having to manually add/remove the listeners to each context menu?

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