ActionScript 3.0 :: Detect Mouse Events Outside Childs Scope?

Jun 19, 2010

i was wondering how to make a class that is capable of detecting mouse events outside its own stage.

e.g. i want to make a click-drag bar and if i click on the drag button and start to drag, but the mouse exits the drag bar area, it wont pick up mouse_up and wont finish dragging.

i know i could add a listener to global stage and check if the user is dragging, if so, i could stop the drag. But...what i want to do is a class that wouldnt require me any coding withing a parent class.

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