I am working on a Iphone application using flash cs5 and iPhone Packager. I have created an ipa file successfully and I have used a correct UDID while generating certificates or mobileprovision file. But the file does not install on iPad. I have even published for both iPad and iPhone
I simply used iTunes and draged the ipa file from my desktop to iTune app library. After that I synced the app. But it does not appear on the app list.
I have created a booklet in InDesign cs4 that includes page turn transitions. I have saved it as a SWF file and it works perfectly on my PC with the ability to sweep through the page turns. My issue is now, what type of file can I export the SWF file to so that I can view it on an iPad and am still able to have the page curls?
I want to make simple project which play flash video file from online. I've searched some articles and read carefully. But I can't understand, how to play flash video files on iPad by Code.
I'm trying to use a fla as a banner on my site. So far the best method I have is: export fla from flash as quicktime mov THEN use media encoder to convert mov to flv THEN insert the flv onto my site with dreamweaver. This works for me except when I try to view the site on an ipad, the animation doesn't run because flash player has to be loaded and that's not possible on an ipad.How can I make this banner viewable to someone on an Ipad as well as a regular PC?I'm thinking by somehow uploading the mov to the site (which I don't know how to do yet) and then having some kind of code or something that makes the mov play for ipad and the flv play for everyone else.
I've created an app in Flash Professional CS5.5 and when I install it on iTunes, I see the icon in the list, and when I sync the iPad, it even comes up on the iPad 'pages' in iTunes, however doesn't show up in the actual iPad.
I am making an AIR for iOS app that can download pdfs. I do not want to display the pdf in the app itself but want the default pdf-viewer (iBooks) to launch and show the pdf. How can this be done.
I am aware that navigateToURL can be used to open a file with the uri scheme of iBooks. But i dont know how to tell iBooks to look in the app-directory of my app. (Or is there some secret directory to place the file in from within the app - where iBooks can find it)
I have a hard time figuring out what the expected behavior should be. I can open iBooks from the app, but where should i place the file so that iBooks can get to it?
My OS is Win 7 and I have the windows test versionof Flash Builder Burrito.There I can only develop for Android devices.I've heard it's only possible to develop forthe iPhone/iPad with a Macintosh computer.Or is there a trick to develop for iPhone/iPad on Windows PC with Adobe software(because I don't want to pay a second time for Adobe software for MAC)and only copy the result to a Macintosh? Is it possible in the MAC version of Flash Builder Burrito to develop for iPhone/iPad (and also for Android)?Or have I to use a different IDE for iPhone/iPad apps becauseApple wants native apps and Flash builder burritois only for AIR/Flash app development?
We're seeing very different results from the same files being packaged for iPhone verses iPad. Not having a lot of luck getting things to run smoothly on the iPad when they work great on the iPhone. The iPhone versions also run great on the iPad even though it has to scale down all the retina quality images. I feel like I'm missing some important difference between the two?
I'm using a simple document. It has nothing in the library and the SWF is pointed to the class "Main" (Main.as is in the same folder). All Main.as has in it is this super complex code:
[Code].....
Nothing shows up. I run it in flash (ctrl+enter test movie) and I see google load. On the ipad2 I see absolutely nothing. why I don't see the StageWebView?
I'm currently trying to develop my Flash animation to the iPad, however no audio plays...I'm currently using ActionScript 3 to make the audio appear instead of using the timeline, but even if I use the timeline the audio just doesn't play. The file itself is an mp3, and information on the iPad says that it should be able to play on it.
I have a really bad feeling that this is a Flash/iPad issue and it hasn't been resolved yet. Does anyone have any idea why? I really can't figure out, because it's not like there's an audio option before you publish the application...
I'm building an iPad app with some stories and I have an animation that runs when each story is opened. I created the first animation at 30fps and it works great on an Android tablet and in the Air debug launcher, but when I compile it for the iPad the transitions are very jumpy. It acts like it's only running at 5fps on the iPad.
Years ago, when I was designing a game site, it was recommended to me to do what you pretty much suggested in your answer to a question about Flash sound: put my sound effects as Flash elements. This works great on every platform except the iPad.
I have a website that uses flash. I would like to convert the website so that iphone / ipad users can see my website. I understand that Iphone / Ipad can't render flash. What would be the best-practice to convert flash website to iphone / ipad compatible?
Is its currently possible to publish a Flash App to iPad? I see Flash CS5 has the ability to publish to iPhone/iPad - is Apple supporting this and will be able to be sold in the App store. It would be a lot simpler for me to code up my next project in flash as opposed to objective c and cocos2d.
Ive just started messing around with flash cs5 and trying to make a simple app for the ipad and have it eventually on the app store. The thing that has me concerned is that the animations seem to be struggling on the ipad.
im running it at 24 fps and there is zero physics and very simple AS3 for touch to stop animations. But the animations are running so slowly and the sound layer is no longer in sync with the animation.
Does anyone have any experience with this that can advise me on what the issue may be? why would a simple flash cs5 animation struggle as an ipad app? would the file type of the sound files be an issue?
Has anyone succeeded in getting video to play in Flash published for the iPad? I have tried using both the Video and StageVideo classes, but even though they test successfully in the Flash IDE, they do not work on the iPad. I am using CS5.5.
We have a ASP.net 3.5 website with a simple flash video that plays in a banner. What would be the easiest way to update this so that the video would play on an iPad?
Iīve built an app for the iOs in flash.I successfully generated de .ipa package but on itunes connect the app shows for iphone and Ipad but i wanted distribute it exclusively on ipad.I think it has something to do with the flash builder options but I canīt seem to find that option on flash builder or on the internet to build exclusively for ipad.Does anyone know to build exclusively for the ipad in flash builder?
I have read that the FLVPlayback component has been optimized for the iPad, but I can't get it to work at all.I had it working, albeit poorly, in CS5.But the same app, published with CD5.5, just shows a flickering FLV icon instead of video.
I just upgraded to Flash 5.5. When I compile for iOS my cursor disappears. I'm using the following code. It worked great when I compiled it on 5.0 but it stopped working with 5.5
i want to build a questionnaire in cs5.5 which is excutable in iPad. in questionnaire at the end i want to show a result/score and i have to print the result.
1. where the questions can be displayed randomly.
2. At the end i have to show the result with name classified at begining.
3. I want to create a print button in the result form where i can print the result txt.
all above will be executed in iPad/Mac iOS...... in offline mode.