ActionScript 3.0 :: Make These GS Tweens A Bit Sexier?
Apr 15, 2011
orry couldn't resist. Back to AS3, i am using function flyCamera() to simply - overview of 4 cubes- fly into/thru each one of themThe second part looks just like squares being tweened. How can make the animation a bit more sexier??
Code:
private function flyCamera():void {
TweenMax.to(camera, 2, { x: 290, y: 0, z: 150 , ease:Quint.easeInOut,
[code]....
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May 25, 2010
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Feb 14, 2012
I have Adobe Flash CS 5 and have been having difficulties trying to get a created tween to move at a constant speed. I have been converting a graphic I've created to a symbol and turning it into a motion tween, however I have only figured out how to move the tween on a frame by frame basis. Is there a way I can map out the full trajectory of the tween and then set it to travel along that pathway at a constant speed rather than moving from point to point within a certain number of frames? The desired result is a green circle that will bounce off the edges of the computer screen/window as it moves along at a constant speed in the appropriate direction. I am a flash novice and have been fiddling with the program for a few days
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Jan 2, 2012
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Oct 29, 2011
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Jan 12, 2011
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I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons...
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[code]....
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import flash.text.*;
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[code]......
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Aug 20, 2009
When I first started playing with the new motion tweens I realized that you cannot copy keyframe "properties" on multiple layers at once. You have to copy them one at a time. But I just found out that if you select the multiple property keyframes you can hold Alt and drag to duplicate them all at once.
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I've been experimenting with shape tweens using the line tool to make stick figures, and using shape tweens to make the figures move around. It's great fun, but I've been running into a particularly disruptive problem. For example, I'll have a stick figure in one spot at frame 1. I move it across the screen using a shape tween, and bend one of his arms over the course of 10 or so frames. The problem is, Flash seems to be misinterpreting what ought to happen during the tween. Instead of just bending the arm, Flash makes the arm rotate in a full circle. It still ends up where it ought to at Frame 10, but it takes the wrong path to get there. I've attached a video to illustrate what I mean. Look at the upper body piece right at the end. Is there any way I can fix this without having to animate frame by frame?[code]...
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Oct 22, 2009
When i create a new motion tween for example, i get the yellow "!" error in properties and it says "Motion tweening will not occur on layers with ungrouped shapes or on layers with more than one group or symbol". Thing is, i dont have more than one symbol or thing more than one shape and that is actually being tweened.the ! error only shows when i select the last frame in the tween. any ideas how i can get around this? i've never had this problem previously.
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Dec 12, 2009
so i watched the tut on motion tweens on how to change the color of stuff, but i guess im doing something wrong because its not working.are there step by step directions i can follow? also how would one change the color of a gradiant over time?
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