ActionScript 3.0 :: Making An Object That Implements IEventDispatcher?

Feb 2, 2010

I'm interested in making an object that implements IEventDispatcher.

Does anyone know what the goes in addEventListener(...) dispatchEvent(...) etc. ?

My goal is to create my own simple Button that listens to mouse events, not 100% sure about the entire process (probably use hitTest and a single invisible pixel to trigger mouse events), this object extends BitmapData (Not an IEventDispatcher) so i have the option to use pure pixel rendering + mouse control.

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