ActionScript 3.0 :: Moving Object Using Timeline?
Feb 17, 2011
Hello, I want to have a scene with 10 or so frames animated using the timeline, followed by some user interaction where the objects get moved around with actionscript, followed by 10 or so more frames animated using the timeline. What I find is that as soon as I move any objects using actionscript, the timeline animation won't touch those objects anymore; they are frozen in place.
At the start, I do nextFrame() whenever the user clicks the mouse, to go through the first 10 frames. Then when the user reaches the 11th frame, I want to scroll around on that frame and allow the user to click on an object to make it disappear. (The only way I know how to do scrolling is to move all the objects on the stage by the same amount.) Then when the user is done, I want to call nextFrame() again and have the animation continue. But the animation stops working at that point. All the objects which I have modified with actionscript (all I did was change the .y coordinate) become "tainted" and won't move when I call nextFrame(). Doesn't matter if I change the coordinate values back to what they were when I'm done.
Is there a way around this, to allow the timeline animation to keep going, or should I just avoid mixing timeline animation with actionscript altogether?
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[Code]...
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[Code]....
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[Code].....
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