ActionScript 3.0 :: Passing An Argument Using AddEventListener?

Jul 28, 2009

The transition from AS2.0 to 3.0 has been a long and broken trail for me.

Is there a way to pass arguments to a function via addEventListener, like (but unlike) this: timerTurn.addEventListener(TimerEvent.TIMER, moveUnit, "unitname", "unitdirection")

where moveUnit is the function I want triggered, and "unitname"/"unitdirection" are the arguments?

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