ActionScript 3.0 :: Refresh A Frame In A Movieclip?
Nov 19, 2011
know how to either make a "back to galleries" button or refresh the galleries button (or is it called frames?) when its clicked again so that you don't have to click on another button then click on "galleries" button again just to refresh it.
*note: the pictures in the galleries page are clickable and do go to a different place, they just don't have the roll over hand yet.
my file was too big to upload so you can download my swf file here:
kpgphotography.
com/swffile/
KPG Photography-2.zip
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Jul 20, 2009
Absolutely, I am not a professional, so sorry if the question is silly.
I have the script:
for (var i:Number = 1; i <= 5; i++) {
mov1.nextFrame()
}
The result is that I see the initial frame of the animation mov1 and frame 5. I do not see frames that are played during the loop. I need a refreshing function for frame or movie clip mov1, which could be placed in the loop . Alternatively, a function of pausing the action script to a vertical refres (vsync).
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Jul 17, 2005
i am working on somthing where i need to be able to refresh the xml. Is there a way to only make it refresh the xml on one frame and not the whole movie? The way i have it set up now it refreshes what i need to, but the rest of the data becomes undefined.
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Sep 3, 2009
How do i refresh a frame or entire page by using actionscript 3 ?
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Apr 8, 2003
is there a way to refresh a scene to a specific frame?
I am making a chat room and am trying to figure out how to refresh the messages.
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Apr 27, 2010
I have let's say 6 frames now, but will be adding more and want a different frame to load each time the browser is refreshed, randomly. I've done this in AS2, but need code for AS3.
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Apr 27, 2010
I have let's say 6 frames now, but will be adding more and want a different frame to load each time the browser is refreshed, randomly. I've done this in AS2, but need code for AS3.
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Sep 30, 2010
I had an issue with my index.html testing on IE and the preloader just stalls on "loading 0%". he told me that locally the progress event doesn't have time to load and to try uploading it to your server and see if it works. It worked just fine. Rah Rah Kglad.
So today I'm fine tuning the swf/ fla to clean it up. Reduced some picture sizes and deleted unused files and reduced the swf from 4000 KB to 350 KB Rah Rah Gene. replaced the swf in Dreamweaver and re-uploaded with Filezilla. Rah ah Filezilla.
Everything working great and my preload went from 23 seconds to less than 3. So I'm real happy except for one small issue. Firefox and IE both do this. If I hit the refresh button, it stalls on "loading 0%" once again just like it did locally.
If I hit the refresh several times it WILL refresh randomly....2 times refresh......10 times refresh etc.
[URL]
Spoke to my hosting company who said everything seems fine on the server. BTW he said Chrome did NOT have this issue Rah Rah Chrome.
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Dec 4, 2009
I'm currently using Flash CS4, and Actionscript 2.0 to make myself a website for my artwork. My entire website is being created in Flash (not using Dreamweaver, so keep that in mind.) My site is constructed so that Frame 1 is my Home page, Frame 2 is another page on the site, etc.On my Home page, I want a random image (of my artwork) to show up in the body of the site (there is an interface surrounding it), every time a viewer visits/refreshes the page. It sounds simple, but I've been struggling with this a lot because I keep coming across really complicated Actionscript.
I know there are two possible ways to do this. 1) The images can be drawn from the same folder as my .fla file is saved in...OR...I can attach Movieclips (of my artwork) from my Library, to a blank target Movieclip where they will load on the page. Here's an outline of the functions I want:
-Random selection of image/movieclip
-target destination (where imagery can load)
-(I'll have a total of about 3 images)
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Jul 18, 2006
At my site [URL] I have PHP/MySQL talking to flash, when the holder movie opens it loads my home.swf into the content movie clip... It works fine once but if you click the home button (which runs the same function) or refresh the page it blanks out the text field and won't reload the content.
Code:
stop();
goHome();
function goHome() {
_root.background_mc.gotoAndStop(1);
_root.holder_mc.loadMovie("home.swf");
[Code] .....
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May 16, 2011
I have the next code to set the position for a movieclip based on the stage size:ActionScript Code:pintura_btn.x = stage.stageWidth / 4;But when I enlarge the stage, it doesn't dynamically follow it's set position in the x axis.Is there a way to make the position of all my movieclips dynamically follow the stage size?
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May 16, 2009
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
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Mar 26, 2004
i have a movie clip with a dynamic text field being animated...i have a text file with this in it
&textline1=time
&textline2=place
&textline3=year
&textline4=month
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
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Sep 14, 2010
If I removeChild frame animated Movieclip, will it automatically stop running the frames inside it? Actually without calling mc.stop();
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Mar 8, 2005
I'd like my Flash site to be bi-lingual. What I have currently is a Flash movie with an empty Movie Clip which then allows users to go from movie to movie. The movies are all small movieClips that are loaded into the empty movieclip on demand. There is some video and text in each of the 30 movieClips.
Here is sample of code that i'm using to call up next MovieClip.
[Code]...
My solution for the bilingual version is to create a separate frame with the French version + video and then when user presses the French button they are directed to that frame. This way I could easily create the French text within the one movie. however i don't know the Actionscript code to call up a movieClip to play from frame 10, and not frame 1.
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Jul 16, 2010
i'd like to control MovieClip timeline witch contain several DisplayObject (like Sprite, Button, ...) these DisplayObject have Motion (AnimatorFactory). How can i do seek frame-by-frame the MovieClip Timeline and use the currentFrame to control all Motion child.
[Code]....
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Nov 25, 2011
This is an if stament on a frame on the root. I want to loop Carrera(a lenghthy movieclip) from frame 2 back to frame 1. (For testing purposes) This is the code:
[Code]...
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Jan 4, 2011
I was having trouble even knowing quite what to search for so I figured asking a question in a forum would be the best way to go. Currently I am making an application where I have multiple movieclips of equal duration on multiple frames. For example, movieclip_1 is on frame 1 and is 40 frames long. There is currently a scrub bar that scrubs through the 40 frames of movieclip_1. On frame 1 of the Scene there are also buttons with the actions to gotoAndStop on frame 2, frame 3, and frame 4. Frame 2 contains movieclip_2, frame 3 contains movieclip_3, and so on. The functionality of this is that it shows medical conditions progressing from different angles and when a button is clicked the display shows a close up of just that one angle. As expected, without any actions on the movieclips navigating from one frame to the next brings up the proper new movieclip but they always begin at frame 1. What I would like to be able to do is somehow have my movieclips know what frame they are on so when a button is clicked the application would go to that frame and open that movie clip to the same frame as the previous one that was just navigated from.
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Mar 27, 2012
I got a MovieClip filled with a lot of others clips... When I change de X or Y value of this first MovieClip the frame rate slows down for during 1 frame. For exemple... I created a counter that returns around 30 mseconds every frame, but when I do this X or Y change the return is around 400 mseconds... When I try to fill the first MovieClip with less information it goes faster, about 100+-200 mseconds...
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May 7, 2006
When you click a button I want my flash to go to the frame label where the movie clip is located, and then play a certain frame of that movie clip.
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK
[code].....
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Aug 1, 2011
I want my MovieClip to play from frame 5 to frame 30 and then stop. How can I do this?
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Aug 11, 2008
This may be a really simple question but I'm trying to go to a frame on the timeline which has a movieClip object in it and then goto a specific frame in that movieClip and I can't figure out how to code it. I thought something like:
gotoAndPlay("movieClipframe");
this.theMovieClip.gotoAndPlay("theFrame");
but I get a null reference error.Does anybody know what I'm doing wrong or if I'm?
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Feb 7, 2004
Here is how my movie is set up.
Frame one -> MovieClip #1
Frame two -> MovieClip #2
within each movieclip there are 10-15 frames.
Here's the problem. I want to be able to go from frame one in MovieClip#2 to the last frame in MovieClip#1, via a button click.
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Mar 4, 2009
i've not tried to do anything odd with eventListeners up until now. i have a movieclip with multiple frames that i use AS to attach a textfield to it. problem is i have a eventlistener for when the mouse rollsover the movieclip to go to frame 3 of the movieclip.
[Code]...
what's causing the textfield to suddenly take precedence and how do i stop it. when i trace the evt.target - it is my movieclip.
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May 4, 2011
I have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:
_root.MCHappy.visible = false;
_root.MCSad.visible = false;
_root.MCNormal.visible = true;
I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?
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Feb 16, 2010
How can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void {
MovieClip(root).centermc.gotoAndPlay(2);
}
skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
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Nov 20, 2007
i'm trying to get a movieclip within a movieclip to stop playing when it reaches its last frame. let me describe my problem: it should start playing when the user rolls over the movieclip that is containing it(i'll call this mc1, and the movieclip within it mc2). i've put a stop action in mc2's last frame but it won't stop and plays again and again. one thing i should point out is that there is a variable in mc1 that tells the movie whether it's ok to play the movie in reverse when the user rolls over mc1, if this is false, that means that it plays normally(not in reverse). i'm using "play()" to play mc1 when the user rolls over it and this is where i think the problem is; even though the last frame of mc2 has a stop action, it is somehow told to play again? anyways, this is just a guess, i haven't figured out why or how to fix it. i'm not sure if my explanation was too hard to understand so i'll try to clarify it if anyone wants me to.
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Jan 29, 2010
I have a MovieClip that represents a playable character in my game. Inside of that MovieClip are three frames: One containing a single picture (standing), one containing a second MovieClip (walking) and the last containing a third MovieClip (jumping). Using the Properties tab, I gave each of the frames a name ("Stand", "Walk" and "Jump respectively).
What I want to do with Actionscript is gotoAndStop the "Jump" frame inside my character's MovieClip, and play the first frame of the MovieClip contained in that "Jump" frame. Something like this:
ActionScript Code:
playerMovieClip.gotoAndStop("Jump").gotoAndPlay(1);
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Mar 29, 2011
I was asking button to go to a movie clip on the main timeline that had a stop frame at the beggining. Flash won't do this because it doesn't recognise anything past a stop frame and used _parent instead of _root
code on the button:
on (release) {
_global.destination_detail = "first"
_parent._parent.gotoAndStop("content_mc");
}
And in the stop frame that's at the beginning of the movieclip that contans my content:
content_mc.gotoAndStop(_global.destination_detail) ;
stop();
So I've created a variable: destination_detail
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