ActionScript 3.0 :: Restart/loop That For Continuos Slideshow?
Nov 4, 2010
how to restart/loop that for continuos slideshow:
import com.greensock.*;
import com.greensock.easing.*;
TweenLite.to(t1_mc, 1, {x:-2.2, y:-103.5, alpha:0, delay:5});
TweenLite.to(2_mc, 1, {x:-3.1, y:-96.5, alpha:0, delay:10});
TweenLite.to(3_mc, 1, {x:-83.0, y:-108.8, alpha:0, delay:15});
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Jun 30, 2010
Im working with FlashDevelop and have two main projects, all pure AS3 projects.When trying to load my second project from my main project I get all kinds of errors.The Main class of the main project extends Sprite and the Main class in the "to-be-imported" project extends MovieClip. Looking at the loading of the swf in the debug window in FD it all seems fine:
[SWF] 'pathToSwf'secondProject.swf - 410 626 bytes after decompression.
If i try to assign the loaded swf to a newly created MovieClip I get a coercion failiure:
swfContent = loader.content; // =>
Type Coercion failed: cannot convert Main@46c0201 to flash.display.MovieClip.
So, typecasting the loaded content like so:
swfContent = loader.content as MovieClip;
removes that error but then I fall into the next pit as I try to call addChild:
Error #2007: Parameter child must be non-null.
Trying to get around the issue I tried to add the loader directly into the container where I want to show the external swf. This is when the real interesting problems begin:
targetContainer.addChild(loader);
My main application now hang, restarting in a never ending loop. How can my external swf be loaded but then again be null.It works perfectly fine when I run the external swf by itself...
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Oct 27, 2009
I have applied sound to my website in flash. I have different pages designed in different scenes. And sound control is present on each and every scene. I browsed through the net and found a tutorial which showed how to play background sound and keep it continuos throughout the navigation via different scenes. Inicially i had a problem where the sound restarted when i went to a new scene but now that problem is solved . My current problem is, when my site loads the music starts to play which is fine. Then when i press on the sound button to stop it . The action is to Start Sound and when i press it again It stops. But When i stop it and go to any other button and navigate to some other scene , the sound restarts.The sound sequence needs to be Stop on the first click and Play on the second.But i also want the sound to autostart when site loads. And i because i have different scenes i have applies a complicated action scrip from a tutorial.which goes as follows:-On the first frame of sound layer i have this action script --->
[Code]...
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Jun 10, 2009
With the following AS3, and the following XML how do I update the xml to load in the next sequence of nodes?
AS3:
import com.flashotaku.slideshow.events.SlideshowEvent;
import flash.utils.Timer;
import flash.events.TimerEvent;[code]....
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Jan 29, 2011
I'm a flash newbie and have created a slideshow so that all the photos fade in and fade out. I've done it so they kind of fade into each other. So the timelines on each layer overlap. I want this slideshow running as a continuous loop so I've put a gotoandPlay(1) function at the end of the movie. My problem is the final image (number7) fades out but I don't know how to get it fading into the first photo again. So after the 7th image (the 2 bridesmaids) the movie completely fades out and then starts again. Is there a way I could make the first and last photos fade into each other rather than the last one fading out and starting again. The movie can be viewed here- sorry it takes a little time to get to the last image! [URL].
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Jul 3, 2009
I can't seem to figure out how to get my slideshow to stop looping after I imported an external video. It will no longer stop at frame one, it simply plays all the way through the frames with no pause even though I have a stop(); on each frame.
The file functions properly until I added the FLVPlayback component. It was looping even when the FLVPlayback component was in the library and exported for actionscript and in frame 1. After unchecking these boxes it won't loop, however that all changes as soon as I drag an instance of the component on stage or inside a movie clip on stage.
The flash presentation I'm working on is designed so 1 frame is one slide and I need the video to be playable from 1 slide (frame). Even after placing stop actions everywhere I could think of it still loops straight through with the FLVPlayback component.
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Mar 19, 2010
I want to trim a sound and then let it loop in a slideshow. The sound -- a roaring crowd at a soccer game-- should loop as a slideshow plays. As the movie repeats the sound should continue to play. It doesn't have to be in sync.
This works if I use Streaming, but there's a gap at the beginning of the movie as if the sound was being loaded over and over again.
I've been advised not to use Streaming, but if I don't, the sound is reproduced in its entirety-- there is no trimming.
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Aug 4, 2010
i have a slidehsow and my code is as follows"waitSec = 5;setInterval(Timer, waitSec*500);//function Timer() {gotoAndPlay(nextFrame()); }stop();"it has 5 frames as i have 4 pictures in my slideshow.but i need to loop it so it can go back to frame 1 in my slideshow after frame 4also when i click on a button on my slideshow it will go to that image but then instantly go to the nexct image and then carry on as normal why ndoes it do that?
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Oct 11, 2011
how to make this file go from Image 3 to Image 1 when clicking the right arrow, and from image 1 to image 3 when clicking the left arrow, like a continuous loop:
showjing.net84.net/slideshow
(the file is called index2.fla)
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May 23, 2010
I've got an interesting issue with the actionscript in my file. I've created a slide show with 27 labeled frames - they've been labeled "frame 1", "frame 2", "frame 3", etc... My issue is the first time everything works perfectly, if you hit next or previous. It goes to the correct frame. On the last frame if you click next it should take you back to "frame 1" and basically loop through all the frames again if you keep pressing next. The problem is it goes back to frame 1, and then next doesn't work on this frame. I don't understand what's going on considering the first time around - these frames work perfectly.Here's the code on frame 1:
Actionscript Code:[code]........
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Jul 25, 2009
I have just recently returned to flash after a very looooooooong time! I moved out of the flash world a few years ago and have been working in design for print. A friend has asked me to help create a flash slideshow for them. I know how to do this using older versions of flash but there seems to be a quicker way in CS3.I have selected from the opening menu, Flash Slide Presentation.I have created my slideshow and added transitions.Everything looks great however I can only progress the slideshow using the arrow keys.My question is...Using this slideshow setting can I set my slideshow to loop through the slides automatically instead of progress with the arrow keys?
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May 24, 2010
I've got an interesting issue with the actionscript in my file. I've created a slide show with 27 labeled frames - they've been labeled "frame 1", "frame 2", "frame 3", etc... My issue is the first time everything works perfectly, if you hit next or previous. It goes to the correct frame. On the last frame if you click next it should take you back to "frame 1" and basically loop through all the frames again if you keep pressing next. The problem is it goes back to frame 1, and then next doesn't work on this frame. I don't understand what's going on considering the first time around - these frames work perfectly.
Here's the code on frame 1:
ActionScript Code:
stop();
/*Navigation Code */
nextbtn.addEventListener(MouseEvent.MOUSE_DOWN, buttonNextHandler);
[Code].....
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Feb 6, 2008
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
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May 29, 2008
i have a question about text in a slideshow. i know how to make a basic photo slideshow with external images. but now what i want to do is add 4-5 paragraphs of text next to each photo (with possible scrolling). the text will be different on each photo.
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Mar 27, 2008
I made an animation. When it gets to the end I need a button script that will replay the movie. I tried:
on(release) {
_root.gotoAndPlay(1);
}
But this script only restarts the main time line. I have nested movieclips that don't get restarted. Is there a simple solution to this?
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Aug 26, 2008
I have a flash file with the script and animation all on frame 1 of the timeline. After the script finishes I have a button appear that says "try again". I just can't figure out how to get the flash to restart or replay as if it were being played for the first time since everything is on 1 frame (which I'd liek to keep it that way if it is possible). Is there an event that will do this?
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Nov 28, 2004
i am using this code for my timer
_root.onEnterFrame = function() {
time = Math.round(getTimer()/1000);
if (time == 120) {
[code]....
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Jun 11, 2010
How to restart swf file, which has one frame and all staff in actionscript code? Loading copy at the end multiplies memory usage until it crash.
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May 24, 2010
This code is part of an animation where the audio is set to "Stream" in AS2. When I change the audio file to an Event, the pause and play button don't stop the audio, but the animation still "stopAllClips". When it's set to stream, there's the infamous gap in the playback when it loops.
I've been struggling to figure out a smooth and efficient way to code this animation as an Event so it loops smoothly and can pause and restart all the layers in the same place.[code]...
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Jul 2, 2010
My movie consists of 2 frames. the menu and the actual game. The actual game is a simple platformer. I recently added a button that makes the game "gotoAndStop(1)" back at the menu. but when I proceed to play the game again from the menu. my speed is doubled.
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May 4, 2009
I have a number of scenes and would like to set up a restart button on the last scene to go back to scene 1 and restart.
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Jul 10, 2009
I have rather large project that contains several swfs flvs with audio. The project is published in Captivate (which renders a main swf file). After the preloader screen, a lot of the audio files start playing at once at the beginning of the presentation. I have tried inserting an swf with AS2.0 command "stopAllSounds". It works as intended and stops all the cacophony. But then, none of my audio plays throughout the 7 minute project. Does anyone know how I can restart the audio?
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Aug 21, 2009
how to pause the timer and restart that
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Mar 1, 2010
I've built a pause and replay function into a children's book for a client. Since the narration is in song, I needed to keep the sound file in one piece, so I built a reverse pyramid with regular buttons throughout, truncated from the beginning with each progressive scene. So if you press the pause button at point 1 2 or 3, you are sent with a stop command to the first frame of scene 1 2 or 3, and then there's a "play" button on that first frame with this simple command[code]...
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Apr 5, 2010
How do I restart FMS under unix? I tried./fmsmgr server restartbut it returnsServer:restart command:Server service restart not found. Exiting.
If i type ./fmsmgr server
it returns
Server:fms command:NPTL 2.5Usage: ./server {start|stop|restart}
[code]......
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Nov 6, 2010
trying to restart the following,
import com.greensock.*;
import com.greensock.easing.*;
var timeline:TimelineLite = new TimelineLite();[code].....
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Jul 7, 2011
I have tried to Google this but all results are for resetting variables, fields and other code-related things. I am trying to find an answer via the animation part of Flash for this question: How can I restart my animation? (well, the file anyway.) I mean, pretty much like closing+opening the file again, you know.
Secondly, since I am new to ActionScript why isn't this code working?
var has_pressed:Boolean;
has_pressed = false;
Button1.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
function fl_MouseClickHandler(event:MouseEvent):void {
has_pressed = true;
} if(has_pressed == false) {
stop();
}
The stop(); part of it works fine! But even when I click on Button1, it still stops the animation , or at least it isn't working. That code is supposed to basically stop the animation until the button is pressed. I guess there might be another way to do it, but it practically is a 'play' button.
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Nov 8, 2011
I am creting an application that containts 3 seperate slideshows inside movie clips, when one slideshow finishes the other starts. I do this by triggering the function inside the other movieclip slideshow ( _root.slideshow2.startSlideshow(); ) and stopping the currently running function startSlideshow = null; inside existing slide. It works until it gets to the 3rd slideshow and than everything freezes because all the functions where deleted
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Jan 8, 2012
I'm trying to restart my flash piece with a restart button.I use gotoAndPlay(0), but nothing happens.I'm sure the click event handler is being called because I used a trace statement to verify.
rs.addEventListener(MouseEvent.CLICK, restart);
function restart(event:MouseEvent):void {
gotoAndPlay(0);
}
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Jan 5, 2009
How I can simply restart an swf file from a button within that file (with actionscript 3). I'm creating a demo for the standalone player which needs a reset button which will simply reload the file.
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