ActionScript 3.0 :: Series Of Movies Are Added On MyCell
Jul 9, 2008
Here's how the series of movies are added on myCell.[code]I can stop all these movies from for loop but not outside it. So how can I access all these movies out side for loop and tell it to stop playing.
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Oct 17, 2003
I want to create a series of rotating movies, ad style that are a bit of animation accompanied by music. All of the movies are loading into a dummy movie which works fine. My problem is this, I want to have it so that if the user turns the music off in any of the external movies that are feeding into level 0, that the music off/on setting will carry over to the movies which follow.
Now I'm assuming that this can be done w/ variables but I'm not quite sure of the syntax.
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Nov 16, 2006
I've had to create the following code to get a series if loading movies to work properly. Each loaded movie is basically a series of automatically looping images controlled by external xml. I found that without adding the unload movie on each button action the first movie loaded kept playing over any subsequent movies loaded. However its rather long winded and if the amount of movies increase it really is going to be very large. How to create an efficient funtion that does the job in a more effective way:
intro_mc.onRelease = function() {
unloadMovie ("_root.container02");
unloadMovie ("_root.container03");
unloadMovie ("_root.container04");
createEmptyMovieClip("container01", 2);
loadMovie("deaf_intro.swf", "container01");
[Code] .....
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Jan 21, 2011
I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!
Actionscript Code:
import caurina.transitions.Tweener;cartItems = new Array();itemNr = -1;itemQty = 1;cartin = false;ctrl_mc.cart_mc.onRelease = showCart;attachMovie("cart","cart_mc",15000,
[code].....
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Jan 16, 2007
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound();
musicSound.attachSound("music");
musicSound.start();
to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
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Oct 25, 2005
I have been having trouble creating a movie clip with a reverse rollover effect within a movie which has a reverse rollover effect. that sounds confusing
In essence I wish to create a panel that rolls out on rollover and rolls back in reverse when the you rollout. I have done this using this script
[Code]...
However I wish to make movies within this movie that have the same effect on them. But when I create another movie or button within this movie it is not registering on rollover. I guess because the script on the main movie overrides it?
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May 24, 2003
I am creating a calendar and only one part isnt work. That part is the movie (mc_nav). I have the mc_nav movie on each month's stage. The buttons are named correctly since I used normal modes reference thingy to double check the references. I am trying to have it move to the next frame in the movie, or back, or to the 3rd frame etc. The first section (NAVIGATION BUTTON LINKS) works fine. It is just when I try to navigate on the Scene 1 stage, from a movie within a movie, that the trouble arises. Each of the month movies (mc_sep, mc_oct, etc) have mc_nav placed on them. Then the month movies are placed in Scene 1 on each of their respective frames (mc_sep = 4, mc_oct = 5, etc). When testing the movie and I am sent to any month page, the navigation (mc_nav) wont work. The syntax according to the flash debugger is correct. The action script goes all the way through to the last frame (13) and the stop(); command is set to stop the movie at frame 3 (the splash page).
[Code]...
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Apr 9, 2011
I have a small FLA file i created myself. its just a simple mp3 player, pause and stop and a volume slider, thats it.I want to import three instances of this into a bigger movie and have them all available to run at the same time.I need them to be all on the screen at one time (same frames) and I need them each to be able to play a different mp3 The user will not be able to decide which mp3, this is all 'hard coded' into the fla file.So how can I do this and get access to each individual movie's controls?
For example when I use the slider on the first player, I only want the volume to change on the first mp3.Would I even have to worry about this in the big file that has all three movies in it?I mean could I just code the volume slider to work right in the mp3 player file and then the bigger movie file will automatically know that when the volume slider is moved, only to affect the voume of the first mp3?if i do it that way, would I have to save out 3 different versions of the mp3 player file. one with '1.mp3', say, hard coded into it, another with '2.mp3' hard coded into it, etc?
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Apr 23, 2010
I have a series of a few frames, but the AS only runs on the first of the series for some reason. How do I get it to run on every single one of them? Image: [URL]
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Nov 24, 2009
I have a file that uses buttons to play a series of videos. I want to have the button for the currently playing video to stay in the 'down' state while it plays but I don't know how to do it.
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Feb 15, 2010
I am trying to load a sereies of pictures moving accross the top from right to left.How do I load all of these photos in such a way that they seem to be stitched together like a piece of film strip at certain rate going accross?
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Feb 21, 2011
I need to know how to have fill series in flash.Ex:
If User gives 1 then it has to fill like 1,2,3,4,....
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Jan 2, 2011
How do I find number of all the series (combinations of an array that have at least 3 consecutive values, like [7,8,9]) and have the longest number of values?
from [3,4,1,2,2] it would be 2 - ([1,2,3,4] twice, but ignore [1,2,3]*2 and [2,3,4]*2)
from [9,6,7,5,8] it would be 1 - ([5,6,7,8,9])
[Code]....
this will create an array ($ranks) that will have these values [2:2, 3:1, 4:1, 9:1]
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Jan 12, 2011
I have a flash player I've created as a way to navigate through a series of powerpoint slides. I've created a slide count at the top to show the "current slide number / Total Slides" the trouble i've got is that the total slide number is dictated by actionscript (nSlid) I want to retrieve the total slide count by loading the data from an xml file?
var i:Number = 0;
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btn_next.onRelease = function() {
if (i<nSlid) {
[Code] .....
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Oct 27, 2007
I want to fade a series of pictures one after the other, such that they'll loop around. I'm calling this a cascade. So to do this, i've placed all of the image names into an array and I set all of their alpha properties to 100 to begin with. I think I then need a for loop that will iterate through the images, fading the image down to 0, waiting for a set period of time and then moving on.
Unfortunately, mcTween will fade all of the images at once in the for loop, so I need to prevent a tween from starting until the one before it has finished. I thought I could achieve this using a while loop and the isTweening property, but when I try and preview the flash movie it just gets into a recurring loop and the program hangs, and has to be exited.
[Code]...
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Apr 17, 2008
I have a series of JPEG's labeled frame1.jpeg, frame2.jpeg, and so on... I want to play them sequentially as a movie. Earlier, I had success loading a single frame, but now I have trouble loading all the frames one by one.[code]...
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im trying to do a small card trick on flash cs4 using as3.i have 56 diff mcs on stage with instance names like c1,c2,c3,c4....c56.. and i need to acces nly 10 of at a time in a random order..i ran the random no. generating codes and got 10 diff random numbers (from 1 to 56) and stored it in an array as array[0],array[1] all this works fine.now how do i access the individual movie clips???[code]
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I am trying to load a series of images into a MC using XML to provide URLs and other image data. The ultimate goal is to place each image (as a sprite?) in it's correct position in a MC, assign it an instance name and make it into a simple button. This button would then be used to load a large version of the image.I can make the images appear on the stage I expect they are only being put into the Display List, but cannot seem to be able to position them at a specific point taken from the 'xpos' and 'ypos' XML data, assign an instance name or make them a button.The code I have so far is:
Code:
//Variables Set
var sect1loaded:Number = 0;
var sectionNum:Number = 1;
var imageNum:String = sectionNum + "_";
[code]....
what I believe I need to do is create a separate class for the image load which can then be used over and over again when needed... I will crack this when I have the core principles hacked.
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Feb 19, 2009
I need to make a random number series something like " LK208T38". I can make single random number but dont know how to produce a series. May be we can store the characters in array and display them.
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We have 5 buttons that each go to another frame e.g Product, Contact etc. but we want to play the same series of frames (an outro) and then goto the frame that corresponds to the button. Weve tried lots of different examples from the already posted questions and nothing will work. The latest I tried:
[Code]...
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Nov 30, 2010
I've got a flash file with a series of videos in it, what I'm trying to get happen is that when I press 1,2,3,7,8 or 9 it'll take the viewer to one of the six videos, corresponding to the button pressed. I've got no experience with AS2.
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I'm building a page that uses an array to deploy a series of timers that do a variety of things. The problem is at any point the user needs to be able to navigate away from the page and when they do they get a timer tick error. To stop this, I have been trying to write a function that stops all the timers which I can do when I write all the timers out the long way, but I'm failing when trying to stop the timers created with the array. I'm getting the following error:
ReferenceError: Error #1069: Property 3 not found on flash.utils.Timer and there is no default value.
Here is the code:
Code:
var timerRepeats:Number = 1;
var currentTimerLength:Array = [1500, 4500, 500, 1500, 1500];
var i:Number = 0;
var timerCount:Number = 0;
var totalTimers:Number = 3;
[Code] .....
I assume that this relates to my attempt to use the variable to identify each of the various timers and stop them (apparently flash is not actually creating an instance name for each of the timers like it would for a movieclip).
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How do you force Flash to take in a series of pictures as a movie sequence, if the pictures are not in some obvious numbered sequence? I'd rather not rename them. Flash CS3 Mac
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May 8, 2009
What is the best/preferred method for getting the length of a series of xml nodes? Currently I am just using a for in loop and using the ending variable value. This is working fine, but seems inelegant/inefficient.
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Mar 13, 2012
-Let's say you have several doors on stage for a game.
-Each door has the ability to change color.
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To do this, I use code similar to the following:
doorThree.addEventListener(MouseEvent.CLICK,dooraction);
function dooraction(event:MouseEvent){
if ("Blue") {
[Code]....
Is there a way to use this one series of If statements for all doors, or must I copy and paste the same instructions for each door instance? In the game I'm planning, each door actually has more than two dozen states, so if I can use just one series of if statements, I'd like to do that.
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I have a Flex LineChart which contains three series:
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one ColumnSet
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I have about 200 still jpg fotos that I need to convert to a movieclip .
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