ActionScript 3.0 :: Set Drag & Drop Area In Flash

Aug 17, 2009

Can We set drag & drop area in flash?for example, i want to drag a movie clip in the sample_mc, and i want to move only sample_mc's area, it doenst move out of sample mc.[code]

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ActionScript 3.0 :: Set Drag & Drop Area In Flash?

Aug 17, 2009

Can We set drag & drop area in flash?

for example, i want to drag a movie clip in the sample_mc, and i want to move only sample_mc's area, it doenst move out of sample mc.

My drag code is

Code:
drag_mc.addEventListener(MouseEvent.MOUSE_UP, stopMove);
// Functions
function startMove(evt:MouseEvent):void {
drag_mc.startDrag();
}

i add a picture about i want to do.

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ActionScript 3.0 :: Drag And Drop System Where The User Can Drag A Movie Clip Into An Area (Snap & Overwrite)

May 20, 2011

Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:

The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:

[Code]...

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ActionScript 3.0 :: Area Limit Drag And Drop?

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Im trying to think how i fix this problem. i have a map at the stage and its big, i need to click and move it. But when i get the final of the image, i continue move it and appears the stage.

How i lock the image when it get the final to dont appear the stage? the cod that im using is:

map.addEventListener(MouseEvent.MOUSE_DOWN, move)
map.addEventListener(MouseEvent.MOUSE_UP, drop)
function drag (e:Mouse Event)
{ e.target.stargDrag();
}

[Code]...

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I need to drag and drop a movie clip onto a certain area and if the position it landed is right I do not want the users to be able to drag the clip again. How can I stop the clip being dragable?

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I have a canvas,lets say of dimensions 500x600. I have some controls inside that canvas.User can rearrange the controls by drag and drop. But I want to restrict the drag and drop within that canvas. For example: There is a button in the canvas. User can drag and drop the button anywhere inside the canvas.But if the user tries to drag the button out of the canvas boundaries, it should stick in the canvas boundary. How to achieve this?

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ActionScript 3.0 :: Drag And Drop Dynamic Text Area

Oct 20, 2009

I have 20 squares, each one has a different number(1, 2, 3, etc.) The number is in a dynamic text box which is centered above the square( the square is a Sprite object called "MySquare".) I would like to make the squares drag and droppable. When I test the movie, the arrow cursor becomes a vertical line when over the number. I can click on the edge of the square but then the cursor automatically goes to the center and the compiler returns the error: property StopDrag not found on flash.text.textField.

Here is ActionScript Code:
var startX:Number;
var startY:Number;
var m1:MySquare = new MySquare();
m1.theText.text="1";
addChild(m1);
[Code] .....

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I am trying to create an application for students to visualize their course schedules.I have rectangles representing each class, which students can drag and drop to build their schedule.I would like the students to be able to type in the course number and name before adding it to the schedule.I have the drag-and-drop working, and editable text working. owever, when I try to edit the text, it drags the box as well.Therefore, I would like to be able to limit the "drag" functionality to one corner of the rectangle.So the user would have to click that part in order to drag the movie clip. Please see the attached image to get a better idea of what I'm talking about.

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[URL]

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[code]....

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[Code]...

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[Code]...

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[Code]...

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[code]...

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