ActionScript 3.0 :: Shutdown Exe File Application When Flash Movie Starts?
Jan 22, 2009
Is possible to shutdown a exe file application when my Flash movie starts. For example, I have several Exe files, one open after another, but I want to close the first exe file. is there some kind of sfcommand quit project.exe ?
I'm trying to do an unzip like application for the Blackberry Playbook, which means that the application mostly gets launched when the user clicks a file for which the app is registered.I googled a bit around, and the closed what I found is this, but MobileApplication doesn't have invoke parameter.
I want to load a little flash video before my application starts, so people can see my website logo before using my application. btw I make my apps with Javascript, HTML5 and CSS
Its seems to me that there isn't any Spanish speaker, so I reformulate my question in English. What I want is to place the cursor in the text box so that the user can enter the text.
I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded?
Here's my code:
var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest);
I have made one one mobile application in flash builder using flex mobile project I have a question that "why size of an .ipa file is large as I export a mobile application as iOS application.???? in compare to that same application for android takes small size!
I would like to attach a sound to a .fla file that starts to play when the file is opened. I have created a button and would like to be able to use this button for a visitor to the site to mute the sound. So, I'm trying to accomplish two things, first attach a .wav file, then get the mute button to work.
I've got a site that is using loadSound to play some mp3s and it works fine. however, the sound starts to stream, and then replays itself like a second later. my guess is that its playing faster than the load is going and when it gets to the point where it hasn't loaded enough, it starts to replay it, but i'm not sure that that is the exact problem. my code:
[Code]...
now, i tried making a playTrack function that i can call with setTimeout and i put that in the onLoad in place of track.start(), but that didn't work either (i was hoping to not start playing the track for 3 seconds to give it some time to buffer).
The server on which FMS was running crashed due to a power failure. FMS is set to start, and it restarted with the server.Unfortunately it restarted with no applications loaded, including the application, which we need to run continuously.Is there some way to ensure that the server always starts with a particular application loaded? The only way I could find to load it was through the systems console.
So everything works fine except when the preloader reaches 100% the swf already started. below has the action script in the preloader.swf file... in my main movie the first frame has stop();
ActionScript Code: stop(); var myRequest:URLRequest = new URLRequest("3DFlashFinal.swf"); var myLoader:Loader = new Loader();
I tried to implement a simple preloader for an existing swf movie. I've created a new flash document and added the Loader as well as a ProgressBar component. In the action script of the key frame 1, I implemented the following:
The problem is now that the movie starts playing (i.e. its sound) before the progress bar is completely finished. This usually happens around 80%. How can I avoid that the movie starts before the progress bar reaches 100%?
My FM is embedded in the HTML-file startmovie.html?var1=bla&var2=nr .
How can I load these two variables var1 and var2 into variables in my Flash Movie?
I know how to send and load vars from PHP-scripts but the Movie is allready running at that time. Now I want to start the movie (through the HTML-page) and get the arguments from the URL that contains the FM.
i'm having a problem with my button. it works fine when i press it once, but when i press it a second time, my movie thats linked to the button starts over. is there any way to stop this from happening?
I have a movie with 3 scenes, the last one has only just one statement on the timeline:_root.stop(), and there are not library objects neither ones created by code. Just and empty stage with the statement I told.I know I am not an expert in Flash yet, the entire design of code in timeline and movieclips are not very clear and tidy.When the movie reaches the scene three, it stays one or two seconds (not the same amount of time in each playing) and replay from scene one and the things become chaotics from there. I revisited one and two times the code and objects from movie explorer tool and can't figure out what demon makes re-start the movie when it must stop in the last scene
My FM is embedded in the HTML-file startmovie.html?var1=bla&var2=nr .How can I load these two variables var1 and var2 into variables in my Flash Movie?I know how to send and load vars from PHP-scripts but the Movie is allready running at that time. Now I want to start the movie (through the HTML-page) and get the arguments from the URL that contains the FM.
A client connected to the FMS for playing live video.The problem has been found that when FMS shutdown the network, the client's NetConnection didn't dispatch any event.But when the client shutdown the network the client's NetConnection will dispatch NetConnection. Connect.Closed event.How could flash client know the FMS' server side networking problem? Does it necessary to use heartbeat mechanism between FMS and client?
I have an ordinary button and I have a little movie of an axe crashing down on the button when it is released. Once released what I want it to do is FINISH the axe chopping down THEN start the specified scene. the problem? the movie of the axe doesn't complete before the selected scene starts.
I'm new to flex. Now I'm writing an flex application. I plan to split my application into some MXML files(Application as the root tag). How can I switch from one mxml to another?BTW, what is the best practice for design large flex application? Just one MXML Application and many MXML component or many MXML Application?
I have created a preloader in flash, with help from a tutorial, but it doesn't work properly. The preloader starts with loading on 100%. This is what I'm talking about:[url].......I created a smaller file to demonstrate my problem.
I wanted to make play button. Kind of this huge one in the middle of the screen as users used to see on YouTube.Here is the code for it which seems to work:
Basically my code at the beginning of the movie queries the server for the file names of jpeg files that are to be loaded into sequential frames. The reason is that the user can enter file names into a database and the application plays them back without the user having to do any flash programming. Currently, my code is using a preloader in each frame along with some additional code to center the picture etc.
This is fine *but* I need all of the jpegs to load before the movie starts, not when the play head gets to each frame. I can't have any delay from one frame to the next. Delay in the beginning of the movie is ok. Can anyone help me with a method to dynamically load these jpegs completely before the movie starts playing?...once loaded they must be available for any frame to call immediately.
I am making a Flash puzzle game. When the user loads the game, it needs to ask whether to resume the game from the last state (if it exists). I have a serializati system in place, but I need to ensure that the loaded state is definitely the last state.One solution is to save the state to a SharedObject every time the state changes (when the player makes a move). However, the game state sometimes includes a countdown, so I'd have to be constantly (or periodically) saving the state in order to retain it. I guess this is acceptable, but it seems kludgey.Is there any event which is fired when the swf is closed? Or anyone else have another elegant solution to this?
I'm building a Flash application and I want to put a movie in it. I wish it had a navigation control like in youtube.I'm a programmer dealing with an application designed by a client, so I had to do it in Flash, even not been very skillful in it.
I have a flash application(.swf format). I wanted to package the entire swf file and other content(related images, xml files) into a single file and access in a tablet. So basically i need to make it into a single .apk file to access in my tablet.