ActionScript 3.0 :: Stopping Playback After Invoking A GotoAndPlay();

Aug 11, 2010

I've attached a project that I'm working on, but this is a couple versions old as it's the only one small enough to upload. While I've not yet completed everything, I'll try to talk through what I'm trying to do. I've included actionscript on (a couple of) the home/aboutme/etc. buttons so that when clicked, it calls a gotoAndPlay instance on the label layer, and I'll eventually add this same code to all five of the buttons. What I'd like to do is have the animation that's being called simply play and then stop rather than just continue on through the rest of the timeline -- for example, clicking on the home button plays from the frame where I want it to start, but then it continues on through the rest of the timeline.

I'm not having much luck with doing a mc.stop(); -- so would adding a this.stop(); to the actions layer at the various spaces where I want to stop playback meet my needs of (1) stopping the various actions the buttons have called, while (2) still allowing for button clicks to resume navigation and playback throughout the various animations?

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