ActionScript 3.0 :: Swapping Movie Clips From A Loaded Swf
Aug 7, 2009
I wrote some actionscript that would load in different values from an xml file in order to play certain movie clips at certain times from a specified swf file. It actually works for the most part. I think the problem happens when I select a movie clip that was already previously selected. It actually won't load it at that point. I will post actionscript in the morning, but I feel like this should be a rather common issue, and I just don't know some general piece of info. I use an actionlistener to load the swf. I create an associative array that works as follows [action] => movieclip Then on an action it will make a movie clip object = loader.content.getChildByName(theActions[action]);
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Nov 16, 2009
I am currently working on a project of a commercial flash box thing for their website.I have a thing where I need a bunch of images to wipe in this certain way. They are in mc's, and just sitting there, while I have squares moving on top of them doing the wiping. I need to know how to swap these image mc's out when it hits a certain frame e.g. frame 70.
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Feb 2, 2010
I'm trying to figure out how to have a movie clip randomly replaced every time the page is refreshed. I have 4 clips that I want to have appear in the overall movie, but swapped in and out randomly. Also, I want these clips to play once, then stop, but continue to show the last frame of the clip for the remainder of the time that the main movie is playing. I must be placing the stop() in the wrong place or something. I tried placing one inside the original movie clip before I published it, it works on it's own, but not when I place it in the timeline of the other movie. No matter where I put that stop command, it doesn't seem to work.
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Jun 17, 2011
I have a difficult question to explain. I have a class file that loads an external XML file, parses the main nodes into an array, then creates a movie clip instance for each of the main nodes and creates text fields inside of the movie clip instance based on the child nodes in the XML.
Each movie clip instance that is added dynamically has a movie clip embedded in it that acts as a tab. I update the dynamic text of this embedded movie clip based on the name of each main XML node.
Now where I am getting stuck is that I have attached an event listener to each tab movie clip that is inside of each dynamically created movie clip. What I want to do is when the user clicks this tab have that movie clip move to the top of the display list on top of all the other dynamically created movie clips. My problem is that I don't know how to get the references correct.
When I create the movie clips dynamically I store the objects in an array. The problem appears to be that the event is fired for a movie clip inside of the dynamic movie clip so I don't know how to reference the parent movie clip. Maybe it is something else but I don't know how to make reference to the main movie clips that I want to swap.
I hope that makes sense. My main question is how do I use the swapChildren or setChild functions when the movie clip clicked is located within the movie clip I want to change in the display list as well as the fact that this movie clip was created dynamically.
[Code].....
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Jul 10, 2005
I have three buttons, which when clicked load an external file into a movie clip called container. The first jpeg (1.jpg) is loaded into the container when the movie loads and the thumbnail buttons have the files t2.jpg, t3.jpg and t4.jpg loaded. When these are clicked they load 2,3 and 4.jpg respectively into the container. The problem is that I can only have 3 buttons but need to display 4 images. So I want the image that is loaded into the container to swap with the one that is in the button. I can't find any code, either on this forum or on the web, that retrieves the name of a file that is loaded into a movie clip.This is what I need.
Because all the images are named 1,2,3 or 4.jpg and the thumbnails for the buttons are t1,t2,t3 or t4.jpg I should be able to easily write the additional code to change what happens when the button is clicked, because when the picture on the button has changed to what was loaded into the container, the on(Release) code will need to change too.
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Jul 6, 2009
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
[Code]...
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May 7, 2010
I have a movie clip where I store a value in a variable called "yourname" and then load a different .swf file in level 1. I display the value of "yourname" in a dynamic text box, that works fine. I then move on to a frame where the user has an input text box and can re-enter a value for the "yourname" variable, and then clicks a button symbol to reassign the value. Bear in mind, "yourname" was not originally stored on this level and this movie clip, it is stored on level 0 on the first (main) movie clip. Here is my code in the button:
on (release) {
_level0.yourname = String (inpt_newName.text);
}
inpt_newName is the input text box. My intent here is to have a "main" timeline where variables are stored, and then load and unload various .swf movie clips as needed, storing and variables (i.e. decisions) that the user makes.
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Aug 12, 2010
Ok, I'm using actionscript 2.0, and I am trying to make a scrolling image gallery. I have a movie clip with three layers. the first contains a movie clip used as a scroll bar. The second is a mask used to hide the overflow content, and the third contains movie clip thumbnails. when I click one of the thumbnails, it loads a symbol containing a larger version of the picture over top of the thumbnails on the same layer. My problem is, the large image is added at the very top of the movie clip, even when it is scrolled out of sight. I want it to appear in sight, so the user doesn't have to scroll all the way back up to the top to see it. This is annoying and confusing. Is there a way to do this?
Here is the code I used to create the scroll effect (there is actually a whole lot more to the code but it is very long, so I am not adding it now. I will if it is needed though)(Oh, and there is no text involved in this. I just got this code off a tutorial and I haven't changed the variable names yet)
var scrollUpper:Number = 58; var scrollLower:Number = 309;
var textLower:Number = 60; var textUpper:Number = -179;
var scrollRange:Number = scrollLower - scrollUpper; var textRange:Number = textLower
[code].....
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Jul 7, 2009
I try to code an as3 where I need to duplicate a mc casted from objects, which are loaded from an XML file. My goal is to make a wrap around effects for animated menu icons that use separate swf files.this is the function I try to create, but my concern is in the else statement:
Code:
private function onItemLoaded(e:Event):void
{
loadedItems++;
var contentitem:MovieClip = MovieClip(loader.content);
[code]....
in the copyFirst/Last declaration I try to dupe refFirst and refLast... but It seems not to be the good way (error).
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Feb 9, 2010
So I am loading an SWF like this:
ActionScript Code:
public function layoutLoad(e:Event):void
{
FlashConnect.trace("Display.loadLayout()");
[Code].....
It will compile but I get a "Cannot access a property or method of a null object reference." So I am not targeting right. I did double check my instance name is correct and in the root of the loaded SWF
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Dec 12, 2004
On some sites i have seen usually portfolio or gallery type sites there are thumbnails, text or some shape that you click on to view a particular image. What I'm getting at is some of the sties show visually that the clip has been loaded with change of alpha (images that are not loaded greyed out and ones that have already been loaded are in colour etc..). An example of what i'm talking about is on [URL] When you click on the menu (selection uno), it loads a particular clip, and throughout the session on the site, u can tell which ones have been loaded and have not. I know there are probably many down and dirty ways of achieving this, but i know there is usually 1 or 2 'proper' methods for doing a particular thing.
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Dec 12, 2004
On some sites i have seen usually portfolio or gallery type sites there are thumbnails, text or some shape that you click on to view a particular image. What I'm getting at is some of the sties show visually that the clip has been loaded with change of alpha (images that are not loaded greyed out and ones that have already been loaded are in colour etc..).
An example of what i'm talking about is onWhen you click on the menu (selection uno), it loads a particular clip, and throughout the session on the site, u can tell which ones have been loaded and have not.I know there are probably many down and dirty ways of achieving this, but i know there is usually 1 or 2 'proper' methods for doing a particular thing
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Mar 3, 2004
Im creating a booklet with turning pages, like the one previously posted, so all the content is loaded dynamically.On the right hand page i have text, of which some lines are interactive.On the left page, i have a hidden text box. When the user clicks on a certain line on the right page, the text box on the left page becomes visible, and the relevant txt is loaded into the text box.Now, i can make the text box on the left page invisible by placing _visible = 0; directly into the actionscript pane of the text box.What i cant do is make it visible by clicking on the right page text. Where should i put the code to make the text box visible?Is it as simple as movieClip._visible = 1; ?
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Feb 15, 2011
I have a small quick question about xml loaded images. Can you append/attach/swap the images to elements in your scene?
I would like to manually animate a movieclip using keyframes and motion tweens. For example, to have a movieclip FLY! accross the screen! lol But I want the image on it to be of one that has been dynamically loaded.
I can't seem to work out how to replace an image on a movieclip from a dynamically loaded image. Is it even possible?
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Jan 21, 2004
Is it possible to swap the depths of externally loaded movies? if so, what is the best way to do it?
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Jul 16, 2009
im using this function to load my movies
[Code]...
i then place them into a grid (i load them into a created movie clip called thumbnail) and they are supposed to trace their name (or anything) when rolled over, but i cant put a working rollover on them, nothing happens with perfectly fine code. how to get loaded movie clips to work with button functions?
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Apr 1, 2010
I'm building a flash player that loads various movie clips in succession depending on user input. The player should continue to play seamlessly when one clip ends and another starts playing, however there is always a slight noticeable delay between the COMPLETE event for one clip and the actual playing of the next clip. I am using the FLVPlayback component to load the video clips, with successive clips loaded in different players in the component.
I've tried playing the next video a short duration before the current video finishes by adding a cue point just before the end of the currently running clip (about 200 - 300 ms before the end). This improves matters somewhat, but it is not a reliable method as the timings are different for different browsers and computer specs. I was wondering if anyone here has any experience with smooth transitions between external video clips and could suggest possible optimizations I could use to improve the transitions.
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Feb 9, 2003
I have a movie that loads multiple swf's... Some of these have buttons inside of movie clips, they don't work when the swf is loaded
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Jun 1, 2006
I have approximately five external movies I am loading into one main movie. I load the movies using various buttons in the main movie.
My issue is this...I press a button and the first movie loads and then runs to the end of the timeline. Works great.When a push a second button the second movie loads and runs to the end of the timeline. Works great also.but I hate how there is a blank space between the movies.
All the movies start with a white stage and end with full graphics. When I press a second button, the movie on the stage disappears immediately and I am left with a white stage for a few seconds while the loading movie animates onto the stage.
I want there to be a cross-fade or some effect that allows the loaded movie to remain on the stage while the second movie is loading. Is there a way to make this happen?
I'm including the code I have for loading movies so you can see what I am working with thus far.
Here is the code:
designingbutton.onPress=function(){
loadMovie ("Quest Wall Animation.swf", "_root.content");
}
specifyingbutton.onPress=function(){
[code]....
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Feb 3, 2010
I'm still a noob with flash. But I'm attempting to make my website using itSo far I haveseveral swf files that are all loaded into a "index" swf file.So all the code needs to work with that chain of MC's:_root.LoadedContent_mc.LoadedContent2_mc.Page1_mcThats the path to where I am working..Page1:I'm attempting to create a downloads list here. I have a phpfile already worked out that scans the directories "downloads" and "imgs", and generates a list of file names. It then formats each file name into a path to that file. And turns each path into a variable that can be loaded into flash.So basically after php does its thing we are left with this:
Code:
File1=Pages/PageData/Page1/Downloads/SomeTextFile.rar&File2=Pages/PageData/Page1/Downloads/SomeTextFile1.rar&File3=Pages/PageData/Page1/Downloads/SomeTextFile10.rar&File4=Pages/PageDat
[code].....
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Aug 3, 2009
I'm making a very simple cross-fading slide show of JPEGs loaded from a folder. I'm loading them into movie clips with:
Code:
holder1_mc.loadMovie("images/home_flash/image1.jpg");
holder2_mc.loadMovie("images/home_flash/image2.jpg");
[code]....
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Jan 18, 2010
I have a movie "keyB" which contains many other movies "d", "e", "f"..."keyB" has a mouse event listener so when I click on "keyB" it tells me which movie inside of "keyB" I have just clicked on - d, e or f.d, e and f are the same movie from the library but with different names and are all on the same frame in the timeline.d, e and f are overlapping and I want whichever one was clicked on to come to the front.Here's what I've tried without any success:
ActionScript Code:
keyB.addEventListener(MouseEvent.CLICK, tellKey);
function tellKey(event:Event):void
[code].....
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
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Sep 5, 2008
I'm currently working on a treasure hunting flash game where the player clicks on a part of the screen and their shovel (cursor) digs a hole on that area. We're using a grid to determine what areas of the screen are clickable, so I created this by making a grid of buttons. However, I'm only vaguely experienced with AS2, and have never touched AS3 until now.
Basically, I need it so when the user clicks one of the buttons (each is named in a separate instance, a1, a2, b7 and so on) it swaps out and is replaced with a graphic of a hole I created as a movie clip.
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Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.
Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Jan 4, 2009
I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?
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Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.
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Sep 17, 2004
After the dublication of an movie clip,
1. I would like to be able to delete one by one the new movie clips
2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.
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Jan 5, 2009
Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.
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