ActionScript 3.0 :: Use A 'master' Sound Instance ,that Can Play Multiple Times Simultaneously?
Jul 27, 2010
Imagine this scenario:The application is a Game, where the enemy characters can 'attack' the player, and each time they attack the 'Attack.mp3 file is played from the libraryNow my question is, if I have to create a new instance of the MP3 file in the memory, each time playing it, or can i use a 'master' Sound instance ,that I can play multiple times simultaneously.(similarly I can use one 'enemy.jpg' bitmapdata, that I can then copy to the screen with copyPixels, and only having it in the memory just once )IE if i have 50 'Enemy' characters running around the game
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