ActionScript 3.0 :: Way To Extend Internal Namespace To Cover Subpackages?
Sep 12, 2009
Is there a way to extend internal namespace to cover subpackages?The current solution is defining custom public namespace and import it in 'root' and 'children' packages, but that namespace also could be used outside of 'root' package.
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Oct 25, 2009
I am fairly new to programming and i have gone through a few flash cs4 as3 tutorials and recently i have started to try and alter them. The one i need help with is a number guessing game where you guess a number between 1 and 10, and i am trying to change it to a color guessing game, where you guess either "red" or "blue".
I keep getting an error in line 5 "var red = true;". The error is 1151: A conflict exists with the definition red in namespace internal. There is also a "Warning:3596: Duplicate variable definition" for the same line. Here is the code:
[Code]...
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Sep 29, 2010
I am currently trying to move one of my AS2 projects over to as3 for a school project. The problem I am having is that my as2 project declares variables on the keyframe that are used on that frame only, the following frames declare the same variables for their own operations.. IE (Score = 0). The problem with as3 is that I am getting namespace errors and how to stop it. this is a puzzle game created originally in as2.. for the first level of the game the keyframe has this code on it to declare the variables to be used for the first level ONLY
[COde]...
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Apr 21, 2009
Keep getting this: 1151: A conflict exists with definition my_flvPb in namespace internal.
The AS is:
import mx.video.FLVPlayback;
var my_flvPb:FLVPlayback;
my_flvPb.autoPlay = false;
my_button.label = "Seek to point2";
[Code]...
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Oct 27, 2011
I am developing an application where the user chooses the game he wants to play. In my main timeline I have a different layer for each game(movie clip). Movie clips - games - have some common function/variable names with totally different implementation.
When I try to compile I get the :
Code:
...1151: A conflict exists with definition iArea in namespace internal.
I unchecked 'Automatically declare stage instances' option on stage settings.There are 30 errors of this kind and there will be 6-7 games so coming up with different names will be a real pain.
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Jun 16, 2010
I have wrote a function like ,
private function addSelectedFunc():void
{
/**
[code].....
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Jun 26, 2008
i dont know if its me but have things got alot more complicated? i have made 4 .swf's that all work fine individually. i have 4 scenes that each .swf is to load into and play in turn when the main movie loads in.before the loadmovie code was:
stop();
unloadMovieNum(2);
loadMovieNum("fcbp01.swf", 2);
now however i have been advised to use:
var request:URLRequest = new URLRequest("achange.swf");
var loader:Loader = new Loader();
loader.load(request);
addChild(loader);
this does not work and i get the error code: 1151: A conflict exists with definition loader in namespace internal.var loader:Loader = new Loader();.
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May 11, 2011
in my variable i am getting error private var friendsList:VBox; "conflict exists with definition friendlist in namespace internal" what it is?
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Oct 16, 2011
I already have a couple discussions active regarding some duplicate script troubles I am having, but felt I needed to start a new one... I have two slideshows inside of one Flash site. I have been receiving "duplicate function definitions" all over the place as a result of both slideshows having similar script. I've managed to remedy most of these with some different naming devices. But I am not sure how to get around this latest....
The latest is a 1151 error "A conflict exists within definition xmlReq in namespace internal." for the clearing that up, Flash! These are the two conflicting lines of script - which reside in separate "label" sections actions layers - below. I am not sure why I'm getting an error, as you'll see I've got distinct xml file names in them:
[Code]...
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Apr 3, 2007
I am migrating one of my project to AS3.I have a structure of one main movieclip attached to class MainApp, which is having some movieclips each of those attached to some classes (say MyItem class). Now I am getting two problems,
1. I have some simple movieclip in my MyItem movieclip. The instance name say bg_mc. Now in my MyItem class in AS2 I used to write something like : private var bg_mc:MovieClip;
and then make visible true or false depending on some action.If I am trying to do the same in AS3, it is showing me error saying :
"1151: A conflict exists with definition bg_mc in namespace internal."
If I am attaching the movieclip using addChild then it is fine. But for my app this will be a hectic job as I have atleast 40 of such items and the shape are different. So I have manually placed those movieclips inside whatever designers have given me. Can't we have simple movieclips in a AS3 class without doing addChild?how to call a method from MyItem to MainApp.In AS2 I used to call something like
_parent.onItemSelection (this);
In AS3 the same is throwing some error though I have the method in my MainApp.as file.Both my classes are extending MovieClip class.
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Jan 18, 2010
Iam trying to control my sound via AS3. My code looks like this:
[Code]...
I gives me an error code:1151: A conflict exist with definition mysound in namespace internal. I and also the website doesn't function properly like my intro movie doesn't play and then it skips thorough everthing else.
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Jul 3, 2011
when i write prototype method and declare a variable inside the prototype method. this is fine but as sonn as i declare another variable with the same name i get an error. conflict with "variable" namespace internal. i've contact other users and they claim they don't get this same issue. i'm using flash CS3, i have flash player 10 installed but cs3 only supports up to 9 so i have 9 selected. and i'm using AS3. this is some code you can use to test to see if you get this issue:
[CODE]...
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Jun 26, 2009
I am unknown about internal in OOP. Is there any body about internal. How we can use this in pratical world
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Aug 1, 2009
I have this world map (.swf file) that I want on my home page(black background). It's up and working fine, but it flashes a white blank map for about 2 seconds when it first loads and then it goes away. It looks very ugly on a black background and gives off a sense of "cheapness". Anyway, it has got to go. I purchased the world map and they don't offer access to the original .fla file. So basically I want to know how to cover up the first few seconds of the video with black and then have the black cover disappear and let the flash file do its thing.
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Apr 5, 2006
can you do this in actionscript i need it to cover a 800 x 600 scene and if it could have a rollover of light grey very faint
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Aug 5, 2009
Something that is similar to the Cover Flow in iTunes.
I can use Adobe Flash, Flex, or pure html/javascript.
HOWEVER, I need a pointed to production ready code. I've looked at plenty of examples in both Flex and HTML that aren't ready for prime time. No demo code needed.
Here's my requirements for production ready:
1) Memory leaks are under control.
2) Works like a river with larger data sets, paging in sub-sets in some set number. The component/code needs to be able to handle 100+ items to flow through, preferable up to 500.
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Feb 13, 2010
i know this can be done by changing wmode to "transparent or opaque". But is there any way to show the div over the flash file using wmode "gpu" ..
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Apr 10, 2011
I want to show a full 24 hours along the datetimeaxis wherever the values fed into it happen to fall. I thought that setting the minimum and maximum of a datetime axis on the chart would have that effect.
so I have private function loadDayComplete():void{ //called when data is reloaded. also includes reassigning the dataprovider of the chart.
[Code]...
When I load up the function though it doesn't plot any points when the min and max are set. If I take out the minimum and maximum they show up fine! I double checked in debug mode that the minChartDate and maxChartDate are what they should be.. but maybe I'm misunderstanding how minimum and maximum are supposed to function... I also tried widening the min/max to include several days and still no luck. I also tried assigning the min/max when the chart data changes like so:
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Sep 3, 2009
I have created a Carousel with CoverFlow where images are imported from Flickr. Now I would like to import images from an XML file so I replaced the relevant code with code from a past project that consisted of designing a Papervision 3D Carousel. The problem is that my CoverFlow Carousel consisted of a Cover with Bitmap images while my Papervision 3D Carousel consists of a plane that loads/saves images through BitmapFileMaterial. Flash does not seem to accept that I insert a BitmapFileMaterial into a cover.
It gives me error 1067 (translated from German to): Implicit change of a value of type org.papervision3d.materials:BitmapFileMaterial into an unrelated type flash.displayisplayObject. In my code below I commented next to the function that causes the problem.
PHP Code:
package {
import flash.display.*;
import flash.events.*;
import flash.display.Loader;
[Code].....
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Jul 23, 2010
I'm having a bit of a problem with - what I assume to be - a masking issue. Apparently I can't post images. This may hinder my ability to explain the problem. Oh well, I'll try to make do with just words.
I have four "ground" sprites, each one shorter than the last, that are layered on top of each other. References to them are stored in an array groundLayers[], for easy reference. When a new [not ground] sprite is created - it's given a number which tells it which layers it is between. Herein lies the problem: how do I conceal the new sprites properly?
Without doing anything, they wind up all in front, not layered. My initial solution was to just change their indexes with setChildIndex(), but this proved to be disastrous when I tried to add mouseEvents to the objects. I tried to set the objects' masks to these objects, but that didn't seem to work. I also created separate layers which just contained the "sky" parts of each ground layer and setting the object masks to shoe sky layers, but that didn't work, either.
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Nov 27, 2009
I am playing a video and created a button which displays video area in fullscreen but video doesn't cover whole screen area, there are blanks left and right of the video. I searched a bit and every flash player i found with full screen option in fact resizes the video the same way, it just doesn't cover whole area. Why is that? Can video in full screen mode be resized to cover whole screen area without those blanks at sides?
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Mar 30, 2012
I'm making a flash game for practice and I have my stage set up so there are 9 boxes. When the game is started, one of the boxes is randomized as the one with the start underneath, if you pick the box with the star underneath, you win.
The randomizing code is
var star = 1 + Math.Round(Math.Random()*8.0)//generate a number between 1 and 9
What i dont know is how to attach this code so that it assigns the star to one of my 9 boxes made as buttons. How can I hide the star underneath the box as a cover.
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Apr 1, 2010
I want to make a MC called bgFade cover a percentage of the flash movie. So the MC starts at the bottom and covers 80% of the vertical space of the Flash movie. So theres 20% at the top that isn't covered. At the moment i have:
ActionScript Code:
bgFade._y = Stage.height;
bgFade._x = 0;
bgFade._width = Stage.width;
...Which places the MC at the botton of the movie, and makes it fill all the horizontal space. So what can i add to that to make it fill 80% vertically?
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Jun 14, 2010
I've got 4 button images that drop in when the movie starts, and when you click on an image it loads in an XML image flow. Problem is, when I click the "go back" button, it goes to frame 2 to start over, but the XML gallery/image-flow won't leave the stage. Link is below, code is attached.I've been pulling my hair out for a few days now
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Jul 15, 2005
Ok, so i can get my box to move up, but now i want the box to expand its sides to cover the whole screen.
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Dec 5, 2009
Of course, when the mouse rolls over the graphic, the button beneath it is not clickable.Without going into all the reasons why I can't incorporate the graphic into the button itself... is there a way in AS3 to programmatically make that graphic virtually "transparent" - so that it doesn't interfere with the button's rollover and hit states?
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Aug 12, 2010
I have a white stage and my background is non-solid/non-uniform. My flash project will be my whole website, therefore when a browser window is larger than my stage, the stage color (white) shows in the background. Its basically a white border on the left and right. I wish I could continue my background image to cover the whole browser window. What I want to do is: if needed (if the browser window is larger than my stage) continue my background on both sides by taking a copy of my background image, flipping it horizontally, and placing it on both sides of my background. If you can imagine it, this will give a more uniform continuation of the background. I'm guessing actionscript would be the best bet?
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Feb 13, 2011
I'm trying to embed this player to a web page:
[URL]
It's working fine, but I would like to remove the album cover from the player so it looks like on this page:
[URL] (The gray player in the right column, not the player in the center of the page)
I looked at the documentation and also the source of this page
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Jan 30, 2009
I have downloaded free version of itunesViewer and working on it. I found it was extensively using onEnterFrame which is taking lots of CPU, slowing the system.there's function 'controlTheObject' which contains onEnterFrame code. eliminate the use of onEnterFrame. Can there be other alternatives??
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May 3, 2011
I have a full screen webpage with an elastic bg that is created mostly through AS, XML, and external .swf's. The main menu links to pages (other external .swf's with dynamically loaded content) that look sort of like popups over the graphic content of the main background (img2). There are two problems, 1) there are other buttons on the main page that the user can click when viewing a page and 2) the popups come down directly on the content and make the whole site look rather flat.
I am trying to create a background for each of the pages that has the same elastic qualities as the main page (so that no matter what it will cover the user's entire screen) and will disable all of the buttons beneath it. I tried adding a rectangle beneath the pages other layers, however any script I write for that mc (such as the onResize _mc.width and _mc.height or ._x and ._y) is completely ignored in the main timeline and the rectangle messes with the popup page position -- img3. Also the buttons beneath the rectangle are still active.
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