Actionscript 2.0 :: Set Up Flash Player Detection Kit?
Dec 2, 2009
I've created a website for a client and this is my first time. What I was wondering is how can I set up her website so that if someone views her page, but they don't have the latest flash player, then the website would prompt them to go and download it.
When a user does not have a flash player... and enters a flash website...is there a way flash can recognise this and with a click he/she can download the latest flash player from that site?
when we place flash files in our websites, it OFF-COURSE requires flash player on client machines, and prompts to install flash player..is there some php code using which i can check weather there is flash player on the client machine and if not then instead of placingembedding a flash file i place an images over there...cuz in my specific case flash is not that much important... it is just for cosmetics, an animation... which i can replace by a gif or a simple jpeg doesnot matter...
just wonderign whast's the preferred/easier method:1 add the player detection code into flash2 use html editor (like dreamweaver) to insert some javascript on the webpage
I'm looking into implementing the flash player detection kit onto our website. I found a good resource about this but had a question: [URL]. It looks like the flash player detection kit is focused on flash player 8. Are there any differences as to how to handle this situation for flash player 9 or 10, or will the kit work for all? Please note that I am not a flash developer, but am doing research to advise our IT folks as to how we should go about setting up proper flash detection on our site.
Some of my flash buttons do not work in FlashPlayer 10 but work in 10.1 So I wanted to alert a user to upgrade to the most current flash player 10.1 if he/she has 10 and visits my website. What is the best way to do it? My entire site is done in Flash and I am using AS3.
I use Red5 server 0.9.1 for live streaming from Adobe Flash player to my RTMP protocol transport.I test it with audio data captured from my microphone using flash application and for now transport recieves and recognizes audio packets. For further audio data listening I need to know what audio codec Flash player uses to send data to the Red5 server.Transport doesn't recieve any metadata packets with detailed information about media codec. All I know for now from "connect" message is that publishing side supports the set of audio and video codecs.
is it possible if i have two versions of a flash file made, to have a redirect or detection that would choose the swf depending on what version of flash player the user has? so if they have flash five they get 5.swf and if they have flash 6 they get 6.swf
I've just been asked to create a video player which automatically chooses the correct bitrate video to stream by detecting the bandwidth.I have no experience creating a video player so I'm looking for links/resources to do some research on the topic.Has anyone here created a video player in Flash? Would it be better to create in Flash or Flex?Once again, I have no prior knowledge in this type of creation and could use an experienced developer's opinion on what the first step is towards progress.
how to work out the direction of the mouse on stage and say from this:
"if the mouse goes from the left to right (visa-versa) once, add score +1" and "if the mouse speed which is player controlled - slows down - to then display an error graphic"
Is there any as3 based source code that accomplishes pitch detection or beat detection accurately? Doesn't have to be both, if you know of at least one of those,
i have a snake game that uses a timer to incremement the snakes size, and ive been trying to figure out hit detection on it. and have got to this stage
for (var i = 1; i < snake.length; i++){ //this is where I am trying to make the hit if (Math.floor(snake[0].x) == Math.floor(s.x) && Math.floor(snake[0].y) == Math.floor(s.y) ){
automatically replacing a flash file with a jpeg, for non flash users.
I also am looking for some scrpt which tells users if they haven't got a/the correct flash plug in. My site uses a flash 5 file as well as flash mx 2004.
Is there any way to bypass the ugly Flash popup notice asking to allow mic or video access? We do not want to NOT ask for permission, but rather have our own visual design asking to allow access.
You've seen those annoying singles ads that always start off "Look for Singles in *****" and the thing knows what city your in! Well I need to know how to do the same thing for a flash animation.I have NO clue where to start on this.I need to grab the location of the user and output the state into a text string.
I'm using DreamweaverMX ver 6.1 to build a modest web site containing Flash animations. I'd like to use some type of Flash Detection script on my index.html page to help those users who still don't have Flash installed on their systems. While I'm a fairly talented artist, I simply don't know how to write ActionScript yet. Is this beyond the scope of a newbie?
ive publish a html file with flash detection enabled from flash.[code]now since the default codes places my flash movie on upper left corner, ive made my own tables with the flash on it, how or where do i place this code to the upper codes?[code]
My loader component works when I publish to Flash Player 7 but not when I publish to Flash Player 8, why? The publish setting are for ActionScript 2.0 on both.
I am trying to create a flash player to display images in sequence using Flash player & ActionScript. The code below has lots of errors and I can't work them out. I have programmed in other languages and am perfectly aware that something like this.
*code*var imageLoader:Loader;imageLoader = new Loader(); // 1120: Access to undefined property imageLoader*/code* OR*code*var imageLoader:Loader = new Loader(); // 1046: Type was not found or was not a compile-time: Loder*/code*
I have a swc plugin embedded in my product to stream live video to a group of recipients.The plugin uses the NetStream, NetGroup and NetConnection objects, the server I use to handle the RTMFP session is Influxis.One client creates a group as a publisher, and stream a live video.His Camera is enabled and I can see the video on the screen as well. The others connect to his group and play the video.Peer assisted Networking is enabled for both the publisher and the recipients.The plugin worked well in all 10.x versions (10.1/10.2/10.3)However, when upgrading to flash player 11.x, it stopped working.
-11.x to 11.x isn't working. -10.x with 11.x isn't working. -only 10.x to 10.x is working.
The server I use to handle the RTMFP protocol is Influxis.com I sent them the same question as well.The weirdest fact is that I'm using flash builder 4.6 with 4.6 sdk, which is aimed for flash player 11.1, and it is only working with 10.x flash players.
I'm having a performance problem that seem to be related to Flash Player 11.I noticed this mainly because Chrome auto-updates the flash player. So, it's now up to 11 in Chrome. During a sliding section transition, the flash player chokes and skips about 10-20 frames. In essence the content jumps, not a smooth transitions. You can see this at the following url. Using a browser with 10, plays as intended, a separate browser with 11, chokes and jumps ahead.
firstworldproblems-[url].....I have security sensitive site, that is more elaborate that I can't share here. But, the same issue is happening above.I'm using LoaderMax to load assets. Adding it to the stage and then animating them in from the left or right of the stage, using Tweenmax. The one I can't show is a series of images, 1280x640 pixels, 10 in total.Removing items from the stage when they are not visible, so I can get the CPU usage back. On Flash Player 10, this is working as intended.On 11 it jumps. I don't think it's the removing assets from the stage that's choking the player, because the above link has the same issue.I feel like this is a Flash Player 11 performance issue.
How can I detect if the user has flash within the embed code I distribute?I have my custom videoplayer created in flash, I have a share option and the user gets a embed string to use.Then if the user is viewing the embedded video from an iphone with no flash, I want to be able to replace my player with a youtube video.Is this possible..?
I was told the pixel detection is costly for regular windows games. Is this the same for flash ?? Or would pixel detection be lighter compared to other detections flash has to offer. Flash has the getPixel32 method which makes it easy for detecting pixels. If I am bliting my game, would it be wise to use getPixel32 for collision detection. Or should I just check for specific tiles?? Is getPixel32 limited to the display object it is in ?? In other words, can I detect any pixel regardless of what layer it is on in the display list.I probably can figure this out on my own but I want to ask first to save me some time. But does anyone have any code or good sources on how to go about doing this if it is reasonable.
I have another question which i think is most easily solved by using javascript to find out if flash exist or not and dynamically modify the page. In my case place a placeholder, call jcupload code if flash exist or replace the placeholding div with my html
But the problem is i havent been able to find any javascript functions to tell me if flash is installed. All i found were html that displays alt html if flash isnt shown/enabled.
I'm starting to understand ActionScript and getting better with it. However, I'm building a platform game with an unlimited length. What would be the best way to create the "block" the player is jumping on?
Of course collision detection for these movieclips is needed (nicest would be to do it without a giant loop through an array, etc. on every frame). There's probably something like 5 block on the screen at the same time.
I am in the progress of making a Flash game and currently I am doing the coding for collision detection. The collision detection will be for detecting if the player is running into obstacles, and if the player runs into the obstacle, then it will stop him from running through it. Here is my code that I am using for collision detection:
In answering a question on stack overflow, one person recommended using the following code to detect flash server-side, he pointed out that it does not work in safari: if (strstr($_SERVER['HTTP_ACCEPT'], 'application/x-shockwave-flash')){ $hasFlash = true;} Testing for Flash capability on the server-side. My question: why does it not work in safari, and how reliably does it work with other browsers?