Actionscript 3.0 :: Add Textfields With Different Widths Dynamically On X Axis
Apr 25, 2010
I need to create a horizontal menu with adding textfields with different widths dynamically on x axis. I have been doing this manually arranging the textfields on stage and get the x co-ordinate. I would really like to be able to do this with scripts, so in the future if I need to add/delete/change the numbers and positions, I can do it easily by just changing the scripts, But my maths knowledge is limited.
I have 3 textfields. they're in a sprite container. 1. date 2. pipe_mc movieclip 3. title field. I need to set it so that the textfield/mc/textfield;s x property changes dynamically when a shorter or longer date gets added into the field, via XML.
That's the correct syntax for this? I want to be able to dynamically write to several textfields that exist on the stage but have not been dynamically placed there.
I'm trying to wrap my brain around getting data into my project in a way that I can use.. I want to use MySQL & PHP my Flashbuilder app and I'm not populating a datagrid so......
For simplicities sake, In my database table I have 3 columns "ID, Title & Content". I want to use this to populate the different states in my flashbuilder project.
Normally in a web page I could say in the sql statement "SELECT * FROM table WHERE ID = 1" to get the first row of info and I could put my Title and Content where I want them on my page I can change the query to "SELECT * FROM table WHERE ID = 2" to populate page 2 to get it's title and content.
In flashbuilder it all on the same page and I'm not understanding how to populate a singular text field for a title or content area with a single field from the database.
Im creating many textfields dynamically and I dont want to have to repeat the same code over and over for each field. Currently I have something like below which deosnt work.
I'm interested to create textFields dynamically, but I don't know how to make this code working, can someone please help me to understand what do I have to put in my code at line 4 in the brackets ?? in order it to work.btw: if the variable "losingdate" in my code is achieved from asp file, is this line: this.New1.text = losingdate; is a valid thing to do ??
drawPanel is a movieclip which contains 23 textfields which I've created in the lib. 23 textfields has their instance name.. var1, var2.. etc... I need to ref dynamically to the textfields to input the characters. I see people using getDefinitionByName however can't get that to work.
a quick explanation of what I'm at... I'm working on something at the moment, basically what I have is an external textfile which contains several variables; I am loading these variables into flash using loadVariables().one of these variables invokes the script to create several buttons on the stage using for() and attachMovie(), and add onRelease() actions for each. when each button is clicked, a new textfield for that button is created on the stage.
the other loaded variables contain appropriately named html-formatted strings of text, which are then loaded into their respective, newly created textFields. pretty traightforward, and everything's working perfectly, the tags are being rendered etc. bold text is turning up bold and links are working correctly.but, I know nothing about CSS and flash! here's what I'm wondering... although my text is being rendered properly, I currently have no control over the style of my text, so it is rendering as black, times new roman etc. how can I apply CSS styles in order to control font size, type, colour etc.?does this entail attaching an external stylesheet, or can CSS styles be defined within the movie?here is my code at the moment:
PHP Code: // create box for textFieldfor loadingMsg_root.createTextField("loadingMsg", 20, 10,
I'm currently creating an app which allows users to select blocks of text from a List and dynamically create a TextField on the stage.I'm calculating the height of the TextField and positioning the next TextField beneath.I'm also recording the total heights of the TextFields so that I know when the total height exceeds the available height, at which point I move the x position and reset to y position to zero.When the next TextField will exceed the available height I want to split it into two, so I'm calculating the remaining height, making the TextField.height into the remaining height.My problem arrives when I try to get the position of the last visible line.If I have the TextFieldAutoSize as LEFT, then I can dynamically generate the heights of the TextFields.For the final TextField in the column I need to set TextFieldAutoSize to NONE so I can change the height of the TextField. i.e. I don't want it to autosize.However, bottomScrollV returns the total number of lines, not the last visible line.I can create the required behaviour in a separate doc but when I copy the code into the loop it fails. Here is the code.[code].......
I have made some changes to kirupa's thumbnail gallery, so instead of loading thumbnails into the scroller, I'd like it to load TextInput from a Node in the XML.
what I've come up with so far (simplified):
Code:
function numbering_fn(k) { numbers_mc.createTextField("t"+k, numbers_mc.getNextHighestDepth(),20*k, 0,10,10); numbers_mc.t[k].text = numbering[k] ;
[Code]....
in my understanding, since the loadXML function is still looping, it should create an empty TextField and then assign a .text Value to it.
Aparently it creates the required number of empty TextFields, but the "numbers_mc.t[k].text = "whatever Text";" -bite doesn't do the trick...
I have a few dynamic generated buttons, and I need on their action to change values in some dynamic generated textfields. The part of the code we're interested is this:
Code: nr_rinduri = 20; // number caming from somewhere else this["mc"+j].onRelease = function() { num = Number(this._name.substring(2))+1; nrInceput = (num-1)*nr_rinduri; trace("NR inceput=" + nrInceput); [Code] .....
So... : if I put codice0.text = ..., codice1.text = .... it's working, but when I am trying to do a this["codice"+contor].text = .... it's not working.... Is this because we are inside another this[] ... the one for the button and when I am referring to this["codice"+contor] the flash see that I want to do something at the button and not at the textfield...
I'm currently creating an app which allows users to select blocks of text from a List and dynamically create a TextField on the stage.I'm calculating the height of the TextField and positioning the next TextField beneath.I'm also recording the total heights of the TextFields so that I know when the total height exceeds the available height, at which point I move the x position and reset to y position to zero.When the next TextField will exceed the available height I want to split it into two, so I'm calculating the remaining height, making the TextField.height into the remaining height.
My problem arrives when I try to get the position of the last visible line.If I have the TextFieldAutoSize as LEFT, then I can dynamically generate the heights of the TextFields.For the final TextField in the column I need to set TextFieldAutoSize to NONE so I can change the height of the TextField. i.e. I don't want it to autosize.However, bottomScrollV returns the total number of lines, not the last visible line.I'm at a loss. I can create the required behaviour in a separate doc but when I copy the code into the loop it fails.Here is the code.
Code: public function buildTextFields() { // 3 columns (I'm calling them TextBlocks)
I have made a UI control which contains a bunch of TextFields representing the members of an Array. I draw these un a list like in a combo box's drop down. Currently I hard code the height of the TextFields, iterate through the Array and position the TextFields by adding the hard coded height each time. Simple enough. But now I would like to put the control in another place where I must use smaller text. So I would like to make the thing general so I can resuse it whenever I want, simply by applying a new TextFormat. My problem is that I want to still be able to position the TextFields accurately regardless of the font size used in the TextFormat. I have tried just creating the TextField, applying the TextFormat, setting the text, and then trying to read the TextField's height, but alas this does not work.
what the best way is to find each TextField's height so that I can build my list?
What im looking to do is dynamically create TextFields based on my array.length. So if I have 3 strings in my array then 3 TextFields with the array text needs to be created.
I've managed to actually create TextFields based on the array.length - however afterwards I dont know how to reference them individually, to lets say re-position x, y for array[1]. I've tried saving the Textfields in another array by .push method, but can't seem to reference them correctly.
//Create textfields based on data in Array - in this case 3 textfields var textArray:Array = new Array('First TextField','TextField Two','Anything, really'); //Array to .push "save" created textfields
I'm currently creating an app which allows users to select blocks of text from a List and dynamically create a TextField on the stage.I'm calculating the height of the TextField and positioning the next TextField beneath.I'm also recording the total heights of the TextFields so that I know when the total height exceeds the available height, at which point I move the x position and reset to y position to zero.
When the next TextField will exceed the available height I want to split it into two, so I'm calculating the remaining height, making the TextField.height into the remaining height.when I try to get the position of the last visible line.If I have the TextFieldAutoSize as LEFT, then I can dynamically generate the heights of the TextFields.For the final TextField in the column I need to set TextFieldAutoSize to NONE so I can change the height of the TextField. i.e. I don't want it to autosize.However, bottomScrollV returns the total number of lines, not the last visible line.
I can create the required behaviour in a separate doc but when I copy the code into the loop it fails.Here is the code.
Code: public function buildTextFields() { 3 columns (I'm calling them TextBlocks) // so the first is 0;[code]....
I am trying to construct coordinates with distance in meters on the x-axis and time in seconds on the y-axis, without using the timeline. How can I draw the divisions on the x-axis and y-axis ? Or I better draw the whole thing.
var my_shape:Shape = new Shape();addChild(my_shape); my_shape.graphics.lineStyle(3, 0xFF0000, 1);my_shape.graphics.moveTo(50,50);my_shape.graphics.lineTo(50, 300);my_shape.graphics.lineTo(500, 300);
I've put together this simple code for an SWF with three roll over images (called: Training, Resources and Contact).When I roll over Training I would like the symbol Training_txt to tween its alpha to 1 (from 0) and tween its y axis to 220 (from 83).When I roll out of Training I would like to run the two tweens in reverse.
This works fine for each of the three roll over images, so long as each tween is allowed to fully execute before a new tween is started. The problem arises if i quickly move the mouse curser between the three roll over images before the previous tweens have finished executing.In this instance, the tweened objects start to behave erratically. They usually return to their original position as per the roll_out tween but then start jumping between y axis 200 and y axis 83 (without tweening - they just appear).
I'm making a chart where the x-axis needs to have dates and y-axis names. The lenght of the bar is longer when the date is later. But I want to stack multiple bars on eachother. for example This is the code I have so far
i'm loading some data from an xml-file and dynamically create movieclips with textfields inside of them, but I'm kinda stuck. I'm not up to the point where I completely understand how you can refer to a nested object using this syntax: _root[movieClipName]. If you want to nest something inside of that movieclip, you have to work like this:
I have a DataGrid and I am manually setting the widths of the columns and they are working when i test through the flash application but in the browsers my column widths are not being set at all?