Actionscript 3.0 :: Mouse Static, Animation Starts?
May 19, 2009
I was wondering if anyone knew how I would go about making the following animation (just an example) start after the mouse has been inactive for, say, 20secs.
Code: Select allimport gs.TweenMax;
TweenMax.to(mc, 1, {blurFilter:{blurX:5, blurY:5}});
View 3 Replies
Similar Posts:
Feb 3, 2009
I need to set a mouse-controlled scrolling animation to ease when it starts and when it stops in AS2. Here's my current onEnterFrame script. Might be a little crude, but it succeeds in starting and stopping the animation when the mouse rolls off the movie. Moves left on one side and right on the other. I just want the starting and stopping to be eased a bit.
[Code]....
View 3 Replies
Oct 19, 2005
What I'm wanting to do for my web site is do a animation on a button so that when the mouse cursor is over it a drop down list animation starts revealing more buttons. How would I go about doing this using Action script in the noobiest terms possible?
View 4 Replies
Aug 10, 2011
I have an 2 animations that I need to syncronize. The first animation is a projector screen entering stage, the second is few text layers and images. I timed the second animation 2.2 sec after the screen animation starts (using timer event) and it worked. When I tested it in other computers and on the internet the screen movment was much slower so the second animation entered the stage too fast.
I want to order the second animation to enter only when the projector screen reach it's destination on stage. The screen animations has 2 parts, in animation and out animation connected by a stop(); commend in the middle.
View 4 Replies
Nov 3, 2011
So what am i trying to do is when text in textfield is lets say 95 it starts an animation that is in library.dont know how to startby the way text in the text field decrases by 1.so when it gets to 95 it starts the animation
View 1 Replies
Mar 12, 2010
I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle. How can I change the code below so the animation is faster without increasing the framerate?
ActionScript Code:
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;
[code]....
How can I make the animation ease out so it starts fast and slows down at the end?
View 1 Replies
Feb 8, 2011
I am using the video component with AS3. I have an external flv which loads nicely...that's fine. Now I am looking for a way to remove a preloader animation once the video starts streaming. The preloader is just an animation without a status (percent) bar. In plain English the code would be: if flv file is streaming, fade preloader animation I am also noticing that the first frame of the video shows while it's loading...is there a way to change it so that nothing is seen until streaming? If worst comes to worst I can always make a mask.
View 1 Replies
Feb 25, 2012
I installed Adobe Flash CS5.5 a couple of days back...Trying to learn a few basic tricks such as motion tween (messed up things with the bone tool though)..Well the problem is, a friend of mine made a 3D drawing in Solid Works(a modelling software). It is a sort of box, now he wants me to make a flash animation for the box which starts from a sheet of paper and folds into a box and then the camera zooms out.
Now i have no idea how to do that..jpg file can be made and imported to flash...but as it will be an imported file how can it be manipulated to achieve the final task....taking screen shots of the box at various stages of solid works can be done and then played all together in flash baut it would be very tiresome and time consuming...
I dont want anyone to make it for me just guide me what tools and tutorials to look at.
View 4 Replies
May 6, 2003
I have a very large projector movie with many loaded in swf files. I want to make it so as you are reading and viewing the whole movie the screensaver is not active. I then want it so after 10 minutes of no activity a screensaver (or movieclip in the movie) starts playing and then goes away when there is activity again. How do I do this? What would be the best way... just have the screensaver (movieclip) the only thing in the first scene and it just goes to this after 10 minutes?
View 18 Replies
Apr 8, 2006
I've got a site that is using loadSound to play some mp3s and it works fine. however, the sound starts to stream, and then replays itself like a second later. my guess is that its playing faster than the load is going and when it gets to the point where it hasn't loaded enough, it starts to replay it, but i'm not sure that that is the exact problem. my code:
[Code]...
now, i tried making a playTrack function that i can call with setTimeout and i put that in the onLoad in place of track.start(), but that didn't work either (i was hoping to not start playing the track for 3 seconds to give it some time to buffer).
View 1 Replies
Aug 2, 2009
I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.
View 5 Replies
Nov 24, 2008
I'm trying to make my platform game character shoot a gun, my character and gun are one movieclip and the bullet is another. The bullet mc starts on a blank frame with a stop() function, when I press the space bar the bullet mc plays from frame 2 which is a motion tween of the bullet quickly moving across the page. I've set the bullet's y and x values relative to the character mc so that the bullet always comes from the gun.
My issue is that if I press the space bar a bullet will fly out of the gun (great!) but if I press the space bar again, the first bullet disappears and the bullet animation starts again. I want to be able to shoot a new bullet every time I press the space bar without effecting the bullets that have already been shot.
[Code]....
View 3 Replies
Oct 18, 2005
How do you create an action to happen when the mouse is static for 1min. I need an animation to loop in an application kinda like "Pop Up Video" and when the mouse moves or the touch screen is "Touched" it will move to the second frame
View 11 Replies
Jan 18, 2012
I need Mouse coordinates inside a static function. It isn't a mouse event function and there isn't anything passed in the function.
// Main class
MyClass.something();
// MyClass
public static function something():void {
// Get Mouse Coordinates
// myclassclip.x = mouse coordinates
}
View 1 Replies
Jul 7, 2010
I have a movie clip working where on rollover it sends it to scene 2 to play an animation but I don't know how to bring it back to scene one once you roll off of the clip. I have so far:
R1.addEventListener(MouseEvent.MOUSE_OVER, do1);
function do1(event:MouseEvent):void
{
gotoAndPlay(2)
stop();
}
what needs to be added to send it back to scene 1 after you MOUSE_OUT?
View 1 Replies
May 7, 2010
When the user presses the mouse, and releases it over a static textfield with selectable text, no MOUSE_UP event is fired - not on the stage and also nowhere else.I experienced this when using a scrollbar class on a movieclip with a nested static textfield.When the user drags the scroll handle and releases the mouse over the textfield, the dragging/scrolling is stuck.To test this, create a new AS3 fla file, place a static textfield somewhere, and put in some text. Make sure the selectable property is checked in the properties panel.Add this script to the timeline:[code]Now test the movie and click the mouse. You will notice that trace('up') will not occur when you release the mouse over the textfield.
View 2 Replies
Oct 22, 2009
how bad is this practice? I am having trouble getting to some stuff so i am taking the easy way out
Code:
private static var _interrupted:Boolean;
public static function setInterrupted(value:Boolean):void{
_interrupted = value;
}
View 1 Replies
Jun 24, 2009
draw a line on mouse movement, not the static line.
I am attaching a sample which is 90 degree bounded as it has been given in animation, I want to make this or such type through mouse movement.
View 2 Replies
Jan 19, 2010
I need a letter to move slightly in one direction when the mouse hovers over it, and then move back to its original position once the mouse leaves the letter.
View 3 Replies
Aug 25, 2009
Let's say you have the following situation:
1. Static var(an Array) stored in a class.
2. You create a variable reference to the static class in a separate class.
3. Splice some items from the reference variable in the separate class.
4. Trace the static class and the items have been removed from that too.
5. Verify several times.
6. Get confused.
7. Post on Kirupa.
View 3 Replies
Jan 6, 2010
Ok, so I have a bit of a mess here (Which I'm probably not doing right anyway, which could be my problem...). I have a document class, I'll call it as Body.as, that creates an object from another class known as Headgear.as. There are also other objects created from other classes, or will be in the future. Now, amoung all this, Headgear.as and all of the other classes Body.as will use to make objects require the use of dragging functions (starting and stopping dragging). On stopping drags, position checks are then made to compare a particular hidden movieclip with the dragged MC.
To try and save myself some hassle (from making the same functions over and over to ensuring that when the objects are created I don't need to send a complete crapload of variables just to ensure the position checking function would work), I had the functions for the event listeners (Which are set-up on the draggable MCs in Headgear.as) just direct to functions in Body.as
[Code]...
View 6 Replies
Feb 5, 2008
I would like a button on a keyframe mid-animation to stop the timeline if the mouse is over it and when the mouse rolls out of the button it continues to play. Is there a method like this that will work?:
if(MOUSE_OVER.btn_hold){
then stop();
} else if(MOUSE_OUT.btn_hold){
[code]....
View 8 Replies
Aug 10, 2009
I am creating a sort of "information slideshow" for a clients website where a movie clip on the main stage acts as a slideshow and when not touched by the users mouse it fades through 3 stages giving information on 3 different subjects, then when the user places their mouse over the movie on the HTML page the animation stops to allow the user to use the scroll bar on the right of the movie to scroll through the information on the subject, then when the user is finished then can move the mouse away from the movie and it will continue to play through as it did before.
i have the animation playing with the 3 seperate "states" and identical scroll-boxes for each state and im trying to think of a way to make the animation stop when the mouse is over it WITHOUT using a button, when a button is used on the top layer of the animation the scroll boxes are not useable as the button is on top of them, so i tried making a gap in the button to cater for them but then of course the mouse isnt over the button when the user goes for the scroll box and the "rollout" part of the script is activated and the movie continues to play. is there a way to make the animation stop prehaps when the mouse is over the "main automation" movie clip WITHOUT the use of a button, or what would be even better is when flash detects that the mouse is over the top of the actual .SWF itself it stops the movie.
View 8 Replies
Aug 13, 2009
I am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
View 3 Replies
Sep 6, 2010
Image mouse overs cause fades the image to "black and white" and calls up a "view more" animation.
As far as I can tell, there are no sprites or images associated with this "view more" clip! I have searched everywhere, the images, graphics, movies, root directory.
View 6 Replies
Nov 21, 2010
I've been working on my project and finally got to make the animation work, but what I noticed is that before I get to mouse over, it keeps going.
The movie clip is a picture that rotates about 45 degrees and goes back to the starting position. When the timeline reaches the point where the actionscript starts, it keeps moving until I mouse over and works the way it should (moving on MouseOver, stopping on MouseOut).[code]...
View 1 Replies
Feb 3, 2009
I have Flash CS4 but I decided to use Actionscript 1/2 for this file. I am a beginner at using ActionscriptI need my file to loop back to frame 110 on mouseover. Also, the animationshould not loop or stop until the animation is over. What is the actionscript code for this?I already added a stop(); command at the last frame of one layer so it won't loop)
View 1 Replies
Sep 12, 2011
I am using AS 3 Flash CS4, WIndows XP SP3. I am unable to use the Mouse.hide(); method in many of my scripts. If I add Mouse.hide() to a preexisting script, I get the following error; line1 1061: Call to a possibly undefined method hide through a reference with static type Class. If I add Mouse.hide():void; to a preexisting script, I get the following error: line1 Label must be a simple identifier Once this has happened, if I then remove ALL lines of script from the file...but leave the Mouse.hide(); [or Mouse.hide():void;], and also remove all objects from the stage, when I run the file, I still get those same errors.
[CODE]...
View 3 Replies
May 3, 2009
I'm creating a mini site for a course I'm doing and I have a row of buttons that have an image of a character that I want to animate when the viewers mouse goes over them. I'm not good with action script and I'm stumped on what to look up when googling for an answer.
Ideally I would like the row of buttons (that the chacters sit in - and when they are clicked they go to that characters main page) to animate - ie blink or move slightly but when the viewer hovers their mouse over them they then go into a new animated sequence - so I guess that would require two movieclips - so that would mean that the first animation of a blink would run all the time (I can do that bit! ) but how to get it to switch to another movieclip for the duration of the mouse hover - and to only play when the mouse is in that area (I've done scrolling image bars before and I hated the way it scrolled even when the mouse was no where near the images!)
this is a very rough bare bones of the flash page I'm doing - I've attached it to my main website just so others can see what I'm talking about. [URL] all the squares at the bottom will have a characters in them and I want them to do very subtle things like blink or the occasional wave but when someone goes to click on them they wave or jump around - this would stop if the viewer then moves the mouse away and it goes back to the initial movieclip.
View 1 Replies
Aug 18, 2009
how to make an animation reverse on a mouse event.I have a FLA with 20 frames with a movie clip (box_mc) with a motion tween applied, left to right then stops. I simply want to be able to click on the box to make it play backwards to the starting position. Simple? Not for me it seems. The last frame has a stop action, and the first has the code below.
import flash.events.Event;
box_mc.buttonMode = enabled;
box_mc.addEventListener(MouseEvent.CLICK, goBack);
[code]....
View 10 Replies