I have an image file, in *.tif format, that looks like this: As you can see it contains an image along with a lot of text. Is there any way to read my .tif image and extract the text content into a String ?
I have made a movie clip which I export to ActionScript 3.
In this movie clip I have drawn a text field (area? well TEXT) using the plain "Text Tool".
After selecting the text, and after I have entered "0" to be displayed, I edit its properties. It's Instance Name, defined at the very top of the list I have written "score". The text engine is TLF Text and the text type "Read only".
When I have made a instance of the movie clip using AS3 I can't get the value of the text instance named "score" - when calling something like trace(getChildByName("score")) in the constructor I just get null.
I want to be able to get the value of the text "score", and I would also like to change its value.
Just how do I get the value from ActionScript? I don't want to have to create the text progamatically and position it, and I doubt that I have to.
I am just wondering if it is possible to show an image instead of flash content for mobiles? I want to allow the adobe sniffer to do its thing when it is people using pc and mac browsers and direct them to the plug in page to download the flash player if they need it, but is there a way to sniff for a mobile / smart phone browser and if they cant view flash it will show an image instead?
I downloaded a file for full screen re-sizable background flash. I'm new to Flash. I started to make site from there, but when I draw anything, & compile it. my drawing goes behind this background.
Recently I found an interesting issue for me. There is one simple file that reads the content of xml file and shows it. Everything is working fine in the browser and on the server. But some people told me that they can not see the flash text content. Instead of it they see some strange symbols. What might be the problem? I think that I have to embed the font of the text fields. I should also mention that the text content is not in English, it is in different language. What should be the format of the xml file?
I am interested in saving the text content of flash based chat in a text file or xml. The repetition of the recorded words is very much correlated to the social , and psychological monitoring research I need to accomplish. The web based chat is not my own, so i don't have any administrative privileges over the server.
I was wondering if there is a limit to how much Jaws (screen reader) can read in a text area in Flash. my text area contains about 15 lines, and always it stops reading at a certain point. In one test I was deleting one word, and then Jaws read one more for me(since I guess I deleted one). So it looks like there is a limit on how much it can read through AccessibiltyDescription property . How I can make the Jaws to read the whole content in the text area? I am working with flashbuilder and SDK 4.1.
I'm creating a Flash presentation, and the user wants to be able to change the text on any screen from Flash itself. This was my original my idea (I don't have much experience in AS):
1 - Put all the text in a text file (XML or plain). 2 - Make AS read the text and fill in the text fields in the Flash presentation. 3 - When it's needed to change the text content, execute the Flash presentation with a parameter that will tell AS to show all the fields as INPUT. 4 - Save the new text in the text file via PHP.
But I have been asked if it would be possible to avoid the use of a text file (and the server connection with PHP) and change the swf text content directly with AS. Is this possible? I have been googling it but with no success. I have the idea that this wouldn't be possible but i don't know all the possibilites in the Flash environment.
If you take a look at my flash movie you will see that I have draggable movie clips, which contain dynamic text fields. These text fields contain text drawn in from a simple xml document. The problem I have is that the text in the text fields is hedged right next to the border of the autosized text box. This makes them look untidy and in the worst case difficult to read. I wonder how I can add some margin to the left and right of the text to fill in some space.The code which formats the text boxes is:
with (main["dragAct"+i].dragActText) { text = actText[i+1]; background = true;
I have a pageflip project and have 15 swf. Some of the swf which having the image content are loading(fliping effect) too smoothly , but if the swf having text content are loading very slowly.
var ocf:Object = PageFlip.computeFlip (this.pageCorner.clone(), this.lastFlippedCorner, this.width/2,
I'm starting with AS3, i have a problem. I have a button, and inside the button i have a dynamic text field. The button is inside of a movieclip, the instance name of it is News, the instance name of the button is collegamento and the instance name of the dynamic text is Testo. So knowing this I'm triyng to change the content of the text using:
News.collegamento.Testo.htmlText="text here";
But Flash is giving me this error:
ReferenceError: Error #1069: Property Testo not found on flash.display.SimpleButton and there is no default value. at
Is it possible to make text content for a site in Flash be changed/updated by someone without having to take the route of Flash? Like I have a text file in notepad, or Word and the text will automatically appear in the swf file?
I've tried for hours and days to make my vertical text content scroller working in a flash fake 3d environment with rotationX / Y. But because of vector>bitmap conversion when 3d roationing, the scroller fails to works. I know the stratDrag method fails to work in a 3d environment. other than using PV3D or so ? cause I don't know how to work with PV3D, it's just tooooo complicated to get it for me.
I have a dynamic text filed scrolling with a drag button on a track or the mousewheel. What I am trying to do now is have the scroll button and track not visible if the content is smaller than the text field.
ActionScript Code: //this if statement not working as should. button and track are always invisible. //txt is text field name if (txt.textHeight < txt.height){[code]......
Noob question, I hope. I need to create scrolling text areas with rich text format content. I know I can use the textArea component and set the htmlText property but converting all of my RTF to HTML is gonna be a major pain in the @$$. I keep getting into trouble thinking what's mindlessly easy in Director/Lingo is gonna be reasonably simple in Flash/AS3, I hoping this is just my inexperience with Flash getting in the way. Is there an easier way? I thought of embedding a PDF document but apparently that's not an option in Flash either (note: I know how to link a PDF doc, I need this text to display and scroll within the application, not just pop a new window on top).
I use .txt files a lot with flash to load external news and updates. Although you can use the loadVariablesNum() command to load the .txt files is there anyway to edit and save the external files in flash? e.g. say I have a text box and a submit button in flash is there some way where I can add the text boxes content to a .txt file?
I'm have made some buttons (movie clip) and when I click on it, I want a file (home.swf) to load in a loader (mx.contents.loader) and I want the other buttons to do the same, all load into the same loader. I have no Idea how to do that. The way I have it set up now, the home.swf will load over the entire screen and that is not what I want. I just want the content to load into the loader and have its content change once I click on the other buttons. Here is a copy and past of that I have at the moment, I'm using Flash 8 to do it all.
how it is possible to edit dynamic content and modify the content and save it, all within flash.I have tried some experiments in the past and have got the text to change etc which is easy but i need a way to save the content so the next time anybody sees the flash it will have the latest content until i change it again.
I'm loading one SWF into another but the internal one is coming over the main content and that can't happen.here is the part of my code where the external content is being loaded anyone hason what I can do to fix this? here is my code:
Code: var loadAnimBox:Loader = new Loader(); var vid_mc:MovieClip;
I have a couple of Image Loaders, the images that they call are bigger than the components themselves but have turned on scaleContent to ensure that it fits and scales to size. This works fine across many platforms but i've found that on some systems it displays the imported image at it's true size rather than the actual size of the component.
I am so happy that ive found this site to know everything about flash/xml/php. It really helps me a lot. I was so happy ive finally found a very simple MovieClip Scrollbar. Anyway, what I want to add to this script is how to add an external image to the content which is under the movieclip "contentMain".I was thinking to add this script that I also learn from this site but I dont know how to pass the variable to the content of the scrollbar. [code]
I have had a look at this link:And this is exactly what I need to be able to click on an image wrapped in an <a> tag which comes from my XML content.I have added my image, added the <a> tag to the image and when I fire it up in AS2 and mouse over the image, the mouse cursor changes to the hand as is meant to.I've added my function, which when clicked on, should call a trace to check that it's working and it's not happening and no doubt it has something to do with the path of where my function sits. I have moved this around now to several places without any joy.If I test this on the root, in a simple scenario, it works. My page however sits on the 6th frame of the root timeline and this is where I believe things are going wrong.
I recently found a great tutorial for making a scalable background image on: [URL] which has worked a treat. But my content is now positioned top left. How can I centre it without effecting the background? The full code I'm using on the first frame is below. I can centre all the content by changing Stage.align to "T", but then the background image has a nasty white space on the left hand side when the user resizes the browser.
I'm a flash newbie, can do some basics: //set stage for FBF Stage.align = "TL"; Stage.scaleMode = "noScale"; //define dynamic aspect ratios picHeight = new Object (); picHeight = pic._height / pic._width; [Code] .....
I have made a site for an artist with a dynamic gallery using an xml file. I am trying to create a way for him to update the gallery by simply uploading his new photos through a html form. I have an image upload form which puts the images in the directory which the xml file references but I cant figure out how to generate a new xml file to show all the new pictures. Are there any easier ways to achieve an updatable gallery?
I turn to you for help, dear sweet Kirupa Forumites. First, let me explain the problem: I have a flash file reading an external text file for the content. Everything works perfectly for nearly everyone - you click a menu button, and the content text comes up fine. However, a couple of people have found that the text shows up as "undefined". I have checked the player versions of the people where it doesn't work, and it is the same as for those where it does work, so that ain't the problem.
I don't understand why it works perfectly for nearly everyone, but a small number of people have this "undefined" text problem. It seems to be a problem with loading the external text file, but I don't know why. I have a main flash movie, and load the text in the first frame, using the following:
var my_content = new LoadVars(); my_content.load("content.txt"); my_content.onLoad = function(success){ if (success){
[Code]...
I then have a couple of dynamic text boxes in the main movie - one called ErrorText (for displaying an error message to the user) and one called ContentText (for displaying the content). I use an external menu swf which jumps to a specific frame in the main movie, depending on which button is clicked. Actionscript on the main movie frame for the first button does the following, with the other frames similarly configured: