CS3 : Call A Function When Another Function Complete?
Dec 7, 2010
Im wondering if i can just call a function when another function complete's.
ex:
function adware(e:MouseEvent): void {
exit.visible = true;
TweenLite.to(powerButton, 1, {x:-300});
[code]....
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Similar Posts:
Sep 14, 2007
im trying to make an event listener for a when a tween completes, and im not having any luck, any advise
my script
function startmove(event:KeyboardEvent) {
switch (event.keyCode) {
case 17 :
if ((blasts>0) && (blown)) {
[code]....
how can i make it call the removebomb function after the tween is completed?
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Apr 8, 2011
I'd like to signal a function to run when another function completes.I am filling a scrollPane with some dynamic content and want it to resize once the content has filled in some dynamic text boxes.I'd like to signal a resize function once the function that fills in the scrollPane completes.I tried something like this but it does not seem I can add this sort of listener to a funciton.
scrollPanePopulate.addEventListener(Event.COMPLETE, scrollPaneResize);
I might be missing something obvious or just be headed down the wrong path.
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Jan 29, 2003
is it possible to write a function to move an object and then call that function on a clip event for instance
function (bounce){
script;
script;
}
and then call it by saying
on(mouseOver){
this.bounce;
}
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Jun 23, 2009
is it possible to store a list of params needed for a function in an array and then use that in a funciton call?
[Code]...
or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?
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Jun 16, 2010
How create baseurl function in flash and how i call that function in button script
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Feb 28, 2008
I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7
[AS]
import com.robertpenner.easing.Cubic;
MovieClip.prototype.framesTimeout = function(func:Function, frames:Number, args:Array) {
[code]....
Is it possible to call a function and fill in the parameters based on an array and it's length?
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Jan 10, 2012
I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:
package
{
public class PER
{
[Code].....
Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:
var data_set1:PER = function_name(arg1, arg2, arg3);
The calling program does some stuff, then calls the function again, but returns the variables into a new variable name, data_set2:
var data_set2:PER = function_name(arg4, arg5, arg6);
My intention is that data_set1 and data_set2 are different (e.g. not linked together).
My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?
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Nov 14, 2011
I'm using this code to call a actionscript 3 function through javascript
[URL}
and I want to call the acrionscript 3 function from a javascript function, but not on a button action.
actionscript code:
//call to javascript
ExternalInterface.call("sendToJavaScript");
//call from javascript
[Code]....
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Sep 23, 2009
this is the function i want to turn in to a static function. just dont know how to make it a static function and call it from other classes. i think this would have its own file.
[Code]....
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Feb 12, 2011
var speed:int = 4;
addEventListener(Event.ENTER_FRAME,MoveRight);
function MoveRight(event:Event):void{
[code]......
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Feb 3, 2009
How could i call the same function within a function AND when listening for an event?
would something likt this:
[Code]...
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Feb 18, 2010
I have taken variable in one function and want to use that value in another function.
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Jun 18, 2009
let's say I have 3 functions like this.
ActionScript Code:
function function1(e:event):void{
//code
[Code]....
Can I somehow, stop the enter frame in function 2 with some code in function3? I know that is not the better practice, but in this case is really needful to have a function inside another.
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Oct 24, 2009
how can i can call a function only when i enter 1 determineted function?
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May 11, 2010
I am trying to create a payment calculator and my final calculation is returning this error code. This is my code...
ActionScript Code:
onEnterFrame = function(){
pay2 = (1+(number3/12));
[code].....
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May 10, 2006
I have a question: How i make (if it's possible to do this) to call a function after another function is finished. I have 4 function:
Code:
function tween1 () {
//some tweens
[code].....
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Mar 12, 2007
I have made a simply condition calling a constructor of a class. Today I had to add an "else if", what caused the compilator to show me "A function call on a non-function was attempted."...
Code:
function loadIt() {
if (var1 == "1") {[code]....
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Oct 24, 2009
How can i can call a function only when i enter 1 determineted function?
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Oct 9, 2011
I have this class where I have a dynamic function name, but I don't understand how to call it, I'm getting all kinds or errors, but most the Incompatible Override and Duplicate function definition.Here's the class:
PHP Code:[code].....
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Jun 19, 2009
Say I have 20 buttons, each calls a function to draw a square on the screen in a different place. So we'll call those 20 functions square1, square2, etc. Now say I also have 1 more button called all, and if I click that button I want all 20 of the square functions to execute. I've tried the following and I get errors.
function allSquares(e:MouseEvent):void {
square1();
square2();
[code]....
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Jan 18, 2010
Is there anyway to call my functions within a function ?
function musicPlayer() {
trace("Music");
function pauseMusic(){
trace("Pause");
}
}
if i call musicPlayer function i will get Music in output now how can i call pauseMusic from outside of parent function !?
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Feb 16, 2012
I have a function called processXML on the timeline (yes, I know now...) which does what I want it to do e.g. it loads XML, is passed into several arrays and manipulates things on screen. Cool I have another function, a TIMER, from which I'd like to call the function above e.g. processXML.call() (I want it to load fresh data every 10-20 seconds) But no luck. I'm new to AS3 but can't seem to get it working.
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Jul 21, 2009
i want to call the sub function in another function somthing like this to call myTake() function in mySub function. myTake is a sub function of myAdd
var m:Number = 315;
function mySub(a:Number,b:Number):Number
{
trace(myTake());
[code]....
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Jun 20, 2005
[Code]...
I would like to understand what is going on, and why i cant access the function through simply calling _root.mc.function() as mentioned above.
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Apr 21, 2011
I have a bit of a problem. Im starting in flash, and well now i want to call a function in a function. Because i've got multiple album arts and when the mouse over they have to zoomIn. Well i already got the zoomIn function but if i use that on my albums they both gonna zoom in if i add them in the same function. So i need to call the album art number first and then in this function add my zoomIn function but i can't get it to work.[code]
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Sep 22, 2009
i wanted to use an event listener to call a function when another function as been completed. this is the code i tried: import caurina.transitions.*;
createBox.addEventListener(Event.COMPLETE, createBox2);
function createBox(){
var boxMc:box = new box();
boxMc.width = stage.stageWidth;
boxMc.height = 200;
[Code]...
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Sep 12, 2006
Is there a way to add a listener or something to a function so when it's finished it will run another function?
I need to run a function in a class, and when it's completed run a function on the main timeline or elsewhere.
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Mar 18, 2011
My problem is that getTourData(); kicks in too early and I dont want to use a timer 'cus I dont know how long removeAllMyChildren is going to take since it may be large sometimes. Give me a se, which way to go
AS3
Code:
// years down
[code].....
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May 21, 2009
I am creating an intro where a sequence of tweens and transitons are triggered. The problem is that I can't figure out how to get an event to happen when a transition is complete. How can I get "headTitleTm" to trigger the "sigIn" function once it is done?
Code:
function headTitleTransition(event:TweenEvent):void{[code]............
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