ActionScript 3.0 :: Signal Function On Complete Of Another Function?
Apr 8, 2011
I'd like to signal a function to run when another function completes.I am filling a scrollPane with some dynamic content and want it to resize once the content has filled in some dynamic text boxes.I'd like to signal a resize function once the function that fills in the scrollPane completes.I tried something like this but it does not seem I can add this sort of listener to a funciton.
scrollPanePopulate.addEventListener(Event.COMPLETE, scrollPaneResize);
I might be missing something obvious or just be headed down the wrong path.
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Dec 7, 2010
Im wondering if i can just call a function when another function complete's.
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[code]....
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Sep 22, 2009
i wanted to use an event listener to call a function when another function as been completed. this is the code i tried: import caurina.transitions.*;
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[Code]...
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[code].....
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May 21, 2009
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here's my code:
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[Code]...
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[Code]...
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[Code]...
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