ActionScript 3.0 :: Signal Function On Complete Of Another Function?

Apr 8, 2011

I'd like to signal a function to run when another function completes.I am filling a scrollPane with some dynamic content and want it to resize once the content has filled in some dynamic text boxes.I'd like to signal a resize function once the function that fills in the scrollPane completes.I tried something like this but it does not seem I can add this sort of listener to a funciton.

scrollPanePopulate.addEventListener(Event.COMPLETE, scrollPaneResize);

I might be missing something obvious or just be headed down the wrong path.

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