Create Click , Drag And Dynamically Spring Return To Original Location On Release?

Jan 3, 2011

I am trying to recreate an effect like the clouds on[url]...I would like to be able to click and drag on an object then once mouse is released the object would dynamically return to start position. I am struggling to get my script (AS3) to dynamically return it to original location.

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ActionScript 3.0 :: Creating A Click, Drag And Dynamically Spring Return To Original Location On Relase?

Jan 3, 2011

I am trying to recreate an effect like the clouds on [URL] I would like to be able to click and drag on an object then once mouse is released the object would dynamicly return to start position. I am struggling to get my script (AS3) to dynamicly return it to original location.

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Apr 16, 2009

Have a check on this website..

[URL]

I have been looking everywhere for this kind of scroller bar..

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[Code]...

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Code timeline:
Initialize vars
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[Code] .....

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Check this code
onClipEvent (load) {
k = .2;
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[Code] ......
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[Code]...

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C
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[code]....

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[code].....

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[Code]....

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[Code]...

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[Code]...

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[Code]...

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Fk says my last login was 3/23/2006! So I'm rather rusty! All I wanted for now is to drag an image and update the view on release. So, I have two frames:

[Code]....

When I play, it starts and stops dragging nicely. But it will not advance the frame. If I try something else like getUrl, that works fine too. gotoandPlay does nothing as well, though. What am I missing? This is Flash MX2004, as2.

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[Code]...

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ActionScript Code:
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[code]......

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Code:
// Image StartDrag Handler.
private function imageStartDrag(e:MouseEvent):void {

[code]......

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package
{
import flash.display.Sprite;

[Code]....

I've read a lot of stuff about rotating around a fixed point, I've tried doing it with movieclips instead of sprites, I even copy pasted a tutorial on rotation and nothing works.

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Nov 15, 2011

I have an FLA that "erases" an image to reveal something below, at which point the cursor (an eraser bitmap) needs to be released in order for the user to use it to click a print button. You can click the print button with the erase function cursor, but I feel like it is not good user interface. The AS below should delete the eraser cursor and advance to another frame but it isn't.

Code:
stop();
Mouse.hide();
this.createEmptyMovieClip("maskMC_mc", this.getNextHighestDepth());
floorLogoPic_mc.setMask(maskMC_mc);

[Code]....

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ActionScript 3.0 :: Drag And Drop - Click On The Image ,one Can Hold Down The Mouse And Drag A Copy?

Nov 13, 2010

I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....

stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....

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ActionScript 2.0 :: Motion Tween The Button To Return Up To Its Original Spot When Another Button Is Then Pressed?

May 26, 2005

I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.

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