Cursor Flickering And Links Unstable When Flash Posted To Site
Nov 25, 2009
I have a problem with a flash image gallery that I created and have now posted to my website.
When the flash movie is viewed on it's own you can click the main images and you are taken to a product page. However when the flash movie is integrated into the website, the links are random at best and for the most part dont work.
Take a look:
1. Standalone flash gallery
2. Embedded in webpage
I thought that the scrolling marquee to the left of the page might be causing a problem but the problem doesn't go away when I remove this.
When the mouse hovers over the image the cursor flickers between hand and standard mouse pointer. One work around I've tried is to place an object under the main button that is bigger than the main button. That seems to work but only for that button. If I try it for others...well the image because cluttered with useless boxes.
I have a problem with flickering mouse custom cursor. I have a timeline which is my main clip and I want to show a pencil like cursor when I am over the timeline movie clip. I am using standard Mouse events, MOUSE_OVER and MOUE_OUT, MOUSE_MOVE. Also I use Mouse.hide()/show() functions to show and hide the mouse.Also the same principal or the pencil movie clip which I show and Hide.
On MOUSE_MOVE is set the coordinates of the pencil movieclip to be those on the Mouse cursor. How ever I get a flickering of the mouse and the pencil movieclip while above the timeline movieclip. So they change from one to another all the time without stopping i.e filckering.
I have a movie clip that has contains some dynamic text fields and over these some movieclips that serve as buttons. The issue I'm having is, that while the movieclips have buttonMode set to true, and mouseChildren set to false, when testing in a browser, after a few seconds of rolling over them, the cursor starts to flicker, as thought there is a conflict between the text fields trying to fight the button for focus. I have tried adding ROLL_OVER states to the buttons (thought they are not needed) in an effort to monopolise focus, while I'm not 100% sure, its seems as though this is a textfield issue.
I am getting there, but can't seem to get the zoom out working properly or the way they zoom in nicey as well.I have posted the .flas (mx 2004 & 8) below:[URL]If any one could have a look at it and maybe tell me whats wrong and how I would get the effect like the website above.
Can I have a link in an xml doc that then links up to another portfolio(my site is essentially a portfolio of images).Or do I need to alter the script in Flash? This is the xml main doc and here is the link to the page also that I want to link from. navigate to the 'NEWS' section of the portfolio.I want to be able to link to another portfolio from one of the categories in the news section.
I have a website located at: tonywilford.com made entirely of flash. However when I click on any outside link like on my contact page , it detects it as a pop up and doesn't open it.I know I can disable the pop up blocker but how can I make it not do this for the everyday ordinary non technical visitor?What I was trying to do (which may caused this) is when a link was clicked it would open in another tab instead of opening in the same window. If possible, I'd still like to achieve this.
Will links in a pure flash site, get spidered? I understand that having links on your site is important for the searchengines to rate your site ( or as i wold put it, so that you will find it if you search google for it) If i use a html site with nothing on it exept the flash file, is there any way i can put the links in it, and still show nothing but the flash file?
I have found in my experience with Flash CS4 and using a Wacom tablet or Cintiq that the brush sensitivity is unstable. Sometimes it works, sometimes it does not. As long as I open Flash and do not change the brush size, then the sensitivity stays just fine. If I change the brush size then sensitivity disappears and all I can draw is solid lines of a single width.
I contacted Wacom and was on the phone for two hours. After trying every possible fix, we decided it was a Flash error, since Photoshop works. Other machines were tested, other tablets were swapped in and out, new pens were tried, they all had the same problem.
I contacted Adobe and this was their response: "As I understand that you want to use Flash on Wacom and brushes lack pensensitivity . I understand this issue & i found that brushes lackpen sensitivity because it is not compatible with wacom tablet."
This is news to me that Adobe decided to not support Wacom tablets with Flash. Is this for real? I responded saying that the response sounded wrong.
This question is finally answered. I reposted this since the last thread contained unreltaed discussions, I figured this way it would be easier to see the issue and get right to the resolve without scrolling through the meat of the other thread. I have been going through this issue with Adobe and Wacom for months trying to figure it out,
I'm having problems with flash debugging on Mac OS. It crashed at various points regardless if I'm using the projector debugger or browser plugin (regardless of browser).
The only common denominator I see is that a method seemingly in the debugging code is causing a security sandbox violation with localhost, and then everything crashes.
I have made a Flash website and embedded it into a html file to that it could be uploaded, it works however the mouse cursor stays the same even when hovering over links!
Looking to emulate what flash and browsers do for buttons, switch from the cursor to the pointer hand. It seems to happen to everything seen as a button but I need it to do that on all links. This is for an exe. presentation.
What do you do when you code as always, but some folks report that the mouse cursor does not become a hand to indicate link behavior? Also, how can I make the cursor change to a big arrow? Flash CS3, Mac AS 2
Is there anyway I can add a link to a flash file I post on my wall using the rest/graph api, such that when a user clicks on the flash file playing, it takes them to my app?
I have built a site for a client using AS2 which contains links to streaming mp3s. The audio loads and runs just fine in Safari but malfuntions/doesn't even play in other browsers.
Here is the site in question: [URL].. I'm hoping that one of you lovely gurus out there can help me resolve this problem. If needed, I can supply the .fla.
I have just put together my first flash menu and have put in the url's or links to the various pages such as contact us etc that are in my Dream Weaver site that is, as yet still sitting on my computer.The links works fine. My question is: When I upload the site do I have to re-edit the links or will, if the SWF file stays in the same folder, the links still work?
P.S. Is anyone finding that the new (beta) version of Firefox 4 having problems with flash - jerky, disappears and sticks etc
Basically, I need it so you click my movie clip with instance name of "bg"and it links to a site.. but it also opens as a new tab (Not a new window, but a tab like in mozilla), or a new window in internet explorer
I want one animation of a content area but i want the menu to run the animation and put in a certain .swf so i can have something like:when u click a button that is suposed to goto Home then it plays a MC that has Home as an external .swf loaded into it and when i click another link like Portfolio it starts that MC over but with Portfolio as an external .swf in it
I am looking to dead center my site: [URL] which 1400 x 700. I am trying to get the file to load so that when someone with a 1240 or less res links to the site it loads the with the horizontal scroll bar in the center of the page.
When going to the links on the flash banners at the bottom work perfectly. there is an increased frequency in people visiting the site and only typing and in those instances the links do not work.
I've been experimenting with shape tweens using the line tool to make stick figures, and using shape tweens to make the figures move around. It's great fun, but I've been running into a particularly disruptive problem. For example, I'll have a stick figure in one spot at frame 1. I move it across the screen using a shape tween, and bend one of his arms over the course of 10 or so frames. The problem is, Flash seems to be misinterpreting what ought to happen during the tween. Instead of just bending the arm, Flash makes the arm rotate in a full circle. It still ends up where it ought to at Frame 10, but it takes the wrong path to get there. I've attached a video to illustrate what I mean. Look at the upper body piece right at the end. Is there any way I can fix this without having to animate frame by frame?[code]...
i am working on an application which has a huge data. whenever i run my application,the flash player tells me that if i continue,then the system might become unusable.if i choose to continue,then i get correct results. so is there a way by which,i can disable this warning.
I just trying to learn basic flash programming skills, now I got a program that load an image from my local machine, and show it with uiloader component, code is something like: var myImage:String = "picture.png" var request:URLRequest = new URLRequest(myImage); uiLoader.load(request); It's working fine, but when dynamically change the picture, I notice a flicker while loading, there is any way to avoid this flicker? i mean, like double-buffering or so.
I'm having a problem with youtube video embedding;
In some places on my site (like news etc.) video is normally displayed and can be watched, while in others (forum topics mainly) it flickers whenever I mouseover it (making a new HTTP request to YouTube, as I can see in Firebug).
It definitelly has something to do with CSS rendering; when I disable JS nothing changes but disabling CSS causes it to work properly.
Edit: OMG, it works properly when I'm logged out... Now nothing is clear to me as CSS is the same for users and guests, there are just few minor differences in markup...
I have a ball moving around the screen, position updated on ENTER_FRAME. My problem is that there is a considerable amount of flicker going on. I have thought about using something like TweenLite to move the ball but as the position is being updated frame-to-frame I don't think that will work.[code]...
Coming from a more'traditional' C++ background so more used to dealing with low level API's rather than something like the flash.display API.How does one avoid screen tearing/flickering in the display API?Even with a high framerate like 60 fps I'm experiencing some rather nasty flickering/tearing between frames.Take the simplistic example below, where the children of the Sprite are merely instances of Shape and never change.
private function onEnterFrame(event:Event):void { var t:Number = (getTimer() - time) / 1000; time = getTimer();