Entering Timelines On A Specific Layer?
May 31, 2009
I have all my layers made and graphic symbols in each layer.I want to create a timeline for my graphic to fade in and out. (Know how to do that)When I lock my main layer and work within my selected layer:1. drag the graphic onto the stage2. select a frameThis is where the problem comes in:My main layer (with my background) disappears and I'm left working on a white stage (not a problem I know how to make the stage a color)When I test the movie:I get white - no motion - and then the background flashes quickly. (I set my last frame at 100 so that it would loop slower).
View 3 Replies
Similar Posts:
Aug 8, 2011
There is an attribute .restrict but as the defined it only prevents other characters from entering the textfield, restricting the textfield to the given characters. I want to prevent characters 1-10 from entering the textfield. The code below does not work the right way.
txt.border = true; //
function down(event:KeyboardEvent):void
{
/*
[Code]....
View 5 Replies
Dec 19, 2010
I'm currently using addChild to make snow appear, but it is displayed above all other layers... how could i make it like this that the addChild will get shown behind the most top layer?
View 3 Replies
Dec 28, 2002
I have two sound clips I want to add into the background of my existing movie.
The first clip is a short fade-in that should only play once; the second clip should begin right where the first one stops and loop.
View 1 Replies
Jun 30, 2011
I am currently working on a platformer, and I have a bunch of different tiles I use to form my maps with. These tiles are very different in the looks, and placed besides eachother, they give a very sharp change, which is not very visually appealing. I've been trying to fix this in the following way:
I have four layers, two for each block I'm fading. The first layer is where the actual tile, the graphic, is located. The second layer is the mask. In the mask layer, I have a gradient, which is the exact opposite of the other tiles mask layer (Mask layer 1 goes down, mask layer 2 goes up). However, I need to be able to alter those dynamically, place new gradients in the appropriate mask layer, and new tiles in the appropriate graphics layer.
I've been googling around for the last hour or so, attempting to find a way to define which layer a new MovieClip is placed on, but all I've found is setChildIndex, which, since one layer acts as a mask, I can't use. Is there any such function in Actionscript, or am I to make all combinations of tiles by hand?
View 1 Replies
Dec 14, 2009
What I have going on is basically a sideshow. I have six monsters/creatures separated into three parts under the top, middle and bottom layers. I have six arrows (already working buttons) to control previous and next functions (action script already working and on a loop). My end goal is to have the prev/next arrows control the appropriate top, middle, or bottom section making all the monsters/creatures interchangeable. ex:cat ears, monkey eyes, robot mouth ect...
Here is my problem: I don't know how to designate the top, middle, or bottom arrows to control the appropriate layer. In test mode all arrows are currently switching all layers.[code]...
View 0 Replies
Sep 30, 2010
In my Timeline I have 4 layers, each with labels on different keyframes. I have the following code, which obeys to my first layer:[code]How can I make AS3 to detect the specific "currentFrameLabel" of a named layer?
View 6 Replies
Oct 20, 2006
I'd like to be able to draw in a specific layer. I've tried using a mock MoviceClip (empty) that lies in it's specific layer like such:
Code:
mock_mc.createEmptyMovieClip("line_mc", depth);
line_mc.lineStyle(1,0x000000,100);
line_mc.moveTo(150,200);
line_mc.lineTo(300,200);
But it just does not work! Gaaaah, im getting crazy over this. Aren't we supposed to be able to draw into any MovieClip?
View 3 Replies
Nov 22, 2011
I'd like to play load/play one movie and show text at a specific times. In the Movie there is a scene where a board is shown. I'd like to show some text on the board when it appears. That's why I'd like to how to know when you reached a certain point.
Also about loading the video. I read there a several ways of loading a movie. What would be the best way in your opinion to load it in this situation.
1)Can this be done with the FLVPlayer component or through another way?
2) How to show a text at a specific time. Is there a function that I can use.
View 1 Replies
Aug 26, 2011
Don't know if the flash layer on the view stack contain only the compiled flash swf file
View 1 Replies
Nov 19, 2009
I am doing some research on creating clcikTags. I read a few places that the clcikTag should be on the top layer. That has been fine, but now I want to loop it and I usually put my actions in the top layer. Will this cause a problem? Am I better off just putting my loop action on the last key frame of the clcikTag layer?
View 3 Replies
Aug 9, 2010
Im creating a program that is designed to allow the used to select 3 pictures (movie clips) and print them off on a single peace of paper.
The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"
So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)
View 5 Replies
Mar 22, 2012
Is it possible to create multiple layer masks over a single layer using Actionscript3?Below is the flash effect I wanted to create with masks.First it starts from A and goes to B and C simultaneously.Then from B it goes to H and D simultaneously (the same applies to C).This is how the end result will look like.ps. I need my background to be transparent. I'm embedding it into a web page later.
View 2 Replies
Feb 11, 2010
I can't seem to go to a master edit file that is supposed to show both the body (layer 1) and wing (layer 2) of a flying bird animation. Is there a way to merge these two since I'm planning on shrinking it down and making a lot of birds?He merged the two layers at 14:24 of the video without even explaining how he went to this so called "Edit Master Movie Clip" that seems non-existent on Adobe Flash CS4.
View 1 Replies
Jan 11, 2010
I want to create a simple mask. A white oval on a second layer on top of a bottom layer that just has a word of type. I want the oval to travel from the upper left down to cover up the type. When I create the second layer, create the oval, and choose a distant frame for the "end" of the oval's positioning, my type in the first layer disappears as soon as I press F6 on that second layer. Why? Why is it nuking my first layer?
View 3 Replies
Aug 17, 2010
I have a container MovieClip called Drags where I can drag stamps (other MovieClips)--they are added to the Drags container via addChild. I have a second container MovieClip above that one (display order-wise) call Paint that contains a bmp, and some sprites used for adding a layer of paint.
My question is this: I need to be able to click on the Paint layer when I am above a draggable MovieClip and trigger the MouseEvent for the correct object to drag it around, but the item must always remain below the Paint layer.
View 10 Replies
Nov 5, 2009
I'm trying to do a little comic comedy type video in Flash. I've done an outline sketch with the pen tool of my first character, now I want to color it BUT I want to keep the colors and the outline sketch separated on two different layers. Is there a way I can select the path (outline) on layer A and then colorize it with the bucket tool on layer B? The problem I'm having is that every object I select it automatically jumps to that corresponding layer.
One reason why I want to do it this way is I still want to continue working freely on the outline sketch since it's not fully finished, so that I just can blend the colors out and keep working on the outline, at the same time I want to color it while I go just to see where it's going and to make sure that I'm not wasting my time unnecessarily with trying to do a outline just to find out that it won't work out at the end.
how to do a comic type animation, how to create the characters, how to make them move and talk? It can be a free or paid resource.
View 2 Replies
Feb 11, 2010
My variable from the root timeline is not being sent to say a timeline inside a moveclip. This is basically my code:
On root timeline:
Code:
stop();
showred = false;
Inside movieclip instance 'infobox' on timeline:
Code:
stop();
if (showred == false){
play();
}
the showred variable inside the 'infobox' movieclip is not detecting that I set 'showred' to false on the main timeline.
View 2 Replies
Dec 16, 2010
I have a button instance mc "mcBtn",inside this instance i have the actual Btn graphic symbol and AS layer.inside the AS layer i have defined onRollover, onRelease, onRollOut methods.if i rollOver/Out/Press Btn it works fine and Btn animates in some way.
I needed to access mcBtn from _parent timeline AS WELL, so i defined a method mcBtn.onPress [one which is not defined inside mcBtn yet], and inside onPress told mcBtn to animate some other content.... What happened is, that onPress works fine and after pressing Btn, requested content is animated, BUT all other methods defined inside mcBtn stopped working! [no animation when rollOvered, rollOut-ed, onRelease-d]
Q: how to make all those methods work?
View 11 Replies
Jul 13, 2010
I have an event listener which is listening for a click in a the button 'home_btn';
ActionScript Code:
home_btn.addEventListener(MouseEvent.CLICK, opacityTween1);
However I am getting 'Access of undefined property home_btn. in the compiler errors. I presume this is because the home_btn is in another timeline/movie clip called 'opacity'. How do I define it?
View 2 Replies
May 8, 2009
I have added an attachment to this file. What I want to happen is, when I click 'blueBtn' I would like 'pic1' to fade to alpha:0 (using TweenMax)... It seems simple enough but I just cant get it to work.On the Greensock Forum someone gave me this bit of code without any real explanation, how do I put it to use?:[code]
View 8 Replies
May 7, 2011
Flash CS4, ActionScript2.0 - I have a button and an input text box in a movieclip.When the button is clicked, I need the movie to jump to a frame on the main timeline and have the text that was entered into the input box in the mc, show up in a dynamic text box in the frame on the main timeline.I finally got the movie to jump using 'with (_root) gotoAndPlay ("frame label"), but I can't get the input text value (in the mc) assigned to the dynamic text box (on the main timeline).I've tried several versions of relative and absolute paths in the assignment statement, using variable names and instance names, tried 'with' and 'this' but no matter what I do, nothing shows up in the dynamic text box.
View 8 Replies
Jun 2, 2010
I'm aware that ActionScript 3.0 is designed from the ground up to be a largely object-oriented language and using it means less or even no timeline code in Flash documents.I'm quite experienced with OOP and am comfortable writing classes. However, since I mostly use Flash for animations, I hardly ever need to write ActionScript code other than for preloaders, subtitles, quality controls, website links and so on. In fact, I still set my Flash movies to use AS2 to this day because I'm used to gotoAndPlay()/gotoAndStop(), AS2 preloaders, subtitles, quality controls and even getURL(). Of course, I really want to move on now that practically everyone's on Flash Player 9 or 10 and now that I've dabbled with other OO languages like Java, C# and Objective-C too.
I'm a complete newcomer to AS3 and am not very learned with AS2 either. Considering my current use of ActionScript, are there any cases where it's still OK to use very simple AS3 code in the timeline instead of moving code to a class, especially since moving to a class might mean unnecessarily increasing the number of LOC from 4 to 40?
View 2 Replies
Dec 5, 2010
I have a game with 3 levels and a reward page. I want to display the number of tries on the reward page. The levels and reward page have their own label within the main timeline. How can I pass the info from a level, to the main timeline and how do I retrieve it on the reward screen?
View 7 Replies
Jun 20, 2005
I have a button instance mc "mcBtn", inside this instance i have the actual Btn graphic symbol and AS layer.inside the AS layer i have defined onRollover, onRelease, onRollOut methods.if i rollOver/Out/Press Btn it works fine and Btn animates in some way. I needed to access mcBtn from _parent timeline AS WELL, so i defined a method mcBtn.onPress [one which is not defined inside mcBtn yet], and inside onPress told mcBtn to animate some other content....
What happened is, that onPress works fine and after pressing Btn, requested content is animated, BUT all other methods defined inside mcBtn stopped working! [no animation when rollOvered, rollOut-ed, onRelease-d]
View 3 Replies
Aug 10, 2007
I did the drop down menu tutorialut I don't know how to assign actions that will affect the main timeline, Right now assigning any actions to the buttons only affects the timeline within the drop down menu timeline. An example of what I want to do is apply a goto action to one of the buttons that goes to a frame on the main movie timeline.
View 2 Replies
Nov 11, 2009
What I want to know is how to I access movie clips in different timelines in AS3.I want to be able to change the color of some movie clips. If I can access them directly there's no problem. Problem is when I try to access a movie clip that's inside another movie clip AND on frame 10.what I have is this:
var myColor:ColorTransform = somePath.transform.colorTransform;
myColor.color = 0xFF0000;
somePath.transform.colorTransform = myColor;
[code]....
View 2 Replies
Jul 2, 2010
With AS2 is it possible to use the current frame postion of the main timeline A to control the position of two mc timelines B,C relative to the current frame postion of mc D?the main and mc timelines have the same No of frames.
View 3 Replies
Apr 20, 2010
I created 5 swfs (simple animations) and want to "somehow" thread them together to play one after the other inside the timeline of a new Flash Document. I was hoping to import each swf, have "movie 1" play, stop, have "movie 2" play, stop and so on until the 5th "movie plays out then stops (no looping necessary).
I've been playing with timeline actions for 2 days and can't figure how to lead one to the other. I've been using Action Script 2 so far but please get me back to Kansas with this. I'll use Action 3 if I have to.
View 3 Replies
Sep 1, 2010
I am using Flash CS4. Is there any way to adjust the length of multiple timelines at once? I am doing an animation of leaves falling from a tree. The leaves alone have 17 separate timelines on separate layers plus each has it's own guide layer.If I had the ability to to select all of the timelines together and adjust all of their respective start and end times at the same same time, relative to each other as well as separately, life would be so much easier!Of course I can do it timeline by timeline, no problem, but I can't seem to adjust the length of more than one timeline at a time. (no pun intended)Even when I select more than one timeline, the double arrow only adjusts the length of one timeline. Even each guide layer's length has to be adjusted separately. I understand the benefit of this, but, testing timing and making adjustments would be so much simpler and go so much faster if I could select and drag multiple timeline lengths at the same time.
View 3 Replies