Flash :: Javascript - How Does A Browser Interact With A Player Or A Java Applet

Nov 9, 2010

I've been trying to understand how flash animations or a Java Applet work within a browser. I can think of a couple of ways - The Flash Player/Java Applet are machine code that's dynamically linked it, and given some parameters about the area of the screen that belongs to them; after that, they run within the same process space. The browser exposes an API that the player/applet use to talk to it and they live in a separate process. (Presumably they talk via sockets?) The API could correspond to openGL/X11/some custom calls.

These possibilities still don't explain things like how a button click can make the player full-screen, how it can play music, how it can inspect the DOM, etc. For that matter, is the video displayed by decoding to a sequence of images, and rendering them one at a time, or is there a more efficient way, e.g., of pushing the deltas in the image? The Wikipedia page on Java Applets

(1) talks about how the applet is run in a sandbox (presumably a separate process), but it doesn't say how the browser and the applet communicate. Perhaps the answer depends on the underlying platform?

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