For some weird reason the preloader for my Flex 3.5 application does not show up. The application SWF is around 550KB. Am not using RSLs. From the Activity tab in Safari I see the progress of the SWF loading in the browser. After the SWF is loaded. The preloader comes for a split second, moves from 0 to 100 and goes away.
I designed a website for a company recently, and had a preloader screen for it.Now that its uploaded,when I visit the website, the browser downloads all the data first before displaying it, alright.But the preloader screen doesnt appear. When I simulate download in the swf, it shows the preloader screen properly.The AS on the 1st frame is something like this:
i m using this code for my progress bar but it does not appear on "simulate download" too, it appears for a moment when it reaches nearby 100% & goto next frame All my script is written on keyframe & no document class.How can i get rid of such an unusual behaviour?
that's it.I checked. The movie clip that swfs are loaded into has instance "Cont" other instances are also ok. photo, bio and design are instances of buttons. Bio loads the swf but the preloader is not showing up. Photo doesn't load the swf and preloader at all ;/
Greetings. I am working on a website that uses flash for everything. There is little HTML ... anyway, since it is such a massive main file, the client requires a preloader. I searched for some code and inserted it. It seems to be working fine. The only weirdness is, i can't get the "Loading Module" animation and the dynamic text box used to show loading status to show up on the stage. Instead what appears there is some kind of bizzarre animation that just uses little circles as an animation. Sounds crazy i know, but you can see it at the following link.
preloader is not showing up until everything is loaded...using AS3 in CS4. the strange thing is that the code is copied verbatim from a working preloader I used in CS3... also AS3... why its not working here... there can't be differences between CS3 and CS4 that are affecting it...?I've tried various things, even hiding all of the content on the first frame with the preloader...
ActionScript Code: stop(); addEventListener(Event.ENTER_FRAME, myloading); function myloading(event:Event) {
I have a preloader that is not appearing until the movie has loaded 80% of its size. Until then all I get is a white screen. I have heard that it may have something to do classes and objects being exported/loaded on frame one before the preloader gets placed on screen. I have been into the publish flash settings and changed the Export classes on frame to 2, but it has'nt changed anything. The things I have importing is the caurina Tweener class and an XML file, both of which have been told to come into the movie after frame 1. Any graphics or movieclips are already on the stage after frame 1. All the code is contained within my stage, there are no external .as files.The code for the preloader im using has worked on a previous movie, here it is
I''m using Jumpeye component MCTE V3 for 5 moviclips for 5 various effects using 5 different scnes, my preloader is in 1st frame & the script is as follows
perc = Math.round((_parent.getBytesLoaded()/_parent.getBytesTotal())*100); xperc = perc/100; barlength = 200;
[code]....
now the problem is when i'm publishing the movie preloader starts showing up until 30% was loaded.
I have a swf file which is hardly 200 KBs. I have placed a preloader bar as well as have the script - ifFrameLoaded().Problem is the preloader is not showing till the loaded value is around 90%.Since this file has a bit of actionscript involved (for interactive features) I doubt if that could be a hinderance.
I have created a small game using flash 8. But the preloader is not showing, white screen is there till the game loaded. Once all the bytes got transfered it displays.This code was working previously. Is this is a problem with the current flash player? I have tried with some other preloaders as well. None of them is working. Below is the code.
stop();loadingBar._xscale = 1;var loadingCall:Number = setInterval(preloadSite, 50);function preloadSite():Void { var siteLoaded:Number = _root.getBytesLoaded(); var siteTotal:Number = _root.getBytesTotal(); var percentage:Number =
i am loading all thumbs and images in a container on a single frame using action script..but the size of the swf becomes 1.2 mb so i want to add a loader to it. the loader i am trying to add counts the frames but my file has just one frame so the loader doesnot show up..
here is the script of my gallery..and the timeline has just one frame...
I'm very new to flash and have a question for you wizards
I've created a simple slideshow displaying images which are being loaded from a XML file. I wish to have a preloader which displays the % loaded , if possible, while it's preloading the images from the xml file.
I am having a strange QNX problem here in Flex (Adobe AIR), I have created an init(); function and in it I have added the test_list() function yet the QNX List is just not showing up on the UI. [code]...
I have as good as finished a new project I'm working on now for a while, and I have this small problem coming up at the fine tuning.The area of concern is so I believe the ViewStack I'm using, but I'm not sure so here the details.I have several check boxes (4), and only one at all times can be selected to show off associated Radio Buttons as a Group of (6). No RBtn pre selected.With the selection of a check box I also make visible a new Radio Button Group of (4). No RBtn pre selected here either.Now if I select one of the RBtn (6 - each has a different Paper size measurement showing) then I can view through a external Xml data file details as Size, basePrice and the totalPrice which is in this case the same as the basePrice!
This totalPrice is located on the first Canvas/Label in the VStack!Selecting any of the first three (3) of the second RBtn Group (4) No RBtn pre selected either! - it will show me a Paper type description, and by selecting the fourth RBtn it will show me as well a field with the extra costs for a Canvas type, and it should select the second Canvas of the VStack with the totalPrice which is basePrice plus the extrasCost Canvas Price.Now the problem is that my second VStack Canvas/Label = totalPrice (basePrice +extraCost) is not showing up immediately! (It just shows blank canceling the basePrice out), and only if I select another of the six (6) RBtn! then it is showing the second vStack with the totalPrice (basePrice +extraCost). From here on everything works perfectly!I think that I have to mention that my RBtn Group are working in a function If / Else / If /Else configuration where both the Labels on both VStack Canvases are called up at the same time. So therefore both Labels should have data available which than should be viewed when the VStack changes?
I have an AIR app initially written in Flex 3 that I had removed the Chrome from, but now it shows up when I compile using Flash Builder 4 with Flex 4 SDK. I have
set in the *-app.xml file and showFlexChrome="false" showStatusBar="false" showTitleBar="false" set in the tag. The status bar is gone, but I still see the title bar appear.
I've flex application and am using arial font family. My problem is, arial fonts are shown up in windows while on Mac, it's been replaced with Times New Roman. (Arial font is there on both systems).
I just took over a clients flex project and I can't get the app to reflect even a simple trace statement. Before I took over, the project was last successfully built using the Flash Builder Beta 2 environment/sdk. I have the latest release version of Flash Builder 4.
Upon importing the project into FB4, I got a ton of errors. Most of them mostly because of the changes made to the sdk from beta2 to release.
Some of the things I corrected:
- mx namespace from [URL]
- video player skinning: a lot of the state names for the video player component had been changed, more required states had been added. also there were other video related component and property names that had to be updated.
But I fixed all that and the application was finally able to compile (although with some warnings mostly of the duplicate variable type)
The only thing now is that whatever change I make to the project doesn't get reflected in the build (debug or release). I changed existing traces, added additional traces. Nothing shows up. I even removed the applicationComplete property in the main.mxml. Everything still ran like nothing changed.
Also I can't seem to debug the app. Whenever I try to debug.. flash builder says.. "Swf Application doesn't contain the required debugging information ... "
I want to extend AdvancedDataGrid to show a Waterfall Chart in one of its columns.
To do that I already created custom cell render that shows bars as I need.
Now I have a little challenge: I have to pre-process data to show my Waterfall Chart properly. I have to do it before my grid is show. So, I assume that I have to extends AdvancedDataGrid and overwrite some methods.
I've got an XML Doc loaded in. I've created an Horizontal List and referenced the arraycollection as the Data Provider. But what I need to do now is then pull the data out from that. I have 3 nodes / variables. They are id, title, thumbnail. But when I go to pull through the data as : {videos.title} Flex Builder gives me the Error - "Access of undefined property videos". Now I know full well it exists, as when I set the dataProvider to {videos} it pulls through the data without issue.
My code is as follows : <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="[URL]" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="800" minHeight="600" [Code] .....
How do I go about getting the XML Node : title and of course the thumbnail too?
I have a list of objects containing an icon, a label, and a tooltip. I want to show only the icon and the label. The tooltips should be visible on mouse over an item.
Is there a way i can achieve this without writing my own mouse-over/out functions?
(notice that dataTips are a different thing as they are displayed only when the label is cut)
it's all fine and dandy, the data gets populated correctly and i verified that the data.image_path property arrives safe and sound inside the itemrenderer.
my only problem is: the image is not displaying. i am not sure if it doesn't render at all or if it's just not visible somehow.
I have a custom component that has an background image.ut when you generate this component by an ItemRenderer in a List, the background image is gone.hat am I doing wrong?Here is an image. The first element is not generated in a list and has a background image.he other three are part of a List and have no background image.Here is the code of the MXML of the List
<mx:VBox> <solutionItems:displaySolutionItem /> <!-- This element shows the background image --> <mx:List selectable="false"
I am going through the flex in a week training and I'm trying to use the Spark form in Flashbuilder 4, but it does not appear in the components windows. When I drag a form from there it is an mx form control. The project is set to use the 4.5 sdk and I can even create the tag in the code view, but when I do that is doesn't show up in the designer... How can I get the spark form control to either show up in the designer when created in the code view, or get the control to show up in the components window so I can drag it in?
I need to know if a popup (which is a singleton titlewindow, hence would be initialized only once) is already shown in the screen or not, if not then i will call a function to show it up, otherwise do something else.I tried findPopup.focusEnabled //findPopup is the titlewindow class for popup But it is always true irrespective of whether the popup is shown in the screen currently or not.