How To Create Input Text?
Aug 18, 2009How can I create input text in Flash CS4?
View 3 RepliesHow can I create input text in Flash CS4?
View 3 Repliesi created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
View 10 Replieshow to create text input in flash.text.engine.i not found property for that in elementFornat ,TextLine,TextBox and...like type priperty in TextFiled
View 3 RepliesI have created an array of input text fields from a custom class(TextBox). When the user enters something into a text box, I want to compare it the expected answer (answers:Array). I can't get the keyPressed function to read the input text. When I trace box[boxnum].text it says "undefined". What am I doing wrong and how can I fix it?
[Code]...
I have to creare a javascript alert that will show the value of a flash input text box when i press on the flash button next to it.
i have created in the editor the input text box and the button, and use the following script on the button [code]...
I am creating a form, and I would like to have a highlight around the input text box when the users is focused on that textfield.
i have a highlight movieclip(just a rectangle outline that is a movieclip).
How would i go about placing the highlight mc around the text box? would i use focus_In eventListeners? and call a function that can outline a box that is the input text background?
I'm trying to create an input text field that someone can type in, then by clicking a button, the font changes.
I can't figure out how to:
1 - Embed multiple fonts in an input text field
2 - create a function that chooses and applies a font to the text field
I have a input text field and I want to create a mc of the text that is typed in and birth said mc inside of a mc_container which is on the stage.
can this be done in as 2 ?? im using flash 8
I've been looking everywhere and I can't figure this out. I want an empty text entry box, where you type in a word and hit enter. When you hit enter, it adds this word to an array. The array shouldn't have a limit of the number of words allowed.
View 7 RepliesI keep getting an error when I try to run an app on BB Playbook that says Cannot create property editable on qnx.fuse.ui.text .StageTextInput.The same exact code works fine in Android and on the Flash Builder built in simulator, but errors on a physical Playbook and in the Blackberry Playbook Simulator. The area of code that seems to be causing the error is as follows:
<s:VGroup includeIn="login" top="10" left="10" right="10" id="loginForm">
<s:Label text="Email" />
<s:TextInput id="txt_email" width="100%" softKeyboardType="email" />[code].....
how can i create input text fileds dynamicaly?i know how to create dynamic text fileds dynamicaly, but how can i create iput text fileds dynamicaly?
View 1 RepliesI have a input text field and I want to create a mc of the text that is typed in and birth said mc inside of a mc_container which is on the stage.can this be done in as 2
View 2 RepliesI am new at flash and am trying to create a input text box message that goes away when the user types. Here is an example of what I want to do: [URL] On the bottom right hand corner when you click on the input box, the message goes away. Is it possible to do this in flash?
View 5 RepliesI tried to create a input text that asks the user to enter a value then i wanted that value to be compared with another var by an if statement but when it gets to that part it always goes to the else condition. I did check the values by making the flash view, they are the same but its still not running as i want it to.
anyways ill leave you with the code :
variables:
btn: a button i created
maq: an empty string that stores the value of the input text
GPA.text: name of the input text
V3: is just a dynamic text to let me know if the condition is met or not
Code:
stop();
btn.addEventListener(MouseEvent.MOUSE_UP,checker);
function checker(Event:MouseEvent):void
[Code]...
I'm trying to create a text input quiz game.In frame 1, I have the actions:
stop();
answer = "";
On my stage I have a graphic symbol which contains a question. I have my blank input box, set to Single Line, Lower case Only. Variable is answer and maximum characters is 18. NO instance name.An Enter button , No instance name, with the attached code:
on (release, keyPress "<Enter>") {
if (answer eq "sun" or answer eq "the sun") {
gotoAndPlay("win");
[code]....
Everytime I enter the words sun or the sun, I get sent to the "wrong" frame instead of my "win" frame.
I have created a form based on this tutorial by senocular: [URL]..The ide is to create input text fields on a site where a viewer can write his/her name and email address and then press "send". When the send button is pressed an email will be sent to my own email account.
My problem is that the email is supposed to contain only a name and an email address which the user wrote in the form.
[Code]...
I'm guessing it is because I use CSS to set the format on the input text fields. How can I solve this problem?
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code].....
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code]....
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
View 2 Repliesthe last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code:
//
function saveRecord(record:String, field:String, now:Object, score:Object):Void {
[code]......
i have 2 questions.
1: how do i create a "input text box" that changes a variable?
how to creat the ground he is gonna walk on (right now he is just walking in the air) so what are the codes for making a box that "egon" (the guy in my mini-game) can walk on??
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
View 3 RepliesI'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN)
{
//do something;
}
I have the following Application tag code in my widget:
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:local="*"
width="100%" height="100%" minWidth="200" minHeight="200" layout="absolute"
creationComplete="init()"
defaultButton="{Send_btn}">
[Code]...
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
Notice full screen Icon at top left. My contact for will not except text when it's in full screen mode.
View 1 RepliesUsing AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.
Code:
package
{
import flash.display.MovieClip;
[code]....
[Code]...
This code corresponds to a quiz question where the correct answer is either blue or green. I get the #1009 error if I input "blue". The answer "green" seems to work ok. What's wrong with my code? Is there a better way to make is so more than one answer works? Something like "blue" or "green" or "otheranswer", etc..?
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
View 1 RepliesTrying to format input text fields using format buttons in Actionscript has been challenging. I've been able to put some pieces together, however I am still missing some things. Here's my code:
Code:
function selectText() {
startSelect = Selection.getBeginIndex();[code].........
I need the ability to click the Bold button and it bolds or unbolds at the cursor so if I hit the bold button what I type from that point on will be bold until I hit the button again and then it goes back to regular. I am able to change it to bold or unbold by selecting the text and clicking the button but I also need to do it without selecting.