IDE :: Flash CS3: Specify The Size Of A MovieClip's Contents?

Mar 30, 2009

I have an MovieClip that loads a slideshow (imagerotator to be exact). I'm using AS2 loadMovie to achieve this. The images in the slideshow appear way oversized, extending the width of the entire stage. How to I constrain the size of the slideshow/MovieClip contents?All the images are going to be the same pixel dimensions so it doesn't have to be anything fancy.

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I have 31 squares on stage named square1-31. Each square is defined as a movieclip. . Each square has a textbox within it named txtbox1-31. I also have an object in my library called marker.I am using a for loop to cycle through the squares. I need to evaluate the contents of each textbox in each movieclip and if it is not empty, addChild an object to the current square location. So far my cod is not working as AS3 doesn't recognize the name of my textboxes or their locations.

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[code].....

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[Code]...

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[Code]...

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I am a newbie in Flash CS3. How to resize the width of of a movie clip according to the size the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.

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[Code]...

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I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.

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i try to low my flash project size,make it as low as possible.okise here it the my file size before, 50kb and export file size is 8kb

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