IDE :: Game And Watch - Collectables

Apr 14, 2010

i'm Creating a Game and Watch style game. Now with these games the everything works off keyframes so I've been trying to create a character that spawns in(he will first flash in over a couple of key frames, then on labeled keyframes are animations of him holding objects), then depending on a chance it will spawn either 1 or the other power up. Then you can go up to him and collect the item, he will disappear. here is some code for the idea i have for spawning, but how can i then call upon random outcomes between the two options that are 'labeled' inside the class. basical four keyframes of him flashing then four of him with a jug labeles "oil" then four of him with food labled "kabab". is it possible?

[CODE].....

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