IDE :: How To Get SWF To Reload Image Every Five Seconds
Mar 19, 2009
I am doing a tutorial from [URL] and I have a question. How can I have this swf reload the image every five seconds? the file name stays the same, but the image changes every 5 seconds and I would like the swf to show the updated images.
i look though Google and forums and all is in AS2 I have a script that edits the XML in flash , but it wont updatei tried adding + (Math.random() * 999) to make it keep reloading but it dont worki think i need a script that will reload/refresh XML every 15seconds , is that possible?
I have a flash file that loads data from a mysql database through php. I was wondering, is it possible to reload the mysql data every X seconds in flash?
I'm trying to create a simple image player that tweens from one image to the next every 5 seconds. The data is being pulled from xml.
So far, I have managed to load the image onto the stage, but am now stuck as to how to get it to remove the child showing, the add the next child every 5 seconds.
My Code:
Code: var tweenTimer:Timer; var imageLoader:Loader; var xml:XML;
I've got several images and when you scroll over each of them a window pops up with a slightly larger image of itself, and scroll off it removes itself, but when I scroll over it again it won't load the image.
/////// function preview0(e:MouseEvent):void { loader1 = new Loader();
I want to display a graph in flash from a URL, not a problem i have used the code below and this loads fine. I have tried using setInterval to reload the URL each minute to display the updated version of the graph, but it either displays nothing at all, or the same graph i had before. [code]...
I'm attempting to load a new image into a Movieclip from an Array assigned in KeyFrame 1 on the Main timeline and I am trying to use setInterval and clearInterval to get this working, but I think I may have layout or the function incorrect.[code]This loads a new image every time the panel is clicked on (Panel 2 - Trusted) but I can't get it to automatically cycle through the images in the array. Here's a link to the SWF in question: URL..And in case someone wants to see how I have it setup, here's a copy of the FLA: URL... (CSS and images are loaded externally)Does anyone see what I'm doing wrong? I need to apply this function to 2 other panels, so I need to streamline.
I have a website that I'm working on, and it's background consists of different full-screen images. right now, it's set up so that each menu button loads a new image file from a folder into the background mc. What I want instead is for it to load a new image every 30 seconds or so. There needs to be a transition between these images...either a direct fade or a fade to black then to the next image if easier. I doesn't necessarily need to be random.
How can I make an image appear (a button) after a delay of say 15 seconds?
I need the image to display after 15 seconds, and then stay. I have read to use gettimer or setInterval, but I'm not sure how to do it in my particular case. In very rough terms, I need something like this:
onEnterFrame: setInterval to 15000 and then _root.button.gotoAndPlay(2); (this will display my image) clearInterval
I need to create an interactive slideshow where the each image automatically slides to the left every 10 seconds. There should also be the option of clicking a button to move both back and forth as well.
When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds
var time =60; sprite.onEnterframe = function(){ time -=1; ( this counts faster than seconds) }
I'm trying to figure out how I can make the sound file that I load into Flash start at x seconds and end at x+30 seconds.So basically, I just want a 30 second sample to play starting at a specific time position. Does anyone have any advice on how to do this or have links to somewhere I can read up on it?
I'm working with the youtube API and I'm getting the current time on the video as seconds.What I want to do is to convert them into this: MM:SS.I've tried to google and try different things by myself but nothing seemed to work and be efficient.
I am currently using the following code to display the secconds of a FLV being played: ActionScript Code:time_txt.text = Math.round(_root.video_mc.videoZ.playheadTime*100)/100;I need to change this to display MM:SS (minutes:seconds) rather than just seconds and decimals.The javascript people here at work suggested something like this:
ActionScript Code: function strPad(str, places, pad, side) { while (length(str) < places) {
What I'm trying to do is have an image fade in, pause for 6 seconds and then fade out.My 6 seconds is doing something, but it's not what I want it to do and I'm not sure why. Here's my code:
1) I want a 60 seconds video to start playing after 40 seconds have been downloaded - to do that I set the NetStream.bufferTime to 40 seconds and retrieve "NetStream.Buffer.Full" event causing the video to really start playing. This step is OK.
2) However, the "NetStream.Buffer.Full" causes data to stop downloading. So the remainder of the video begins to download no sooner than after the 40 seconds have been played. This step is my issue. Can anyone tell me how to avoid this unintended effect? (i.e. playing a video and downloading data at the same time?)
I have an animated logo swf file that loads and runs once on the home page every time the page loads. The logo has been updated to appear in three different colour schemes. I want one scheme to load and when the page is refreshed or revisited, one of the other colour schemes to load in its place. They can appear in any random order, just a different one to the one that played before reloading.
I have a form, when the user clicks reset, I want the flash file to reload so everything is back to it's intial settings.I should point out, its not on a server, it's just a local file, so I don't think I can use the .load function.
I have a simple flash website it is in AS3. Inside the website is a portfolio with a link to "print," "web," and "motion." When they click on motion, I have another swf that runs -- so far so good -- however, if they click off the "motion" page to look at any other page and then decide to go back to the "motion" page the swf no longer runs. The code I'm currently using is below. The swf that runs from the "motion" page is a component that I bought that is in AS2. Prior to buying it I asked the developer if it would work in AS3 and was told yes. I have posted these questions to the developer and have received no answer.
i'm working on a project that uses php and xml to link my database information with flash. I've successfully allowed flash to read the xml contents. I need to randomise the data i retrieved from the database, so my xml content will change everytime i refresh the browser. However, i realised that the flash content didn't change like the xml content. The script to read the xml is written on the 1st frame of my 1st scene. Is there a way to read the xml again everytime i refresh the browser or re-enter the scene?
I've searched the internet for hours looking for a solution. Seems like a few people have posted the same problems I am having but no solutions.
I have a flash project that contains a preloader. The project can be seen in this header[url]...
The flash animation plays fine when first loaded. However, when IE is RELOADED or REFRESHED, the animation gets stuck on the first frame I believe. The bizarre thing is that is works perfectly in FireFox after reloads.
I have tried multiple different embedding solutions and nothing fixes it. I suspect it could be the action script on the preloader. It is a one-frame preloader, and then the animation begins.[code]...
Currently I am using this code to play a selection of .swf files using the keyboard.[code]Now I would like to detect the end of, say, 1.swf to load into a different swf, does anyone know how best to acheive this? I have tried a few tutorials with no success!
After searching the internet I found myself back here for the right answer. I've updated an swf for a client andin IE it won't reload without clearing the cache files. I know this is a common problem, but I couldn't quit figure out the best way to go about fixing it. I'd like to just add some actionscript to the swf if possible.
I have a problem with action script.How can I reload/update xml file per 5 minutes in actionscript?isn't there someway i can do to complete the script?[code]...