ActionScript 2.0 :: Reload Image URL Each Minute
May 16, 2008
I want to display a graph in flash from a URL, not a problem i have used the code below and this loads fine. I have tried using setInterval to reload the URL each minute to display the updated version of the graph, but it either displays nothing at all, or the same graph i had before. [code]...
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Aug 17, 2009
I am trying to load a different image on my banner on reload.....
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Mar 19, 2009
I am doing a tutorial from [URL] and I have a question. How can I have this swf reload the image every five seconds? the file name stays the same, but the image changes every 5 seconds and I would like the swf to show the updated images.
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Jun 14, 2010
I've got several images and when you scroll over each of them a window pops up with a slightly larger image of itself, and scroll off it removes itself, but when I scroll over it again it won't load the image.
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function preview0(e:MouseEvent):void {
loader1 = new Loader();
[code]........
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Nov 16, 2010
I want to make a nine minute countdown timer. Just some event countdowns that include a date and all I need is a simple 9 minute countdown. The timer starts at 09 and ends at 00 ...So, that's pretty much it. Oh and I'm using dynamic text for the numbers.
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Jun 25, 2009
I have been looking at tutorials and forums for almost three hours now. I am building an analog timer that goes to two minutes. I've setup a timer and have attempted to get the second hand to rotate as the timer continues. So far all it does is move that initial rotation. It looks like only 15 degrees or so. and it doesn't seem to matter what numbers I change it only goes to that 15 degrees.
Here is my code so far:
ActionScript Code:
var twoMinuteTimer:Timer = new Timer(1000, 120);
this.addEventListener("enterFrame",onEnterFrame);
function onEnterFrame(event:Event):void
[code]....
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Mar 2, 2009
I'm making a tile based platformer game in AS3. I started it in CS3, but just installed CS4. It works great for a minute, but then it starts slowly losing frame rate..
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Nov 22, 2009
I'm making a side scrolling flash game called Kit-Run using actionscript 2.0. I want to give each level a two minute time limit - ideally to have an enemy mc load that comes and kills you when it reaches 00:00.
I've found a lot of tutorials that count down time limits for dates, but none for a simple minute counter. I've started with a dynamic text field called "timeDisplay". What do I now??
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Mar 22, 2010
Ok I have this 30 minute FLV that is progressively downloaded. The app also has chapter points that the user can click. This was orginally being built for use on a CD rom, but now they want it on the web things are changing..ughhh..ion is to disabled all the chapter points until the FLV has loaded to that chapter point. How can I figure that out how much (in seconds) of the FLV has loaded?
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Jan 27, 2008
I was thinking about indenting a countdown timer in my new room escape game, and I would like to know how to create a countdown timer with a set time field in minutes, rather than the other that goes by retrieving a date first. E.g. I would like to create one that counts down from 20 minutes, rather than one that gets the time and minute and date, and shows the correct time fields.
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Aug 19, 2009
I'm using Flash to create a simple profile on a recording artist for work. I'm trying to embed a minute-long .mov file into Flash, so when someone clicks the "watch" button I created, it changes frames and plays this .mov file.
I have everything uploaded, but the .mov file only shows up on certain computers when someone actually clicks the "watch" button. It works on my Mac, a friend's Mac, but on the three PCs I've tested, it won't show up. The Flash file itself works, but the .mov file won't show up on the frame when it is accessed.
The flash file containing the .mov is embedding onto a .php page made in Dreamweaver. On all computers, when the .swf is accessed directly, the .mov file will work properly. On the PCs, when the .php page is accessed and the Flash loads, the .mov will not load.
Here are the links:
[URL]
- Click the "Watch" button on the Flash page when it loads. The .mov file should automatically load there.
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Apr 29, 2011
I need to make a 1 minute long animation for today that incorporates these three elements:It must have a title and credits Must have at least one character that uses the bone tool It must have shape tweens (with hints)The quality doesnīt really matter, just so long as itīs not completely shoddy, or super professional, it just has to be done by today.
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Feb 4, 2009
I need help creating a video player which will load only 60 seconds of video from an external flv file which can be of any length (more than 60 seconds). I am able to play only 60 seconds of video but the player buffers the entire video which results in loss of bandwidth.
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Aug 27, 2007
is there an easy way to begin a timer onRelease that counts 5 minutes, when it is done, executes another function in the movie?I have found a lot of larger countdown timers for days and years, but I am having trouble simplifying to a matter of minutes and then executing a function.
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Sep 7, 2008
I am working on a website right now and when I go to the html version of it, all it does is just sit there. A blank white screen for maybe a minute and hwen it finally loads the preloader only comes up for a half a second.
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Sep 19, 2010
I have a movie clip that when you rollover starts to animate. however i don't want to rollover. I need it to play every minute. Is there a code that i can use instead of having a really long animation.
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Apr 21, 2004
Using regular font styles are fine such as Arial, Verdana and so forth but I tried using unicode font outlines inside an external text file for future use. This is what I have in the external text file:Code:Ive also set the file to unicode and set "render as html" in flash. My problem is when I load the textfile and the swf on my host, the text doesnt appear. It does appear but what happens is that the text appears for 1 second and disappears.This is the coding in the first frame of the main timeline:
Code:
loadText = new loadVars();
loadText.load("http://www.minimalistik.f2p.net/bobs.txt");
[code].....
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Dec 26, 2009
I'm doing a flash game to go with this song on a band's website (sweet band, by the way (url...)), and the song would be playing during the game, and I want certain events to go with the beat of the song, and that would be so much easier if I could get a metronome on my flash project, and I'm running into problems with that.
I can't get an object to flash exactly 154 times every minute, because the song plays at a constant rate of 154 beats per minute. It's always a little bit off, so that after about 30 seconds, it ceases to be on beat. The object that I want to blink is called "blinker." Here is my actionscript:
Code:
var beatTimer = new Timer(60000/154); // A timer for how often I want it to appear (154 times every minute, or 154 times every 60,000 milliseconds)[code].......
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Sep 12, 2010
Is it possible to set a buffer of 10 minutes to either Flash Media Live Encoder or Flash Media Streaming Server? We're considering setting up a live stream for a gaming tournament, but we are concerned about players being able to cheat by watching the live stream while they play.
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Nov 4, 2010
How to apply this kind of logic inside FMS?
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Oct 24, 2011
I have a problem where I am trying to make the second, minute and hour hand tick correctly.I made timers with 1000 ms, 60000 ms and 3600000 ms initially and that worked but i wanted it to speed up so I divided all 3 by some amount,However, when I did that the minute hand and hour hand starts ticking way too soon in relation to the second hand Is there something I did wrong in the scaling down of the milliseconds?
import flash.events.MouseEvent;
import flash.utils.Timer;
import flash.events.TimerEvent;
[code].......
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Sep 18, 2009
I am building a control to allow me to set a meeting time, and I would like it to use as a default, the current time rounded up to the nearest 15 minute interval. So if it is currently 6:07, it would read 6:15 as the start time.
Does anyone know how this might be accomplished, or have run across a code snippit that would put me on the right track?
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Apr 4, 2011
I need to make a countdown timer that starts at 1 minute, in this format 00:01:00.0.I found some code online that achieved this, but its in AS1. I've found some other examples/walkthoughs, but they are really basic and have no milliseconds.
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Feb 3, 2005
I would like to create a digital time which only show min and sec. This time is use in a game in order to test the users speed and accuracy. When the user finished the game, the time will stop and then have to check the time user has spent to finish the game. So, if the user manage to finish the game before 10 min, will get 100 points. If is between 10 and 15 min, will get 90 points and so on.
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Nov 26, 2010
Im trying to make a 10 minute countdown with white numbers and black background. just need minutes, seconds and milliseconds. sending a fla file or in telling me the easiest way to do this. I dont need a start button or anything else, just the countdown and when time is over just the numbers as 00:00:000
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Jun 28, 2010
Does anyone know why my flash site displays a white screen before the loader actually works? It kind of defeats the purpose of having a loader. I'm not familiar with xml either so could this be an issue? My swf file is only 2.2 MB
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May 27, 2009
I am playing a FLV file with NetConnection & NetStream. Works great except each time I play the video, I lose about 8MB of RAM.I found numerous references to this, but haven't found a solution. I close the stream, close the connection, remove the child the vid is playing in, etc... This is for a kiosk's attract loop, where the video can play once a minute if left unattended... that's a lot of RAM gone in an hour.
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Apr 6, 2009
HI installed flash media server 3.0.4 on a Windows 2003 server.I am using the default LIVE application and broadcasting to it using FME version 3.0 Inside FME I choose MP3 as the audio codec, stereo and 128kbps When I watch the stream everything works fine but after a minute (sometimes 2 minutes) the sound disappears and I can only see the video run.If I refresh the page that contains the SWF that plays the stream then the sound works again but then again after a minute the sound stops and only the video continues to play. It is important to say that this only happens when I play a live stream from a server that is located outside of my local LAN. If I play a stream from my development FMS server in my local LAN this problem doesn't happen using the same SWF and same settings in FME.Moreover, if I use the nellymoser audio codec then everything works fine and this problem doesn't happen also. The thing is that I want to broadcast a live event and it is very important that the audio sounds good (stereo and 192kbps) and if I use the nellymoser codec the results aren't that good.
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Nov 11, 2009
at the tail end of my Flash cs4, actionscript 3.0 college project and want to incorporate a countdown Timer Event when there is a 3 minute delay of usage in the flash movie (interactive).Below is what I understand and want to accomplish.Is it correct to place the actionscript code in the actions layer of the 1st frame within the 1st scene?And will it be recognized throughout all the scenes within the flash movie?1. Have the flash movie recognize a delay of usage (no clicking) after 3 minutes to start a countdown Timer Event.??Where would I add code to the timer to fire every 3 minutes during a delay of usage?
import flash.utils.Timer;
import flash.events.TimerEvent;
var count:Number = 11;
[code].....
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Feb 4, 2011
I am looking to create a 2-3 minute presentation which will contain several distinct animations that need to be in sync with a voiceover. The presentation will run from start to finish without any user interaction. I can see a few different ways forward -- trying to do everything on the main timeline, using scenes, creating movies clips and controlling their starting and stopping on the main timeline through ActionScript, etc.
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