IDE :: SWF Does Not Load Online With MovieClipLoader
Aug 11, 2009
I recently began working on a large game. The main swf that all the levels load from also acts as a runtime library. When the MovieClipLoader loads the next level, if that level imports any mc's from the main swf then it won't load. It works fine straight from the HDD though.
I could really use a hand. I've used up most of my brain power figuring out the source of the problem (there's a lot of stuff to sift through).
I mis-spoke before. The MCL will load level.swf, I see the progress bar and OnLoadInit executes which should mean that the first frame of the level was initialized, but nothing appears.
I'm trying use the MovieClipLoader class to load up a swf and have it start at a particular frame. Such as:
Code: var myloader:MovieClipLoader = new MovieClipLoader(); myloader.addListener(this); myloader.onLoadComplete = function(target:MovieClip) {
[Code]....
The Bold underline text is where I would imagine most of the magic happens. How Would I place the MovieClipLoader into this and have that swf go play that particular frame label?
The code works for most of the images except images with resolution 2880 x 2880. It did not scale properly - part of the image on the right does not show. The lower image scaled properly, but the upper one did not.The math seems to be correct
I am using the MovieClipLoader object to load a swf into a master swf. I am the using a series of buttons to load various swfs into the master.swf - i.e.; navigation. Her is the code that I am using for the movie clip buttons go to frame 2 of the external swf MM_work is the movie clip that acts as a button. The first three lines of the function give the button its various states and interactivity the final line in the function is telling the movement.swf to load into the master.swf (or level 0) thus booting out the previous movie clip.What I want to be able to do is to fade out the current movie clip loaded into the master.swf (level 0) and once that has been completed to then load in movement.swf. Basically fading out the existing movie clip before loading the next one.
Which is the best way to load many images with the movieClipLoader class?do I have to create one instance of moveClipLoader for each image or is it possible to use the same for all the images?
I want to load movieclips when my main moviecliploader are loading. So eg I have a loadbar and when its 50 % I want a movieclip to come up. And if the loader is at 70& another movieclip comes up.[code]
I cant seem to make my preloader disappear after the MovieClipLoader class has determined the load is complete. I have a movieclip I attach onto the stage called thumbnailModule_mc inside of it I have the preloader movieclip (a simple spinning circle) and the image holder movieclip that the MovieClipLoader is listening to see when the image load is complete. When the load completes I want to set the alpha to zero and fade in the image. But my code doesn't work! the preloader stays visible.
Here is my code:
Code: function loadHomeBar(xmlFileName:String) { var homeSideBar:XML = new XML(); homeSideBar.ignoreWhite = true;
I'm trying to set up a website that uses the MovieClipLoader class to load external images & swfs. The loader is working but I can't seem to get the preloader text to work, ie the onLoadProgress. The Percent text just has jibberish when I test the movie. Could some tell me what I'm doing wrong. Attached is the test file that I'm working on
I am trying to create a basic flash script to load an external swf file using MovieClipLoader class. Here's my code:
var myMCL:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object(); myMCL.addListener(myListener); myMCL.loadClip("splash.swf",5);
I simply copied it from a tutorial. Unfortunately it throws an error message as follows:
1046: Type was not found or was not a compile-time constant: MovieClipLoader 1180: Call to a possibly undefined method.
PS: I have CS3 professional in my machine but I am following Flash 8 book. But my CS3 application supports AS1, 2 and 3.
I'm making a XML photogallery. Im using a MovieClipLoader to load multiple images on the screen at the same time. I've assigned variable path to hold image
Im trying to load xml files on another domain on mine. This code works locally but not when i post it to my server. Can you explain what im doing wrong?[code]
I would like to load an external image to a flashwebsite.I do this using a Loader.[code]When I test the swf offline, it works. But when I put everything online and I browse to the HTML file, it doesn't load the images anymore.What do I have to do to load external images online?
Has anyone been successful in using StageWebViewBridge to load and communicate with an online web page? [URL]. The documentation and examples offered are all configured around working with local files (which work successfully) and although the instruction to 'include the StageWebViewBridge.js' file within the loaded html page sounds very straight forward, sadly it doesn't seem to work.
For anyone wanting to replicate my test I have uploaded the files here: [URL]. I'm basically loading the 'ExampleCallBackFuncions.html' file from a web server. I've included the StageWebViewBridge.js file like so... <script type="text/javascript" src="StageWebViewBridge.js"></script>
When I test the movie I get the correct setup output messages _serializeObject =>___onDomReady _serializeObject =>___getFilePaths _serializeObject =>___onDeviceReady _serializeObject =>fnCalledFromJS
And the html page appears in the viewport. But on pressing the button which should send a message to Actionscript I get the following error messages: TypeError: Error #1009: Cannot access a property or method of a null object reference. at es.xperiments.media::StageWebViewBridgeExternal/parseCallBack() [/Users/G5TowerIntel/Desktop/maptest/es/xperiments/media/StageWebViewBridgeExternal.as:88] at es.xperiments.media::StageWebViewBridge/onLocationChange() [/Users/G5TowerIntel/Desktop/maptest/es/xperiments/media/StageWebViewBridge.as:236] My goal is to send a message back to ActionScript from the html page.
im loading some RSS from twitter.. it works fine when i'm testing local, but when customer uploads it on 3rd part server, it doesent work. It's most likely a flash security issue. Is it possible to make a serverscript file that outputs the RSS to flash? Our server does have both ASP and PHP directories.. so any will do.
Setup: I have an html page with an embedded flash object. The object is an "index.swf" with an empty movie clip on it. External swf's load onto the index swf via the empty movie clip when buttons are pushed.
Problem: On my test server in dreamweaver, the swf's load fine. When I put them on my server and test it online only the index swf loads. not the initial swf or any of the other swf's.
Site: [URL] Files: [URL] (index page and home page for your reference)
I am making a flash site where one of my pages loads an external swf. In this external swf I have sub pages with links. My problem is when I visit a page from this external swf, and then go to a page from my main website (clicking my main time line buttons) and then go back to the page with the external swf i was previously on, the page would go to the last page i was on, instead of refreshing it back to the main frame of the external swf.
I made a small, simple example of what I am experiencing on the site I'm working on.
Firstly I aim to load random jpgs into a movieclip from a folder online. online image dir As jpgs will be constantly added to this by anyone, I will never know the file.jpg names to put into my AS. So i was advised I needed PHP to do this, (I know little about PHP) I got some space where PHP works! PHP enabled Right so at the moment I have a Movie Clip in flash with a piece of AS that says
But when trying my php file through firefox its says (php file ."Parse error: parse error, unexpected '.' in c:websitesfreecrystalwww est1.php on line 5"
how to make this piece of PHP script send the flash the filenames of the directory, so flash can random insert on into a movie clip,
I'm using LoadVars to load variable data into flash from a .txt file.Pretty simple - when uploaded onto a server, I can see the data loaded but no one else can, not even other accounts on my computer!Could this be a CHMOD permission problem? Could this a problem with my AS? A problem with directories? A problem with URLs?Anybody have a good method that simply loads vars from a .txt file and can also do it online?
Firstly I aim to load random jpgs into a movieclip from a folder online. online image dir As jpgs will be constantly added to this by anyone, I will never know the file.jpg names to put into my AS. o i was advised I needed PHP to do this, (I know little about PHP) I got some space where PHP works! PHP enabled Right so at the moment I have a Movie Clip in flash with a piece of AS that says
But when trying my php file through firefox its says (php file
"Parse error: parse error, unexpected '.' in c:websitesfreecrystalwww est1.php on line 5"
So if anyone could give me any advice on how to make this piece of PHP script send the flash the filenames of the directory, so flash can random insert on into a movie clip.
i have 2 swf files, same size and i want a MovieClipLoader to load the first and after it finishes to load the second in a loop.i found a fla file with a script but it only loads the first swf.
function ScreenprintsLoad(screenprints_xml){ var screenprintsThumbs = screenprints_xml.firstChild.firstChild.childNodes; maincontent.createEmptyMovieClip("holder", 1); for(var i = 0; i<screenprintsThumbs.length; i++){
[code]....
the xml structure is fine. But right now only the last thumb is showing.I've used this method before to load one image, but not in a loop.