I want to know how to create a script in action animation as eg: a layer in first keyframe in a transparent movieclip with 0 and keyframe in the 10 to reach 100 transparent (opaque).
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.
Im looking to create a rollover animation that looks like the one you will find on the 2advanced sites lower navigation bar. Click on the button "view demo reel" for the example.
I'm in a class in which I have to create a web app with animation, etc. The animation part I got after some sweat. I managed to create some buttons with the graphics for the 4 states. When I try to use those button is where I start getting lost. I've reference 3 or 4 books, lynda.com videos, etc. I can follow the code when I see it, but I have no idea what to do. Some seem to set the stop and start in the button, some in a layer with AS3 -
What I have is a background layer with static graphics, another layer with the animation, also static in that the picture changes BOOM each time, no tweening. There's a layer with audio that is lines up with the animation. I can get the audio and animation to play together. I just can't get them both to stop and start when I hit any buttons.
All I want to happen is some text (6 words) animate in from the right hand side and slow to a stop in the centre of the banner. Simple.
The problem im having is the when the text animates on it tends to stutter and appear jerky whereas I need it to be very smooth.
Ive tried animating the text using basic frame tweening with easing and with various high frame rates.Ive tried various coding methods using tweening classes (both the inherit class within flash and imported 3rd party classes) which seem to improve the animation slightly but still with some random jerkiness.[code]...
How can I create animation in sequence? As soon as one motion ends, how can I get a second motion to begin? I would like to make item 1 move and then item 2 move. etc, while item 1 disappears or remains stationary.0
I'm a novice in flash when it comes to actionscript and xml. Let me explain what I have so far and what i want to do with it. I have a basic flash animation, which constists of 12 images horizontally scrolling across the movie stage.It is animated to scroll from right to left at a speed of 1. I would like to update all those images once a month and so I'm looking for a way to do it using xml. Has someone done this before? It will make it a lot easier to update, rather than have to manually swap out pictures in the flash file.
I want to create a simple animation of a game so you can see the playout of a game. It should be an animation in which you just see the game Tic-Tac-Toe played. I have the states of the games in a description. So player 1 marks a cell = state 1; player 2 marks a cell = state 2 etc.. I currently have the game parsed in a ruby program; it will be easy to display just one state (like in the image), but how do I create an animation from it? Is there an easy way to do this? I'm open to solutions in every language but it shouldn't take to much time to implement. I want to show such an animation in a presentation.
I'm trying to create a button with a bit of animation. So far, no matter what I do I can't get this to work. The problem is with Roll Over and Roll Out. if you look at the file I attached there's a glitch when the mouse goes over and out very quickly. (ONLY from the top and bottom, left and right works ok)
I created an animation and I want to color it in. ( I made the drawings by paint brush in Flash). The problem is the thing seems to think that every little line I draw is a seperate item. I've tried breaking it apart but its time consuming
I have to do an animation project for college. I would like to create an animation to use within a bigger project, that looks similar to the First Boot Animation from the new Windows 7.
I have a menu made in flash and I have mouse-over animations and whenever I create an invisible button to make a link, the links work, but the mouseover animation disappears. Anyone know how I can create links while retaining the animations?My FLA is located here: here
I am trying to create my first cartoon animation. What I have so far is four swf's, each containing a short animation. What I want to be able to do is load in a swf file into a fla, then after a certain time peroid, remove that swf and load in a new swf.
how can i give tweening between 2 images (Just like a Shape tweeening )
ie: in 1st frame 1 draw a rectangle shape and 25th frame i draw a circle shape that the time i give a shape tweening means it comes correctly (the shape converts to another shape)
but the same concept i gave it for image means it is not comming properly ,
i would like to create an animation of pictures in flash to integrate (to put) in an html page but i would like that the background of my flash animation would be clear (without color)
create this animation in flash using AS3: [URL] - as the tutorial I followed didn't work. Basically I have 3 menus (no submenus) at the top and 3 content boxes which I would like to turn as in the example, depending on the menu item selected.
I'm writing a private website.I want to add an animation of a paper (which moves a bit in its conrners).I paln the user to add some text in the text area in that animated paper.My program will read the text and save it.The next time the user comes I'll show him this animated paper with the text he wrote.
1) As a newbie to animation. Should I use flasf? Is there a nice freeware and simple alternative? I saw this site but thought maybe someone can tell from his own experience
2) How can I include text area in an animated paper?
3) How can fill animated paper with the saved data later on ?
I am using Flash 8 and would like to create an animation for my future website.What I would like to do is the following:
I want to create an animated menu looking similar to the attached flash animation. The menu buttons will be a variety of 11 images arranged in an oval circle with the website logo located in the center of this oval circle. The mentioned oval circle should spin either left or right depending on which side of the animation the mouse pointer is located and stop if the mouse pointer is in the center/middle of the animation.
As the images move to the front (during the circular but slightly tilted motion) they should have a similar zoom in effect like the one in the attached animation and zoom out again when moving back into the background.
I am sure that this kind of animation is very simple when using Action Script but I am not such an advanced user to know what code I would need to write.
I'm trying to create a really fluid animation in flash, how do you think the designer animated the arms of the black shadow guy that appears right at the begginning of this game? [URL]. That's really fluid, did he just make some sort of shape tween? Or the Cyanide and Happiness series on youtube, how did they animate like that?
I have made a button by creating a new symbol naming it and setting it as a button. Then I have edited the four frames to my liking. Then I added it to a layer on my timeline by dragging it from the library.
I have looked at other tutorials on youtube and such, but all the code etc doesnt seem to work. I use Flash CS5.Once I have created the button, what should I do to make it stop the animation at the beggining, and play when it is pressed.