IDE :: Get The "flying Paper" Effect In Flash CS4
Feb 18, 2009I am going nuts trying to find out how to get the "flying paper" effect in Flash CS4. how to accomplish this paper effect?
[URL]
I am going nuts trying to find out how to get the "flying paper" effect in Flash CS4. how to accomplish this paper effect?
[URL]
[URL]. When u click one of the icons there you will see they are floating very smoothly how to do that?
View 4 RepliesI have a client who has seen an effect where letters fly around and then come together to form words like this: [URL]
View 2 Repliesfind a tutorial or code on how to do the paper flip and 3D floating effect for this site? [URL]
View 1 RepliesI am trying to make a simple Paper page curl effect in Flash. It is animated, but does not need to be draggable. I am NOT looking for a digital magazine type draggable page turn. Just an animated one. I tried using the 3D component in Flash, but got a vey stiff result. I couldn't get the animation to bend, or warp the page. So it looked very flat and stiff. I would like a fairly natural page flip. Something that bends as it turns. There is a plugin in After Effects calle "Page Curl" and that is the basic effect I am looking for, but am trying to recreate it in Flash.
View 1 Repliesi need to convert word or html file to PDF and show that pdf file as flashpaper [the PDF file should not be editable and downloadable].
View 1 RepliesI have a image that I create using PHP and I want my end user to be able to print it off on photo paper.
How can I do this using flash? I looked at the print job class and was unsure of where to begin?
In AS3, changing the childIndex of one movieclip ( say from a list of 10 movieclips), may change the childIndex of some another movieclip ( Flash probably does it to prevent outOfIndex error ) It sometimes become a headache to manage and code them, as movieclips show above each other in an unexpected manner.Is their any inbuilt way to make movieclip stick with a particular childIndex ? ( In AS2 there were depths that kept constant from 0-9999. And it was a real breeze as compared to AS3.0)
View 2 RepliesNot sure how many remember what flash paper was, but it was a program that converted PDFs into a flash application.So I am building it in AS3 (not the conversion process, but the viewer).My question has to do with the zoom feature, well I guess the previous/next buttons as well.The way the previous and next buttons work is they reference an array of Y values of where the next page is. The array looks like this:
0,800,1600,2400,3200....etc
This works fine, however, when I go to zoom those values are not accurate anymore more.
Whenever you Zoom up I up the scale by += 0.1
Whenever you Zoom down I down the scale by -= 0.1
In that process I need to update the Y Value array to match the new height of all the combined pages. How could I do that?
On my old computer (Windows XP) I was using Flashpaper to convert jpg files to swf files that can be panned and zoomed. It worked great for my website. Here is an example. [URL] I just purchased Adobe Creative Suite 5 Design Premium for my new computer (Windows 7). I was told that it included the ability of Flashpaper to create the pan/zoom swf files. I can't find this ability. Please tell me where it is located or that I need to purchase Flashpaper for my new computer. Please note, I use Photoshop, Illustrator and Dreamweaver, but the only Flash I use is the swf to pan and zoom via Flashpaper. Please keep this in mind when answering my question, i.e. I probably need specifics if the functionality is located in Flash.
View 1 RepliesI installed Adobe Flash CS5.5 a couple of days back...Trying to learn a few basic tricks such as motion tween (messed up things with the bone tool though)..Well the problem is, a friend of mine made a 3D drawing in Solid Works(a modelling software). It is a sort of box, now he wants me to make a flash animation for the box which starts from a sheet of paper and folds into a box and then the camera zooms out.
Now i have no idea how to do that..jpg file can be made and imported to flash...but as it will be an imported file how can it be manipulated to achieve the final task....taking screen shots of the box at various stages of solid works can be done and then played all together in flash baut it would be very tiresome and time consuming...
I dont want anyone to make it for me just guide me what tools and tutorials to look at.
Im trying to add flames while my spaceship is flying. When forward button is pressed the flame appears from the center of the ship and when the right or left button is pressed the flame appears from the right or left side of the ship, I tried to use gotoAndStop, but it only shows frame by the last pressed button, if I press two keys at same time I see only one flame. What should I do to see two frames at the same time?
View 4 RepliesI am trying to animate a rocket flying. I know there is a way you can use the line tool/ pen tool to draw the path in which you want the rocket to go?
View 3 RepliesI am having trouble getting a spaceship to fly through space in 3 dimensions. I was wondering if anyone knows of like some good example source code for 3D plane flying movement?
Or if someone could point me in the right direction for the Trigonometry equations,
trying to color objects that are flying around in my space game.When I shoot and hit them - the affected enemies shall blink. The graphics are pre-rendered (i.e. there's an rotation array and function where the degrees and their appropriate rotation for the objects are stored / calculated for better performance).
So - my idea was to enhance that rotation function with a functionality for additional coloring; but the colored AND rotated objects shall be stored apart of the normal rotated objects. To accomplish this I made a nested array:in row one there are 360 rotated graphics of one object and in row two there are 360 graphics of a rotated and colored object.
Problem: Coloring works but they are not rotated (always at 0 degrees).
Code:
public function createRotationWithColorBlitArrayFromBD(sourceBitmapData:BitmapData, inc:int, offset:int = 0):Array
{
trace("sourceBitmapData.width=" + sourceBitmapData.width);
[code]....
When I implement the hitTest all the objects stop flying. Is it becaus too much is happening and the CPU has to think - I don't think so - my game is so basic. By the way, somewhere along the line I will use loops and arrays but at the moment I know what's going on in my code.
[Code]...
I got an object (called tempEnemy) which is flying around and shooting. The problem is that I can't keep the value tempEnemy.rotateTo positive, i.e. It shall be between 0 and 359 degrees. Currently rotateTo ranges from:
rotateTo < 0 (bug) && rotateTo > 0 && rotateTo > 359 (bug).
tempEnemy.dX = tempEnemy.destX - tempEnemy.x;
tempEnemy.dY = tempEnemy.destY - tempEnemy.y;
//I added 180 because my tempEnemy object was looking and shooting to the wrong direction
tempEnemy.rotateTo = (toDegrees(getRadians(tempEnemy.dX, tempEnemy.dY))) + 180;
if (tempEnemy.rotateTo > tempEnemy.frame + 180) tempEnemy.rotateTo -= 360;
if (tempEnemy.rotateTo < tempEnemy.frame - 180) tempEnemy.rotateTo += 360;
tempEnemy.incFrame = int((tempEnemy.rotateTo - tempEnemy.frame) / tempEnemy.rotateSpeed);
I have been looking all over the internet for a tutorial to which will show me how to re-create this effect on images.[url]...
I dont want to install these 3rd party components, because the project I am working on at present, may in future need to be edited by other designers/developers.
Is there anyway to do this just via scripting?
How should I code/setup a camera animation where the camera zooms in on an animation (just cubes) and when it reaches the appropriate view the animation starts?
View 1 RepliesTrying to create an object flying around using random movement. Instead of a straight line bounce-off-the-wall movement, I'm trying to get it to move in a curved path like a bee flying around.
View 1 Replieswhy the ship starts to pull left after flying around with it for a bit (use arrow keys to controll)all code is on the movieclip.
[AS]
onClipEvent (enterFrame) {
if(!start1){[code]....
there is no tags on flex paper. so make tag on flex paper.
How do i get the page number in flex paper. I want to add some events when page is changed.And i also want some events on particular some pages. so i need that current page number which is viewing by the user in flex paper.
I've got this script, as it works now the text is loaded with XML.
It animates across screen, but not quite as i wish. If you download the script: www.playart.dk/scroller.rar -> you will see the text removes itself before another text from the XML is loaded in the flash...
The way i would like it to work where it all comes in at the same line, so you can see 2 captions(nodes, text) at a time in one line...
If you dont want to download the file, the script looks like this:
//_root.p = 0;
//-----------------------
//Hent XML
function loadXML(loaded) {
[Code]......
I have looked at the help files and tried all 3 possible parameters, bframe, bmovie and bmax.
The only thing I want to print is a JPG I am loading into an empty mc and I don't want it to scale to fit the paper. Looks bad and wastes ink.
If the mc is empty, I guess it has no bounding box parameters.
[Code]...
I am trying to create a movieclip in which different colored birds are flying..I am tring to duplicate two or more MovieClips at the same time..but only either of them Works How should I modify the code so that I can achieve that ?
PHP Code:
function birds() {
for (m=1; m<=10; m++) {
firstEnem y= "bird"+1;
[code].....
I've created a flying bird movieclip. Now I just want to make a flock but I don't want to use action script. I can reuse the same movieclip but then they are all identical. They are all flapping their wings at the same time. Which isn't really realistic. And any changes I make to one of them, they all change. What I want to do is say, if I click and drag my bird animation into the stage three times I'll have three flying birds. But now I want to change them individually. For example, have each flapping their wings at different speeds etc. Is this possible?
View 2 RepliesI've got an object flying through the air, but I want it so that the object leaves a trail of glitter behind itself and that glitter floats to the ground. What would be the best way to do this?
View 2 Repliesi am trying to create a game for my family website, it will look the picture below but instead of paper targets i want to use photos of family members. I have no real flash experience, could somebody give me a good starting point.
View 1 RepliesHow do create virtual page fliper. Do you give me any idea.
View 2 Replieswhile taking Movieclip printout thru actionscipt, whatever text i used inside the Movieclip is get blurred. Moreover the print is not fit into the paper size (A4 size used).
Is there any setting available to change resolution while its get convert to bitmap and also is there any option to set "fit in to the paper size"
[Code].....