IDE :: Movieclip Making It Stay On Hit Frame?

Aug 25, 2010

Im trying to make these movie clips stay on the hit state when the user clicks. Can someone help me out? This is what I have so far.

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So basically i'm trying to allow the movieclip to play and once its played move onto the next frame.
 
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I created a movieclip that follows the mouse up and down with easing, using this code:

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I have a website with a very simple code that gives all the buttons in the menu an animated rollover and rollout state. When the buttons are clicked, I have a movie clip with all the content which goes to a specific frame label depending on which button is clicked. Very simple, no problems there. But what I can't figure out how to do, is to add a variable so that when each button is clicked, it stays in the over state until another button is clicked (at which point I'd like it to go to the out state, while the new button would go to the over state.)I found several examples of codes that do this, but I can't figure out how to modify them so that when a button is clicked, it also goes to a specific frame label in the content movie clip, so that the content for each section can be displayed the same way is in the original version.[code]

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I am currently in the middle of making a "sniping" flash game. In the first level there are a series of moving targets which are also movie clips. Inside the movie clip there is a 7 frame animation of the target exploding. Inside that is a tween of the target moving up and down. And inside that there is a plain old button.

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on (press) {
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[Code]...

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I have a stop play button but it freezes play as opposed to what I require which is returning cursor to frame 1 to then await the next button click when an animation would play again.I currently have code for the button as :-
 
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Here is what I am working on. [URL]

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I have this Movie Clip Drop-Down Menu, which has a button inside (Overview) that turns red when you roll over it ... When the Drop-Down Menus sub-buttons are clicked, the movie jumps to a frame labeled "WhoWeAre" or "OurMission"... When it lands on either frame, I want the word "Overview" to remain red, indicating that you are now in that section.

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I've posted the file at [URL]

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I have a swf that I created in Flash CS4 that includes a movieclip. Because I only have a small number of frames for the movieclip I have set it to 6fps so that it runs at the right speed. When I publish and then load the swf the movieclip runs at the right framerate. However, I am actually using these swf files in an actionscript project that loads them up and displays them. When I do that with this swf the fps on the movieclip seems to have reverted to 24fps and is running way too fast. Is there some way to limit the movie clip fps so that it stays the same when I load it in actionscript, or is there any reason why the fps should be reverting? Ideally I would like to have different fps for different elements within my swf - is that possible?

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I've been following the book "Beggining Flash Programing for Dummies" and I have come up to a part where I create a very simple game.
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stop();
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Frame there
 
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Ok, I've search through the forums but none of the posts seem to work for me. I've got 4 buttons that each have an onRollOver, onRollOut, and onRelease function on them. I would like the onRollOver state to stay in place after the user clicks the button they're over. Then, when the user clicks on a different button, that buttons down state sticks, and the previous button's state unsticks and goes to the rollout function. I've read through and tried this thread:[URL]

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I'm using some classes that apply to a series of movieclip buttons I found. I'm using the classes to get the buttons to rollover and when clicked stay in the down state, when another is clicked the previous button goes back to up state. The rollover works fine however it doesn't stay in down state when clicked.

Here is the code I have so far, I'm also open for substitute classes that will do the same thing.
ActionScript Code:
class ButtonClass extends MovieClip {
public var onPressDown:Function;
public function ButtonClass() {
this.gotoAndStop(1);
[Code] .....

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I have 5 movieClip buttons. I want the GALLERY button to stay on the stage at all times, "which it does" but i want when the user clicks on 1 of the other 4 buttons for the remaining 3 to disappear. Example... when the user clicks on the KIDS button, the COUPLES, PORTRAITS AND BELLIES buttons disappear, or when the user clicks on COUPLES, for the KIDS, PORTRAITS AND BELLIES buttons to disappear, and so on.

[Code]....

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ActionScript 2.0 :: Making A Movie Clip Go To A Certain Frame

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Making a movieclip move to a frame label.

Ok, I have my main movie, with a movieclip on layer2. The movieclip is named slideclip.

In slideclip I have two frame labels (open, and slide).
When I click on a button in scene1 ( My main movie) I want Movieclip Slide to move to frame label "slide".

How can I make a movie clip move to a certain frame?

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I have a movieClip called "button" within another movieClip called "movie1_mc" I want the "button" movieclip, which also loads XML on frame 12 of "movie1_mc to vanish on or after frame 13
 
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//Code to "button movieClip disappear//
if (_root._currentframe == 13) {var linkname:Array = [_visible=false];}

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I have a button on frame #1.  On that frame, I used the following code I found on the web (which I tried using both AS2 and AS3):

stop();function buttonClick(event:MouseEvent);void{gotoAndPlay(2);

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ActionScript 1/2 :: Making A Movie Stop/fade Out At A Certain Frame

Sep 24, 2010

I'm using the code and assets from this page. [URL] I'm creating ads for websites and they don't allow continual  animation after 3 loops. I added to the above code to make it fade at the end. I think I'm close, but it doesn't seem to fade away as I had hoped, it just keeps  falling.

Am I missing some code that I need to replace? Do I need to put a frame # somewhere when I  want it to fade? Does the last part of the code go on a frame at the  end? The snow just keeps falling even though it's reached the last frame. What do I add to make it stop?
 
Here is the code. The link above will show you exactly the type of animation I'm looking at. I added the fade part after "init ( );"
 
init = function () {
width = 300;
// pixels
height = 250;

[Code].....

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ActionScript 2.0 :: Making A Movie Stop/fade Out At A Certain Frame

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(remove the spaces to correctly link, my post count is too low to include links)
kirupa. com/ developer/flash8/snow. htm

I'm creating ads for websites though and they don't allow continual animation after 1 to 3 loops. What I'm hoping to do is one of the following:

Rather than have an abrupt stop to the snow on the last frame and have them oddly disappear, I'd like to have it stop creating snow on (for example) frame 100 so it's all gone by the last frame (for example) 130.

Here is the code.

init = function () {
width = 300;
// pixels

[Code]....

On a side note, I have the AS code on frame 1 currently, and just to test it out I added a stop(); to the last frame, but the snow kept falling. Do I have to add code to this snow code to get it to stop at a certain frame?

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