Professional :: Making A Frame By Frame Animation To Draw A Character?

Jul 26, 2010

I am making a frame by frame animation, where I draw a character, make a new frame and use the onion skin to slightly move my character. Is there a way to make a certain part faster than others? I made a character prepare to kick someone, but since i was doing it frame by frame it looks slow. So instead of taking out frames and making it look choppy, how do I make a certain part faster or increase its FPS? I tried making a new scene and changing its FPS, but that still changes the overall FPS.

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I have a 9 frames image of a character.In other language generally i used to make character animation by looping the array consisting of different frames and drawing each frame when pressing key.What i want to do is when i press left or right key, i want to draw each frame that makes character movement and update x coordinates of frames, and it will appear as character is moving.

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Professional :: Why Isn't The Button Making The Screen Change From Frame To Frame

Jun 15, 2010

I've been following the book "Beggining Flash Programing for Dummies" and I have come up to a part where I create a very simple game.
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Professional :: Frame By Frame Animation ?

Jan 18, 2011

I have been using a template from the Adobe Flash Professional CS5 from Media PlaybackSimple Photo Album.I added 15 frames and and used the built in Action and Playback buttons (3 buttons. What i want ot do is make it look like the Controller as seen below.I would like the movie to be able to be controlled frame by frame, go to the beginning etc. just like the controller. I am having a hard time understanding what to do. I have added buttons but when i do it flips out and scrolls through the frame by frame without stopping.

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Flash :: Convert Armature (ik) Animation To Frame-by-frame Animation With Jsfl?

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My objective is to paste together several ( a lot, actually ) armature animations, each in a separate symbol.I have no idea how to do it, armature layers are a bit... strange. So i see only one solution: convert it to a regular layer.

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Professional :: Draw A Bitmapdata From Flv Frame?

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I want to extract a bitmapdata from one of the first frames of a video flv, and it works correctly in Flash debug with these statements[code]...

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Professional :: Making A Button Go To A Specific Frame?

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I have a button on frame #1.  On that frame, I used the following code I found on the web (which I tried using both AS2 and AS3):

stop();function buttonClick(event:MouseEvent);void{gotoAndPlay(2);

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ActionScript 3.0 :: Programming - Stop In Each Frame And Run The Animation Of The Movie Clip On That Frame

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i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.

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ActionScript 3.0 :: Move Onto The Next Frame In My Timeline Is Located At The End Frame Of A 10 Second Animation?

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I'm still struggling with going from a loaded swf to the next frame in my timeline, where a new swf file will be loaded.Ths is my current code which is trying to move onto the next frame in my timeline is located at the end Frame of a 10 second animation:

[Code]...

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ActionScript 3.0 :: Convert Frame By Frame To Tween/Nested Animation?

Nov 19, 2010

I have an problem whereby I have created a Frame by Frame dancing human figure and now I want to move it across the screen as well as scale it using a Tween.

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I now realise that I should have created a symbol/movie clip from the first image I created and then scaled and moved the image first before animating it's limbs but I only realized that after hours of work and I would hate to start all over again.

So basically what I have is a dancing human figure in the one spot moving it's arms and legs and I want it to move across the screen and become larger by scaling it using a Tween. I could of course re-edit each keyframe by slightly scaling and the slightly moving the figure but that will take quite some time to get right as there will be a fair bit of trial and error doing it that way.

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Flash :: IDE - Animation - Create Graphics In Illustrator For Frame By Frame?

Feb 22, 2011

I have a project that involves flash animation- almost movie like. I need some advice on how to do flash animation. I think I'll create the graphics in illustrator. Basically, the storyline is this:

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Increase Frame-by-frame Elapsed Time Animation?

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I created a frame by frame animation using the default elapsed time. There are 41 frames, and it is completed in 1.7 seconds. I would like the whole sequence to complete instead within 30 seconds. How can I change the timing? I am using Adobe Flash CS4 Professional (v. 10.0.2).

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Android :: FPS Slowing Down Significantly When Using Frame By Frame Animation

Apr 3, 2011

I am developing a game for the Android platform using flash cs5 and AS3.

problem: the game will run at 24-29 fps until I call a movieClip that has frame by frame animation, then it will drop to 10-14 FPS. It looks perfect on my PC and does not lose frames until I move it to my Evo for testing. I have tested on an Epic also and I do not lose Frames which leads me to believe that it is the pixil population in the evo that is causing the problem but I have tried everything I can think of to not make it so intense on the graphics but same results every time.

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[Code]....

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Professional :: Animation Stops On Frame 1?

Mar 24, 2010

When i try to test a simple animated mask using test movie command, it looks like my animation stops on frame 1. 

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Professional :: Using Different Frame Rates In Same Flash Animation?

Apr 20, 2011

I was wondering if there is a way to have different frame rates in different parts of the same flash animation? I need some parts to be quicker and some to be slower?

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Professional :: Saving Single Frame Animation As Avi

Jul 27, 2011

how to save single frame animation as avi movie? the default export setting gives a movie with no length.

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ActionScript 3.0 :: Export Frame By Frame Animation?

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I know I can export a simple tweened animation using "Copy Motion as Actionscript 3.0" and passing the resultant XML to an Animator object.  But what I'd like to do is export a frame-by-frame animation and use that in my code.

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Professional :: Preloader In Flash - Animation Freezes After First Frame

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I am facing a very peculiar problem while creating a preloader in flash. I have created a flash image gallery entirely in flash as requested. And a preloader. Now when I test my movie in local machine using simulate download feature the preloader works just fine. However when I upload it on the server the first frame of the preloader can be seen and it freezes there nothing happens though after some time the movie loads and rest of the animation then plays fine. I have checked my code it doesn't give any error on compiling. The flash SWF is being inserted in a Joomla driven website. However, that will not be a cause of problem I guess as an old preloader seems to run fine. I am using Flash CS5 Demo. I also tried saving file in CS4 and then publishing it. Still no luck.

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Professional :: Best Practice For Speeding Up Animation - - Increase The Frame Rate

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What would be best practice for speeding up an animation? - Increase the frame rate, or is that considered cheating (already set to 25)? The alternative would be to manually adjust the length of the tweens on each layer.

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Professional :: Make A Minute Long Animation Of Two Koi Fish - Slowly Swim In Frame

Feb 21, 2011

I'm trying to make about a minute long animation of two koi fish.

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IDE :: An Animation To Repeat From Frame 36 To Frame 129?

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I created an animated logo in Flash 8 that is 129 frames long, i want an animation to repeat from frame 36 to frame 129 for four times and then go back to frame 1 and play again. I inserted "gotoAndPlay(36);" on the last frame of the animation but that will play the animation in loop from fframe 36 to 129, i want to play it for 4 times only

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IDE :: Frame-by-Frame Animation With PNGs?

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handling of frame-by-frame bitmap animations?I'm putting together an app with an animated character that stands on screen and moves around doing animations. Each animation (Talking, Dancing, Jumping, etc) is an individual Movie Clip made up of around 50+ PNGs in sequence. I'm using CS3 to create the clips, and export them as SWCs for use in Flex.

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Professional :: Return To First Frame After Flvplayer Plays Movie On Second Or Third Frame

Mar 24, 2010

I have a opening movieclip that starts playing for my background and then I have two buttons that come up on moues over event, that if clicked on start one of my two longer Movie Clips that I have as progressive download through a flvplayer on Key frame 2 & 3. I have all that working but I want it to go back to the start or keyframe 1 when the clip is done playing so I can use the same opening menu to click on the second movie clip can some one give me any tips on how to get to go back to the start when the movie is done.

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Professional :: Reating Next Frame And Previous Frame Buttons With Flash CS4?

Apr 22, 2011

Where can I find step by step instructions for creating next frame and previous frame buttons with Flash CS4? 

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Professional :: Moving A Mask Frame By Frame With Motion Tweens?

Jul 26, 2011

I making an animation for a preloader.In the animation, a 'line' draws a picuture.There are many lines,and I would like a mask to follow the lines so that it appears that they are being drawn.There are so many that it would be difficult to do this manually by moving a mask frame by frame with motion tweens.

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Professional :: Dynamiclly Load Flv's And Play Frame By Frame

Dec 5, 2010

I'm building a flash application where the user can play multiple 30 sec .flv movies (one at a time) in slowmotion by pressing or holding down the left and right arrows keys.The user can hold/press "keypress right" to move to the next (key)frame and "keypress left" to move to the previous (key)frame in the .flv files.I have tested embeeding one .flv movie to the stage and it's working fine.But since I will be using many flv's I want to load the .flv's dynamiclly (on button clicks) using netstream or FLVPlayer. Would it be possible to step beetween keyframes in the same way if the .flv's are loaded dynamiclly? Or, must I embeed each .flv file into separate swf's and then dynamiclly load the swf's to my main stage?

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Professional :: Animated MC On The Stage - Show LAST Frame Instead Of FIRST Frame?

May 12, 2011

I'm trying to do a work around for a 9-slice animation problem, [URL] and I'm doing a shape tween within a MC... but when I place the animated movieclip on the stage, it displays the first frame of the animated movieclip, and it would be much more useful for it to display the LAST frame of the animation. I feel like there was some way of choosing the stage-display frame of the movieclip in the past, but can't find any way of doing this in CS5?

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Professional :: Make A Film Advance Frame By Frame

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I have about 2 minutes of real life footage.
 
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Accelleration and decelleration should seem "natural" (not bumpy and sudden).

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Professional :: Start The Playhead On A Frame Other Than Frame 1?

Nov 29, 2010

So I made a ridiculously long Flash animation, but now I have to break down to certain parts. It's all made in one scene.
 
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Professional :: Button On Frame 2 Won't Return To Frame 1

Sep 8, 2011

I have created a racing game and over all i got 3 frames and about 10 main layers.. i have tried so many scripts now and they're not working .The game begins on frame 2 while the main menu is on frame 1.Not sure if it matters but i have the menu copied on all the frame 1's of all the layers...

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